daily update on 20240403 by nitload youmu
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@@ -39,12 +39,13 @@ namespace StgSharp.Math
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public struct Matrix3x2
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{
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[FieldOffset(0)] internal Mat2 mat;
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[FieldOffset(0)] internal vec3d colum0;
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[FieldOffset(4 * 4)] internal vec3d colum1;
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[FieldOffset(2 * 4 * sizeof(float))] internal Mat3 transpose;
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[FieldOffset(5 * 4 * sizeof(float))] internal bool isTransposed;
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[FieldOffset(0)] internal Mat2 mat;
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[FieldOffset(2 * 4 * sizeof(float))] internal Mat3 transpose;
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internal Matrix3x2(
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Vector4 c0,
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Vector4 c1
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