daily update on 2024.03.18 by itload youmu
This commit is contained in:
+205
-174
@@ -1,4 +1,34 @@
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using StgSharp.Graphics;
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="glParamQueue.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Graphics;
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using StgSharp.Math;
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using System;
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@@ -16,9 +46,10 @@ namespace StgSharp.Logic
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{
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internal unsafe class GLparamQueue
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{
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internal GLcontext* context;
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private ConcurrentQueue<M128> paramQueue;
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private ConcurrentQueue<glArrayHandle> streamQueue;
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internal GLcontext* context;
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public GLparamQueue()
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{
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@@ -47,6 +78,45 @@ namespace StgSharp.Logic
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(IntPtr p)
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{
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M128 m = default;
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m.Write<ulong>(0, (ulong)p);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(glHandle handle)
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{
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M128 m = default;
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m.Write<ulong>(0, (ulong)handle.valuePtr);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(int i0)
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{
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M128 m = default;
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m.Write<int>(0, i0);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(string str)
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{
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byte[] code = Encoding.UTF8.GetBytes(str);
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streamQueue.Enqueue(glArrayHandle.Alloc<byte>(code));
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Console.WriteLine(paramQueue.Count + streamQueue.Count);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue<T>(T[] array) where T : struct
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{
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streamQueue.Enqueue(glArrayHandle.Alloc<T>(array));
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Console.WriteLine(paramQueue.Count + streamQueue.Count);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(uint u0, uint u1)
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{
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@@ -65,6 +135,33 @@ namespace StgSharp.Logic
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(IntPtr p0, IntPtr p1)
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{
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M128 m = default;
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m.Write<ulong>(0, (ulong)p0);
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m.Write<ulong>(1, (ulong)p1);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(glHandle handle, glHandle handle1)
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{
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M128 m = default;
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m.Write<ulong>(0, (ulong)handle.valuePtr);
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m.Write<ulong>(1, (ulong)handle1.valuePtr);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(int i0, int i1)
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{
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M128 m = default;
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m.Write<int>(0, i0);
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m.Write<int>(1, i1);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(uint u0, uint u1, uint u2)
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{
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@@ -84,6 +181,16 @@ namespace StgSharp.Logic
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(int i0, int i1, int i2)
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{
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M128 m = default;
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m.Write<int>(0, i0);
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m.Write<int>(1, i1);
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m.Write<int>(2, i2);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(float f0, float f1, float f2, float f3)
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{
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@@ -95,67 +202,6 @@ namespace StgSharp.Logic
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(IntPtr p0, IntPtr p1)
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{
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M128 m = default;
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m.Write<ulong>(0, (ulong)p0);
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m.Write<ulong>(1, (ulong)p1);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(IntPtr p)
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{
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M128 m = default;
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m.Write<ulong>(0, (ulong)p);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(glHandle handle)
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{
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M128 m = default;
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m.Write<ulong>(0, (ulong)handle.valuePtr);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(glHandle handle, glHandle handle1)
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{
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M128 m = default;
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m.Write<ulong>(0, (ulong)handle.valuePtr);
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m.Write<ulong>(1, (ulong)handle1.valuePtr);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(int i0)
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{
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M128 m = default;
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m.Write<int>(0, i0);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(int i0, int i1)
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{
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M128 m = default;
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m.Write<int>(0, i0);
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m.Write<int>(1, i1);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(int i0, int i1, int i2)
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{
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M128 m = default;
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m.Write<int>(0, i0);
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m.Write<int>(1, i1);
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m.Write<int>(2, i2);
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(int i0, int i1, int i2, int i3)
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{
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@@ -167,21 +213,6 @@ namespace StgSharp.Logic
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this.Enqueue(m);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue(string str)
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{
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byte[] code = Encoding.UTF8.GetBytes(str);
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streamQueue.Enqueue(glArrayHandle.Alloc<byte>(code));
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Console.WriteLine(paramQueue.Count + streamQueue.Count);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enqueue<T>(T[] array) where T : struct
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{
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streamQueue.Enqueue(glArrayHandle.Alloc<T>(array));
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Console.WriteLine(paramQueue.Count + streamQueue.Count);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out glArrayHandle arrayHandle)
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{
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@@ -244,6 +275,36 @@ namespace StgSharp.Logic
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out IntPtr p)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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p = (IntPtr)ret.Read<ulong>(0);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out uint u0)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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u0 = ret.Read<uint>(0);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out int i0, out int i1)
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{
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@@ -260,6 +321,38 @@ namespace StgSharp.Logic
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out IntPtr p0, out IntPtr p1)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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p0 = (IntPtr)ret.Read<ulong>(0);
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p1 = (IntPtr)ret.Read<ulong>(1);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out uint u0, out uint u1)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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u0 = ret.Read<uint>(0);
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u1 = ret.Read<uint>(1);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out int i0, out int i1, out int i2)
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{
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@@ -277,6 +370,40 @@ namespace StgSharp.Logic
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out float f0, out float f1, out float f2)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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f0 = ret.Read<uint>(0);
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f1 = ret.Read<uint>(1);
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f2 = ret.Read<uint>(2);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out uint u0, out uint u1, out uint u2)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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u0 = ret.Read<uint>(0);
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u1 = ret.Read<uint>(1);
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u2 = ret.Read<uint>(2);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out int i0, out int i1, out int i2, out int i3)
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{
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@@ -295,37 +422,6 @@ namespace StgSharp.Logic
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out IntPtr p)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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p = (IntPtr)ret.Read<ulong>(0);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out IntPtr p0, out IntPtr p1)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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p0 = (IntPtr)ret.Read<ulong>(0);
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p1 = (IntPtr)ret.Read<ulong>(1);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out float f0, out float f1, out float f2, out float f3)
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{
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@@ -344,71 +440,6 @@ namespace StgSharp.Logic
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out float f0, out float f1, out float f2)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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f0 = ret.Read<uint>(0);
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f1 = ret.Read<uint>(1);
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f2 = ret.Read<uint>(2);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out uint u0)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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u0 = ret.Read<uint>(0);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out uint u0, out uint u1)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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u0 = ret.Read<uint>(0);
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u1 = ret.Read<uint>(1);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out uint u0, out uint u1, out uint u2)
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{
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M128 ret;
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if (this.TryDequeue(out ret))
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{
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u0 = ret.Read<uint>(0);
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u1 = ret.Read<uint>(1);
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u2 = ret.Read<uint>(2);
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}
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else
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{
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InternalIO.InternalWriteLog("No param in buffer when calling gl function.", LogType.Error);
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throw new Exception();
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void TryDequeue(out uint u0, out uint u1, out uint u2, out uint u3)
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{
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