daily update on 2024.03.18 by itload youmu
This commit is contained in:
@@ -1,4 +1,34 @@
|
||||
using System;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="StructDefine.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
/**/
|
||||
@@ -16,6 +46,7 @@ namespace StgSharp.Graphics
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWcontext
|
||||
{
|
||||
|
||||
private int client;
|
||||
private int source;
|
||||
private int major, minor, revision;
|
||||
@@ -51,6 +82,7 @@ namespace StgSharp.Graphics
|
||||
|
||||
internal struct egl
|
||||
{
|
||||
|
||||
/*
|
||||
EGLConfig config;
|
||||
EGLContext handle;
|
||||
@@ -60,16 +92,19 @@ namespace StgSharp.Graphics
|
||||
private void* handle;
|
||||
private void* surface;
|
||||
private void* client;
|
||||
|
||||
}
|
||||
|
||||
internal struct osmesa
|
||||
{
|
||||
|
||||
//OSMesaContext handle;
|
||||
private void* handle;
|
||||
|
||||
private int width;
|
||||
private int height;
|
||||
private void* buffer;
|
||||
|
||||
}
|
||||
|
||||
// This is defined in platform.h
|
||||
@@ -79,6 +114,7 @@ namespace StgSharp.Graphics
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWvidmode
|
||||
{
|
||||
|
||||
/*! The width, in screen coordinates, of the video mode.
|
||||
*/
|
||||
public int width;
|
||||
@@ -97,11 +133,13 @@ namespace StgSharp.Graphics
|
||||
/*! The refresh rate, in Hz, of the video mode.
|
||||
*/
|
||||
private int refreshRate;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWgammaramp
|
||||
{
|
||||
|
||||
/*! An array of value describing the response of the red channel.
|
||||
*/
|
||||
private ushort* red;
|
||||
@@ -114,11 +152,13 @@ namespace StgSharp.Graphics
|
||||
/*! The number of elements in each array.
|
||||
*/
|
||||
private uint size;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWimage
|
||||
{
|
||||
|
||||
/*! The width, in pixels, of this image.
|
||||
*/
|
||||
private int width;
|
||||
@@ -128,11 +168,13 @@ namespace StgSharp.Graphics
|
||||
/*! The pixel data of this image, arranged left-to-right, top-to-bottom.
|
||||
*/
|
||||
private byte* pixels;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWgamepadstate
|
||||
{
|
||||
|
||||
/*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS`
|
||||
* or `GLFW_RELEASE`.
|
||||
*/
|
||||
@@ -141,11 +183,13 @@ namespace StgSharp.Graphics
|
||||
* to 1.0 inclusive.
|
||||
*/
|
||||
public fixed float axes[6];
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWallocator
|
||||
{
|
||||
|
||||
//GLFWallocatefun allocate;
|
||||
private IntPtr allocate;
|
||||
|
||||
@@ -156,11 +200,13 @@ namespace StgSharp.Graphics
|
||||
private IntPtr deallocate;
|
||||
|
||||
private void* user;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWmonitor
|
||||
{
|
||||
|
||||
private byte[] name = new byte[128];
|
||||
private void* userPointer;
|
||||
|
||||
@@ -185,53 +231,116 @@ namespace StgSharp.Graphics
|
||||
|
||||
public GLFWmonitor()
|
||||
{ }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWwindow
|
||||
{
|
||||
|
||||
//struct GLFWwindow* next in GLFW
|
||||
public IntPtr next = IntPtr.Zero;
|
||||
public GLFWwindow* next;
|
||||
|
||||
public bool resizable = false;
|
||||
public bool decorated = false;
|
||||
public bool autoIconify = false;
|
||||
public bool floating = false;
|
||||
public bool focusOnShow = false;
|
||||
