daily update on 20240403 by nitload youmu
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@@ -39,9 +39,10 @@ namespace StgSharp.Math
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public struct Matrix2x4
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{
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[FieldOffset(6 * 4 * sizeof(float))] internal bool isTransposed;
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[FieldOffset(0)] internal Mat4 mat;
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[FieldOffset(4 * 4 * sizeof(float))] internal Mat2 transpose;
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[FieldOffset(6 * 4 * sizeof(float))] internal bool isTransposed;
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[FieldOffset(0)] public Vec2d Colum0;
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[FieldOffset(16)] public Vec2d Colum1;
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