daily update on 2024.03.18 by itload youmu

This commit is contained in:
YoumuLiu
2024-03-19 02:41:04 +08:00
parent 15bf989285
commit 0c50c6282e
200 changed files with 7663 additions and 3455 deletions
+91 -60
View File
@@ -1,4 +1,34 @@
using StgSharp.Logic;
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="GLonRender.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Logic;
using StgSharp.Math;
using System;
@@ -12,23 +42,15 @@ namespace StgSharp.Graphics
{
internal unsafe partial class GLonRender : IglFunc
{
internal GLcontext* api;
private FrameTimeoutException refreshSIgnal = new FrameTimeoutException();
internal GLcontext* api;
internal GLonRender(GLcontext* context)
{
api = context;
}
GLcontext* IglFunc.Context
{
get => api;
}
void IglFunc.SwitchContext()
{
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.ActiveTexture(uint type)
{
@@ -87,35 +109,6 @@ namespace StgSharp.Graphics
while (api->glGetError() != 0) { }
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.LoadShaderSource(glHandle shaderHandle, string codeStream)
{
byte[] stream = Encoding.UTF8.GetBytes(codeStream);
fixed (byte* streamPtr = stream)
{
api->glShaderSource(shaderHandle.DirectValue, 1, &streamPtr, (void*)0);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
glHandleSet IglFunc.CreateShaderSet(int count, ShaderType type)
{
glHandleSet ret = new glHandleSet(count);
uint t = (uint)type;
for (int i = 0; i < count; i++)
{
uint id = api->glCreateShader(t);
if (id == 0)
{
uint error = api->glGetError();
InternalIO.InternalWriteLog($"Failed in creating shader: {error}", LogType.Error);
throw new Exception();
}
ret.SetValue(i, id);
}
return ret;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.CompileShader(glHandle shaderhandle)
{
@@ -139,6 +132,25 @@ namespace StgSharp.Graphics
return h;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
glHandleSet IglFunc.CreateShaderSet(int count, ShaderType type)
{
glHandleSet ret = new glHandleSet(count);
uint t = (uint)type;
for (int i = 0; i < count; i++)
{
uint id = api->glCreateShader(t);
if (id == 0)
{
uint error = api->glGetError();
InternalIO.InternalWriteLog($"Failed in creating shader: {error}", LogType.Error);
throw new Exception();
}
ret.SetValue(i, id);
}
return ret;
}
unsafe IntPtr IglFunc.CreateWindowHandle(
int width, int height, string tittle, IntPtr monitor, Form share)
{
@@ -147,15 +159,15 @@ namespace StgSharp.Graphics
if (share == null)
{
windowPtr = InternalIO.glfwCreateWindow(
width, height, tittleBytes, monitor, IntPtr.Zero);
width, height, tittleBytes, monitor, (GLFWwindow*)IntPtr.Zero);
}
else
{
windowPtr = InternalIO.glfwCreateWindow(
width, height, tittleBytes, monitor, share.windowID);
width, height, tittleBytes, monitor, share.id);
}
if ((long)windowPtr == -1 || (long)windowPtr == -2)
if (((long)windowPtr == -1) || ((long)windowPtr == -2))
{
throw new Exception("Cannot create window instance!");
}
@@ -180,14 +192,14 @@ namespace StgSharp.Graphics
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.DeleteBuffers(glHandleSet handle)
{
api->glDeleteBuffers((uint)handle.length, (uint*)handle.handle);
api->glDeleteBuffers((uint)handle.length, handle.handle);
handle.Free();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.DeleteVertexArrays(glHandleSet arrays)
{
api->glDeleteVertexArrays((uint)arrays.length, (uint*)arrays.handle);
api->glDeleteVertexArrays((uint)arrays.length, arrays.handle);
arrays.Free();
}
@@ -211,18 +223,22 @@ namespace StgSharp.Graphics
default:
InternalIO.InternalWriteLog(
$"Parameter error in parameter {nameof(type)} method DrawElements. " +
$"Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are suporrted.",
$"{($"Parameter error in parameter {nameof(type)} method DrawElements. ")}{($"Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are suporrted.")}",
LogType.Error);
return;
}
api->glDrawElements((uint)mode, count, a, (void*)ptr);
}
void IglFunc.frameworkHandleEnqueue(System.IntPtr handle, params M128[] param)
{
throw new InvalidOperationException();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe glHandleSet IglFunc.GenBuffers(int count)
{
glHandleSet h = new glHandleSet((int)count);
glHandleSet h = new glHandleSet(count);
api->glGenBuffers((uint)count, h.handle);
return h;
}
@@ -230,7 +246,7 @@ namespace StgSharp.Graphics
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe glHandleSet IglFunc.GenTextures(int count)
{
glHandleSet h = new glHandleSet((int)count);
glHandleSet h = new glHandleSet(count);
api->glGenTextures((uint)count, h.handle);
return h;
}
@@ -256,18 +272,28 @@ namespace StgSharp.Graphics
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe bool IglFunc.GetWindowShouldClose(Form form)
{
return InternalIO.glfwWindowShouldClose(form.windowID) == 0;
return InternalIO.glfwWindowShouldClose(form.id) == 0;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.LoadShaderSource(glHandle shaderHandle, string codeStream)
{
byte[] stream = Encoding.UTF8.GetBytes(codeStream);
fixed (byte* streamPtr = stream)
{
api->glShaderSource(shaderHandle.DirectValue, 1, &streamPtr, (void*)0);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.MakeContexCurrent(Form form)
{
if (form.windowID == IntPtr.Zero)
if (form.WindowID == IntPtr.Zero)
{
InternalIO.InternalWriteLog($"From {nameof(form)} is not initted.", LogType.Warning);
return;
}
InternalIO.glfwMakeContextCurrent(form.windowID);
InternalIO.glfwMakeContextCurrent(form.id);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -290,11 +316,13 @@ namespace StgSharp.Graphics
return;
}
fixed (void* bufferPtr = bufferArray)
{
api->glBufferData(
(uint)bufferType,
(IntPtr)size,
(IntPtr)bufferPtr,
(uint)usage);
(uint)bufferType,
(IntPtr)size,
(IntPtr)bufferPtr,
(uint)usage);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -305,6 +333,10 @@ namespace StgSharp.Graphics
api->glEnableVertexAttribArray(index);
}
void IglFunc.SwitchContext()
{
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.TextureImage2d<T>(int target, int level, uint internalformat, uint width, uint height, uint format, uint type, glHandle pixels)
{
@@ -331,9 +363,8 @@ namespace StgSharp.Graphics
api->glViewport(x, y, width, height);
}
void IglFunc.frameworkHandleEnqueue(System.IntPtr handle, params M128[] param)
{
throw new InvalidOperationException();
}
GLcontext* IglFunc.Context
=> api;
}
}