public bool mousePassthrough = false;
|
||||
public bool shouldClose = false;
|
||||
public void* userPointer = (void*)0;
|
||||
public bool doublebuffer = false;
|
||||
public GLFWvidmode videoMode = default;
|
||||
public IntPtr monitor = IntPtr.Zero; //public GLFWmonitor* monitor;
|
||||
public GLFWcursor* cursor = (GLFWcursor*)0;
|
||||
private int resizable;
|
||||
private int decorated;
|
||||
private int autoIconify;
|
||||
private int floating;
|
||||
private int focusOnShow;
|
||||
private int mousePassthrough;
|
||||
internal int shouldClose;
|
||||
private void* userPointer = (void*)0;
|
||||
private bool doubleBuffer;
|
||||
private GLFWvidmode videoMode = default;
|
||||
private IntPtr monitor = IntPtr.Zero; //public GLFWmonitor* monitor;
|
||||
private GLFWcursor* cursor = (GLFWcursor*)0;
|
||||
|
||||
public int minwidth = 0, minheight = 0;
|
||||
public int maxwidth = 0, maxheight = 0;
|
||||
public int numer = 0, denom = 0;
|
||||
|
||||
public bool stickyKeys = false;
|
||||
public bool stickyMouseButtons = false;
|
||||
public bool lockKeyMods = false;
|
||||
public int cursorMode = 0;
|
||||
public fixed byte mouseButtons[8];
|
||||
public fixed byte keys[349];
|
||||
private int minWidth = 0, minHeight = 0;
|
||||
private int maxWidth = 0, maxHeight = 0;
|
||||
private int numer = 0, denom = 0;
|
||||
private int stickyKeys;
|
||||
private int stickyMouseButtons;
|
||||
private int lockKeyMods;
|
||||
private int cursorMode = 0;
|
||||
private fixed byte mouseButtons[8];
|
||||
private fixed byte keys[349];
|
||||
|
||||
// Virtual cursor position when cursor is disabled
|
||||
public double virtualCursorPosX = 0, virtualCursorPosY = 0;
|
||||
|
||||
public bool rawMouseMotion = false;
|
||||
private int rawMouseMotion;
|
||||
|
||||
public GLFWcontext context = default;
|
||||
|
||||
private fixed long callBacks[17];
|
||||
|
||||
public GLFWwindow()
|
||||
{
|
||||
}
|
||||
|
||||
public bool AutoIconify
|
||||
{
|
||||
get => autoIconify != 0;
|
||||
set => autoIconify = value ? 1 : 0;
|
||||
}
|
||||
public bool Decorated
|
||||
{
|
||||
get => decorated != 0;
|
||||
set => decorated = value ? 1 : 0;
|
||||
}
|
||||
public bool Floating
|
||||
{
|
||||
get => floating != 0;
|
||||
set => floating = value ? 1 : 0;
|
||||
}
|
||||
public bool FocusOnShow
|
||||
{
|
||||
get => focusOnShow != 0;
|
||||
set => focusOnShow = value ? 1 : 0;
|
||||
}
|
||||
public bool LockKeyMods
|
||||
{
|
||||
get => lockKeyMods != 0;
|
||||
set => lockKeyMods = value ? 1 : 0;
|
||||
}
|
||||
public bool MousePassThrough
|
||||
{
|
||||
get => mousePassthrough != 0;
|
||||
set => mousePassthrough = value ? 1 : 0;
|
||||
}
|
||||
public bool RawMouseMotion { get => rawMouseMotion != 0; set => rawMouseMotion = value ? 1 : 0; }
|
||||
public bool Resizable
|
||||
{
|
||||
get => resizable != 0;
|
||||
set => resizable = value ? 1 : 0;
|
||||
}
|
||||
public bool ShouldClose
|
||||
{
|
||||
get => shouldClose != 0;
|
||||
set => shouldClose = value ? 1 : 0;
|
||||
}
|
||||
|
||||
public bool StickyKey
|
||||
{
|
||||
get => stickyKeys != 0;
|
||||
set => stickyKeys = value ? 1 : 0;
|
||||
}
|
||||
public bool StickyMouseButtons
|
||||
{
|
||||
get => stickyMouseButtons != 0;
|
||||
set => stickyMouseButtons = value ? 1 : 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct GLFWwindowCallback
