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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifndef SDL_cocoavideo_h_
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#define SDL_cocoavideo_h_
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#include <SDL3/SDL_opengl.h>
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#include <ApplicationServices/ApplicationServices.h>
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#include <IOKit/pwr_mgt/IOPMLib.h>
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#include <Cocoa/Cocoa.h>
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#include "../SDL_sysvideo.h"
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#include "SDL_cocoaclipboard.h"
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#include "SDL_cocoaevents.h"
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#include "SDL_cocoakeyboard.h"
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#include "SDL_cocoamodes.h"
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#include "SDL_cocoamouse.h"
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#include "SDL_cocoaopengl.h"
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#include "SDL_cocoawindow.h"
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#include "SDL_cocoapen.h"
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// Private display data
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@class SDL3TranslatorResponder;
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typedef enum
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{
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OptionAsAltNone,
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OptionAsAltOnlyLeft,
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OptionAsAltOnlyRight,
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OptionAsAltBoth,
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} OptionAsAlt;
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@interface SDL_CocoaVideoData : NSObject
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@property(nonatomic) int allow_spaces;
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@property(nonatomic) int trackpad_is_touch_only;
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@property(nonatomic) unsigned int modifierFlags;
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@property(nonatomic) void *key_layout;
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@property(nonatomic) SDL3TranslatorResponder *fieldEdit;
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@property(nonatomic) NSInteger clipboard_count;
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@property(nonatomic) IOPMAssertionID screensaver_assertion;
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@property(nonatomic) SDL_Mutex *swaplock;
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@property(nonatomic) OptionAsAlt option_as_alt;
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@end
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// Utility functions
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extern SDL_SystemTheme Cocoa_GetSystemTheme(void);
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extern NSImage *Cocoa_CreateImage(SDL_Surface *surface);
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#endif // SDL_cocoavideo_h_
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