daily update on 2024.03.18 by itload youmu
This commit is contained in:
@@ -14,7 +14,7 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharpDebug")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+a770bbe68567b43385bb30c9c86eb80e5b1e23e8")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+15bf989285b01c5617b5f5612667e0da6a2b1781")]
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[assembly: System.Reflection.AssemblyProductAttribute("StgSharpDebug")]
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[assembly: System.Reflection.AssemblyTitleAttribute("StgSharpDebug")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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@@ -1 +1 @@
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a30a9fd1462f450229b650c6f00eadf2b5bbe11b75c90e2b6d0f6e8aab7ab56e
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3aa7da67b6813f3947d097a5f157a32e0cc91617596bb9e7a8770735ee78e02b
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@@ -1 +1 @@
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d0739f6dcc2b7c56b30c8bf5da3b96332ce6e8031f525daae9acdf819b2e29b3
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c392364d0fdf9f80d34fdb655daec7662e4a9944698e668e912c170812c83950
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@@ -1 +1 @@
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{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/a770bbe68567b43385bb30c9c86eb80e5b1e23e8/*"}}
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{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/15bf989285b01c5617b5f5612667e0da6a2b1781/*"}}
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@@ -26,7 +26,8 @@
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</member>
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<member name="P:StgSharp.Graphics.Form.GL">
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<summary>
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OpenGL package used by current form context.
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OpenGL package binded to current form context.
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A OpenGL context is only binded to current form.
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</summary>
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</member>
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<member name="P:StgSharp.Graphics.Form.Height">
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@@ -51,24 +52,18 @@
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</member>
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<member name="M:StgSharp.Graphics.Form.MakeAsCurrentContext">
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<summary>
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Init an OpenGl context if current form has not been binded to any context.
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and set the context binded to current form as current OpenGL context.
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Init an OpenGl context if current form has not been binded to any context. and set the context binded to
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current form as current OpenGL context.
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</summary>
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<exception cref="T:System.Exception">Something goes wrong and
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StgSharp fails in creating a new OpenGL context. </exception>
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<exception cref="T:System.Exception">
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Something goes wrong and StgSharp fails in creating a new OpenGL context.
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</exception>
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</member>
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<member name="M:StgSharp.Graphics.Form.SetMetadata(System.Int32,System.Int32,System.String,System.IntPtr,StgSharp.Graphics.Form)">
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<summary>
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Set all necessary metadata to current form instance
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</summary>
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</member>
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<member name="M:StgSharp.Graphics.Form.SetSize(System.Int32,System.Int32)">
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<summary>
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Resize the current form
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</summary>
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<param name="width">New width of the window</param>
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<param name="height">New height of the window</param>
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</member>
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<member name="M:StgSharp.Graphics.Form.SetSize(StgSharp.Math.Vec2d)">
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<summary>
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Resize the current form
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@@ -77,14 +72,12 @@
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A <see cref="T:StgSharp.Math.Vec2d"/> (width,height) representing the new size of current form
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</param>
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</member>
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<member name="M:StgSharp.Graphics.Form.SetSizeLimit(System.Int32,System.Int32,System.Int32,System.Int32)">
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<member name="M:StgSharp.Graphics.Form.SetSize(System.Int32,System.Int32)">
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<summary>
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Set the size limit of current form
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Resize the current form
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</summary>
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<param name="minWidth">Minimum width of current form </param>
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<param name="minHeight">Minimum height of current form</param>
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<param name="maxWidth">Maximum width of curent form</param>
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<param name="maxHeight">Maximum height of current form</param>
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<param name="width">New width of the window</param>
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<param name="height">New height of the window</param>
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</member>
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<member name="M:StgSharp.Graphics.Form.SetSizeLimit(StgSharp.Math.Vec2d,StgSharp.Math.Vec2d)">
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<summary>
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@@ -97,6 +90,15 @@
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Maximum size of current form. In form of a <see cref="T:StgSharp.Math.Vec2d"/> of (width,height)
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</param>
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</member>
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<member name="M:StgSharp.Graphics.Form.SetSizeLimit(System.Int32,System.Int32,System.Int32,System.Int32)">
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<summary>
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Set the size limit of current form
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</summary>
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<param name="minWidth">Minimum width of current form</param>
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<param name="minHeight">Minimum height of current form</param>
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<param name="maxWidth">Maximum width of curent form</param>
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<param name="maxHeight">Maximum height of current form</param>
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</member>
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<member name="M:StgSharp.Graphics.Form.Init(System.Object[])">
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<summary>
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Necessary operation to init this form.
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@@ -105,8 +107,7 @@
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</member>
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<member name="M:StgSharp.Graphics.Form.Main(System.Object[])">
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<summary>
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Behaviour of current form when in a render cycle.