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct GLFWcursor
|
||||
{
|
||||
|
||||
//GLFWcursor* next;
|
||||
private IntPtr next;
|
||||
|
||||
@@ -259,6 +368,7 @@ namespace StgSharp.Graphics
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWinitconfig
|
||||
{
|
||||
|
||||
private GLFWbool hatButtons;
|
||||
private int angleType;
|
||||
private int platformID;
|
||||
@@ -266,26 +376,12 @@ namespace StgSharp.Graphics
|
||||
//PFN_vkGetInstanceProcAddr vulkanLoader;
|
||||
private IntPtr vulkanLoader;
|
||||
|
||||
private struct ns
|
||||
{
|
||||
private GLFWbool menubar;
|
||||
private GLFWbool chdir;
|
||||
}
|
||||
|
||||
private struct x11
|
||||
{
|
||||
private GLFWbool xcbVulkanSurface;
|
||||
}
|
||||
|
||||
private struct wl
|
||||
{
|
||||
private int libdecorMode;
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWwndconfig
|
||||
{
|
||||
|
||||
private int xpos;
|
||||
private int ypos;
|
||||
private int width;
|
||||
@@ -303,56 +399,66 @@ namespace StgSharp.Graphics
|
||||
private GLFWbool mousePassthrough;
|
||||
private GLFWbool scaleToMonitor;
|
||||
|
||||
internal struct Ns
|
||||
{
|
||||
private GLFWbool retina = false;
|
||||
public fixed byte frameName[256];
|
||||
|
||||
public Ns()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
internal Ns ns = new Ns();
|
||||
|
||||
internal struct X11
|
||||
{
|
||||
public fixed byte className[256];
|
||||
public fixed byte instanceName[256];
|
||||
|
||||
public X11()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
internal X11 x11 = new X11();
|
||||
|
||||
internal struct Win32
|
||||
{
|
||||
private GLFWbool keymenu;
|
||||
}
|
||||
|
||||
internal Win32 win32 = new Win32();
|
||||
|
||||
internal struct Wl
|
||||
{
|
||||
public fixed byte appId[256];
|
||||
|
||||
public Wl()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
internal Wl wl = new Wl();
|
||||
|
||||
public GLFWwndconfig()
|
||||
{
|
||||
}
|
||||
|
||||
internal struct Ns
|
||||
{
|
||||
|
||||
private GLFWbool retina = false;
|
||||
public fixed byte frameName[256];
|
||||
|
||||
public Ns()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
internal struct X11
|
||||
{
|
||||
|
||||
public fixed byte className[256];
|
||||
public fixed byte instanceName[256];
|
||||
|
||||
public X11()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
internal struct Win32
|
||||
{
|
||||
|
||||
private GLFWbool keymenu;
|
||||
|
||||
}
|
||||
|
||||
internal struct Wl
|
||||
{
|
||||
|
||||
public fixed byte appId[256];
|
||||
|
||||
public Wl()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWctxconfig
|
||||
{
|
||||
|
||||
private int client;
|
||||
private int source;
|
||||
private int major;
|
||||
@@ -367,21 +473,25 @@ namespace StgSharp.Graphics
|
||||
//GLFWwindow* share;
|
||||
private IntPtr share;
|
||||
|
||||
internal struct Nsgl
|
||||
{
|
||||
private GLFWbool offline;
|
||||
}
|
||||
|
||||
internal Nsgl nsgl = new Nsgl();
|
||||
|
||||
public GLFWctxconfig()
|
||||
{
|
||||
}
|
||||
|
||||
internal struct Nsgl
|
||||
{
|
||||
|
||||
private GLFWbool offline;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWfbconfig
|
||||
{
|
||||
|
||||
private int redBits;
|
||||
private int greenBits;
|
||||
private int blueBits;
|
||||
@@ -399,25 +509,18 @@ namespace StgSharp.Graphics
|
||||
private GLFWbool doublebuffer;
|
