daily update on 20240403 by nitload youmu
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@@ -42,13 +42,14 @@ namespace StgSharp.Math
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public struct Vec4d
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{
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[FieldOffset(0)] internal Vector4 vec;
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[FieldOffset(0)] internal M128 reg;
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[FieldOffset(0)] internal Vector4 vec;
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[FieldOffset(12)] public float W;
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[FieldOffset(0)] public float X;
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[FieldOffset(4)] public float Y;
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[FieldOffset(8)] public float Z;
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[FieldOffset(12)] public float W;
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public Vec4d(float x, float y, float z, float w)
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{
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