daily update on 20240403 by nitload youmu
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@@ -44,9 +44,10 @@ namespace StgSharp.Math
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public struct Matrix4x4 : IEquatable<Matrix4x4>
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{
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[FieldOffset(2 * 64 * sizeof(float))] internal bool isTransposed;
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[FieldOffset(0)] internal Mat4 mat;
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[FieldOffset(64 * sizeof(float))] internal Mat4 transpose;
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[FieldOffset(2 * 64 * sizeof(float))] internal bool isTransposed;
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internal Matrix4x4(Mat4 mat)
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{
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