||||
private GLFWbool transparent;
|
||||
private uintptr_t handle;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct GLFWlibrary
|
||||
{
|
||||
|
||||
private GLFWbool initialized;
|
||||
private GLFWallocator allocator;
|
||||
|
||||
private GLFWplatform platform;
|
||||
|
||||
internal unsafe struct Hints
|
||||
{
|
||||
private GLFWinitconfig init;
|
||||
private GLFWfbconfig framebuffer;
|
||||
private GLFWwndconfig window;
|
||||
private GLFWctxconfig context;
|
||||
private int refreshRate;
|
||||
}
|
||||
|
||||
internal Hints hints = new Hints();
|
||||
|
||||
//GLFWerror* errorListHead;
|
||||
@@ -448,8 +551,30 @@ namespace StgSharp.Graphics
|
||||
private GLFWls contextSlot;
|
||||
private GLFWmutex errorLock;
|
||||
|
||||
internal Egl egl = new Egl();
|
||||
|
||||
internal Osmesa osmesa = new Osmesa();
|
||||
|
||||
internal Callbacks callbacks = new Callbacks();
|
||||
|
||||
public GLFWlibrary()
|
||||
{
|
||||
}
|
||||
|
||||
internal unsafe struct Hints
|
||||
{
|
||||
|
||||
private GLFWinitconfig init;
|
||||
private GLFWfbconfig framebuffer;
|
||||
private GLFWwndconfig window;
|
||||
private GLFWctxconfig context;
|
||||
private int refreshRate;
|
||||
|
||||
}
|
||||
|
||||
internal unsafe struct timer
|
||||
{
|
||||
|
||||
private ulong offset;
|
||||
// This is defined in platform.h
|
||||
|
||||
@@ -459,6 +584,7 @@ namespace StgSharp.Graphics
|
||||
|
||||
internal unsafe struct Egl
|
||||
{
|
||||
|
||||
internal int platform;
|
||||
internal void* display;
|
||||
internal int major, minor;
|
||||
@@ -466,7 +592,7 @@ namespace StgSharp.Graphics
|
||||
|
||||
internal bool KHR_create_context;
|
||||
internal bool KHR_create_context_no_error;
|
||||
internal bool KHR_colorspace;
|
||||
internal bool KHR_colorSpace;
|
||||
internal bool KHR_get_all_proc_addresses;
|
||||
internal bool KHR_context_flush_control;
|
||||
internal bool EXT_client_extensions;
|
||||
@@ -501,12 +627,12 @@ namespace StgSharp.Graphics
|
||||
|
||||
internal IntPtr GetPlatformDisplayEXT;
|
||||
internal IntPtr CreatePlatformWindowSurfaceEXT;
|
||||
}
|
||||
|
||||
internal Egl egl = new Egl();
|
||||
}
|
||||
|
||||
internal unsafe struct Osmesa
|
||||
{
|
||||
|
||||
private void* handle;
|
||||
|
||||
private IntPtr CreateContextExt;
|
||||
@@ -516,12 +642,12 @@ namespace StgSharp.Graphics
|
||||
private IntPtr GetColorBuffer;
|
||||
private IntPtr GetDepthBuffer;
|
||||
private IntPtr GetProcAddress;
|
||||
}
|
||||
|
||||
internal Osmesa osmesa = new Osmesa();
|
||||
}
|
||||
|
||||
internal unsafe struct vk
|
||||
{
|
||||
|
||||
private GLFWbool available;
|
||||
private void* handle;
|
||||
private fixed ulong extensions[2];
|
||||
@@ -537,33 +663,34 @@ namespace StgSharp.Graphics
|
||||
public vk()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
internal unsafe struct Callbacks
|
||||
{
|
||||
|
||||
private IntPtr monitor;
|
||||
private IntPtr joystick;
|
||||
|
||||
}
|
||||
|
||||
internal Callbacks callbacks = new Callbacks();
|
||||
|
||||
public GLFWlibrary()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWmapelement
|
||||
{
|
||||
|
||||
private byte type;
|
||||
private byte index;
|
||||
private sbyte axisScale;
|
||||
private sbyte axisOffset;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWmapping
|
||||
{
|
||||
|
||||
private fixed byte name[128];
|
||||