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When this form
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Behaviour of current form when in a render cycle. When this form
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</summary>
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<param name="args"></param>
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</member>
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@@ -119,7 +120,7 @@
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<summary>
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Get OpenGL library of this form's context.
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</summary>
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<returns>A <see cref="T:StgSharp.Graphics.IglFunc"/> package contains all opengl APIs </returns>
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<returns>A <see cref="T:StgSharp.Graphics.IglFunc"/> package contains all opengl APIs</returns>
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</member>
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<member name="M:StgSharp.Graphics.Form.SetRenderThreads(System.Int32)">
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<summary>
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@@ -163,23 +164,6 @@
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</summary>
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<returns>New instance of <see cref="T:StgSharp.Graphics.Shader"/> instance. </returns>
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</member>
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<member name="T:StgSharp.Graphics.FrameTimer">
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<summary>
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A timer counting frames after its construction.
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</summary>
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</member>
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<member name="P:StgSharp.Graphics.FrameTimer.Time">
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<summary>
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Frames after this timer created.
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</summary>
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</member>
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<member name="M:StgSharp.Graphics.FrameTimer.op_Implicit(StgSharp.Graphics.FrameTimer)~System.UInt32">
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<summary>
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Convert a <see cref="T:StgSharp.Graphics.FrameTimer"/> into uint value.
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this will get total frames since the timer was created.
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</summary>
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<param name="timer"><see cref="T:StgSharp.Graphics.FrameTimer"/> to be converted</param>
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</member>
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<member name="T:StgSharp.Graphics.BufferObjectBase">
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<summary>
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Interface of all kinds OpenGL buffer onjects
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@@ -611,21 +595,20 @@
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Y position of an enemy entity
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</summary>
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</member>
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<member name="F:StgSharp.Platform.version">
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<member name="M:StgSharp.StgSharp.InitGL(System.Int32,System.Int32)">
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<summary>
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Init an instance of OpenGL program,
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This method should be called before any other StgSharp api.
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</summary>
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</member>
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<member name="F:StgSharp.StgSharp.version">
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<summary>
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Version of current StgSharp platform.
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Main version represent in hundred's digit,
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and sub version represent in ten's digit.
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</summary>
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</member>
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<member name="M:StgSharp.Platform.InitGL(System.Int32,System.Int32)">
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<summary>
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Init an instance of OpenGL program,
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This method should be called before other
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graphic methods, after LoadGL method.
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</summary>
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</member>
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<member name="M:StgSharp.Platform.WriteLog(System.String,StgSharp.LogType)">
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<member name="M:StgSharp.StgSharp.WriteLog(System.String,StgSharp.LogType)">
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<summary>
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Write a log message to log file, and mark the level of this message.
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</summary>
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@@ -709,11 +692,6 @@
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平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。
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</summary>
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</member>
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<member name="P:StgSharp.Geometries.PlainGeometry.BornTime">
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<summary>
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Tick time this geometry eas crested
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</summary>
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</member>
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<member name="M:StgSharp.Geometries.PlainGeometry.GetAllSides">
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<summary>
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Get all sides of this <see cref="T:StgSharp.Geometries.PlainGeometry"/>.
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@@ -726,6 +704,11 @@
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</summary>
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<returns></returns>
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</member>
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<member name="P:StgSharp.Geometries.PlainGeometry.BornTime">
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<summary>
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Tick time this geometry eas crested
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</summary>
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</member>
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<member name="M:StgSharp.Geometries.Point.Update(System.UInt32)">
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<summary>
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Update the coordinate of the point. If this is a moving point,
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@@ -795,6 +778,27 @@
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The second <see cref="T:System.Boolean"/> value.
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</summary>
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</member>
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<member name="T:StgSharp.TimeProvider">
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<summary>
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A microsecond-accuracy timer. It will refresh every a certain time span.
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</summary>
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</member>
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<member name="M:StgSharp.TimeProvider.#ctor(System.Int64,StgSharp.TimeSourceProvider)">
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<summary>
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Create a new <see cref="T:StgSharp.TimeProvider"/> and define the length of time span. Length of a single time span is defined in microseconds.
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</summary>
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<param name="spanLength"></param>
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</member>
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<member name="P:StgSharp.TimeProvider.DefaultProvider">
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<summary>
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Time source provider provided in <see cref="T:StgSharp.StgSharp"/> internal framework.
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</summary>
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</member>
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<member name="P:StgSharp.TimeProvider.SpanRefreshCallback">
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<summary>
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The method this <see cref="T:StgSharp.TimeProvider"/> will call every time a new time span started.
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</summary>
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</member>
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<member name="T:StgSharp.Math.GLclampf">
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<summary>
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OpenGL numeric type.
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