private fixed byte guid[33];
|
||||
|
||||
@@ -575,11 +702,13 @@ namespace StgSharp.Graphics
|
||||
|
||||
public GLFWmapping()
|
||||
{ }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWjoystick
|
||||
{
|
||||
|
||||
private GLFWbool allocated;
|
||||
private GLFWbool connected;
|
||||
private float* axes;
|
||||
@@ -601,6 +730,7 @@ namespace StgSharp.Graphics
|
||||
|
||||
public GLFWjoystick()
|
||||
{ }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
@@ -614,6 +744,7 @@ namespace StgSharp.Graphics
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWplatform
|
||||
{
|
||||
|
||||
private int platformID;
|
||||
|
||||
// init
|
||||
@@ -623,73 +754,75 @@ namespace StgSharp.Graphics
|
||||
//void (* terminate) (void);
|
||||
private IntPtr terminate;
|
||||
|
||||
// input
|
||||
#region input
|
||||
/* void (* getCursorPos) (GLFWwindow*, double*, double*);
|
||||
void (* setCursorPos) (GLFWwindow*, double, double);
|
||||
void (* setCursorMode) (GLFWwindow*, int);
|
||||
void (* setRawMouseMotion) (GLFWwindow*, GLFWbool);
|
||||
GLFWbool(*rawMouseMotionSupported)(void);
|
||||
GLFWbool(*createCursor)(GLFWcursor*,const GLFWimage*,int,int);
|
||||
GLFWbool(*createStandardCursor)(GLFWcursor*, int);
|
||||
void (* destroyCursor) (GLFWcursor*);
|
||||
void (* setCursor) (GLFWwindow*, GLFWcursor*);
|
||||
const byte* (*getScancodeName)(int);
|
||||
int (* getKeyScancode) (int);
|
||||
void (* setClipboardString) (const byte*);
|
||||
const byte* (*getClipboardString)(void);
|
||||
GLFWbool(*initJoysticks)(void);
|
||||
void (* terminateJoysticks) (void);
|
||||
GLFWbool(*pollJoystick)(GLFWjoystick*, int);
|
||||
const byte* (*getMappingName)(void);
|
||||
void (* updateGamepadGUID) (byte*);
|
||||
// monitor
|
||||
void (* freeMonitor) (GLFWmonitor*);
|
||||
void (* getMonitorPos) (GLFWmonitor*, int*, int*);
|
||||
void (* getMonitorContentScale) (GLFWmonitor*, float*, float*);
|
||||
void (* getMonitorWorkarea) (GLFWmonitor*, int*, int*, int*, int*);
|
||||
GLFWvidmode* (* getVideoModes) (GLFWmonitor*, int*);
|
||||
void (* getVideoMode) (GLFWmonitor*, GLFWvidmode*);
|
||||
GLFWbool(*getGammaRamp)(GLFWmonitor*, GLFWgammaramp*);
|
||||
void (* setGammaRamp) (GLFWmonitor*,const GLFWgammaramp*);
|
||||
void (* setCursorPos) (GLFWwindow*, double, double);
|
||||
void (* setCursorMode) (GLFWwindow*, int);
|
||||
void (* setRawMouseMotion) (GLFWwindow*, GLFWbool);
|
||||
GLFWbool(*rawMouseMotionSupported)(void);
|
||||
GLFWbool(*createCursor)(GLFWcursor*,const GLFWimage*,int,int);
|
||||
GLFWbool(*createStandardCursor)(GLFWcursor*, int);
|
||||
void (* destroyCursor) (GLFWcursor*);
|
||||
void (* setCursor) (GLFWwindow*, GLFWcursor*);
|
||||
const byte* (*getScancodeName)(int);
|
||||
int (* getKeyScancode) (int);
|
||||
void (* setClipboardString) (const byte*);
|
||||
const byte* (*getClipboardString)(void);
|
||||
GLFWbool(*initJoysticks)(void);
|
||||
void (* terminateJoysticks) (void);
|
||||
GLFWbool(*pollJoystick)(GLFWjoystick*, int);
|
||||
const byte* (*getMappingName)(void);
|
||||
void (* updateGamepadGUID) (byte*);
|
||||
// monitor
|
||||
void (* freeMonitor) (GLFWmonitor*);
|
||||
void (* getMonitorPos) (GLFWmonitor*, int*, int*);
|
||||
void (* getMonitorContentScale) (GLFWmonitor*, float*, float*);
|
||||
void (* getMonitorWorkarea) (GLFWmonitor*, int*, int*, int*, int*);
|
||||
GLFWvidmode* (* getVideoModes) (GLFWmonitor*, int*);
|
||||
void (* getVideoMode) (GLFWmonitor*, GLFWvidmode*);
|
||||
GLFWbool(*getGammaRamp)(GLFWmonitor*, GLFWgammaramp*);
|
||||
void (* setGammaRamp) (GLFWmonitor*,const GLFWgammaramp*);
|
||||
// window
|
||||
GLFWbool(*createWindow)(GLFWwindow*,const GLFWwndconfig*,const GLFWctxconfig*,const GLFWfbconfig*);
|
||||
void (* destroyWindow) (GLFWwindow*);
|
||||
void (* setWindowTitle) (GLFWwindow*,const byte*);
|
||||
void (* setWindowTitle) (GLFWwindow*,const byte*);
|
||||
void (* setWindowIcon) (GLFWwindow*, int,const GLFWimage*);
|
||||
void (* getWindowPos) (GLFWwindow*, int*, int*);
|
||||
void (* setWindowPos) (GLFWwindow*, int, int);
|
||||
void (* getWindowSize) (GLFWwindow*, int*, int*);
|
||||
void (* setWindowSize) (GLFWwindow*, int, int);
|
||||
void (* setWindowSizeLimits) (GLFWwindow*, int, int, int, int);
|
||||
void (* setWindowAspectRatio) (GLFWwindow*, int, int);
|
||||
void (* getFramebufferSize) (GLFWwindow*, int*, int*);
|
||||
void (* getWindowFrameSize) (GLFWwindow*, int*, int*, int*, int*);
|
||||
void (* getWindowContentScale) (GLFWwindow*, float*, float*);
|
||||
void (* iconifyWindow) (GLFWwindow*);
|
||||
void (* restoreWindow) (GLFWwindow*);
|
||||
void (* maximizeWindow) (GLFWwindow*);
|
||||
void (* showWindow) (GLFWwindow*);
|
||||
void (* hideWindow) (GLFWwindow*);
|
||||
void (* requestWindowAttention) (GLFWwindow*);
|
||||
void (* focusWindow) (GLFWwindow*);
|
||||
void (* setWindowMonitor) (GLFWwindow*, GLFWmonitor*, int, int, int, int, int);
|
||||
GLFWbool(*windowFocused)(GLFWwindow*);
|
||||
GLFWbool(*windowIconified)(GLFWwindow*);
|
||||
GLFWbool(*windowVisible)(GLFWwindow*);
|
||||
GLFWbool(*windowMaximized)(GLFWwindow*);
|
||||
GLFWbool(*windowHovered)(GLFWwindow*);
|
||||
GLFWbool(*framebufferTransparent)(GLFWwindow*);
|
||||
float (* getWindowOpacity) (GLFWwindow*);
|
||||
void (* setWindowResizable) (GLFWwindow*, GLFWbool);
|
||||
void (* setWindowDecorated) (GLFWwindow*, GLFWbool);
|
||||
void (* setWindowFloating) (GLFWwindow*, GLFWbool);
|
||||
void (* setWindowOpacity) (GLFWwindow*, float);
|
||||
void (* setWindowMousePassthrough) (GLFWwindow*, GLFWbool);
|
||||
void (* pollEvents) (void);
|
||||
void (* waitEvents) (void);
|
||||
void (* waitEventsTimeout) (double);
|
||||
void (* postEmptyEvent) (void);
|
||||
void (* setWindowPos) (GLFWwindow*, int, int);
|
||||
void (* getWindowSize) (GLFWwindow*, int*, int*);
|
||||
void (* setWindowSize) (GLFWwindow*, int, int);
|
||||
void (* setWindowSizeLimits) (GLFWwindow*, int, int, int, int);
|
||||
void (* setWindowAspectRatio) (GLFWwindow*, int, int);
|
||||
void (* getFramebufferSize) (GLFWwindow*, int*, int*);
|
||||
void (* getWindowFrameSize) (GLFWwindow*, int*, int*, int*, int*);
|
||||
void (* getWindowContentScale) (GLFWwindow*, float*, float*);
|
||||
void (* iconifyWindow) (GLFWwindow*);
|
||||
void (* restoreWindow) (GLFWwindow*);
|
||||
void (* maximizeWindow) (GLFWwindow*);
|
||||
void (* showWindow) (GLFWwindow*);
|
||||
void (* hideWindow) (GLFWwindow*);
|
||||
void (* requestWindowAttention) (GLFWwindow*);
|
||||
void (* focusWindow) (GLFWwindow*);
|
||||
void (* setWindowMonitor) (GLFWwindow*, GLFWmonitor*, int, int, int, int, int);
|
||||
GLFWbool(*windowFocused)(GLFWwindow*);
|
||||
GLFWbool(*windowIconified)(GLFWwindow*);
|
||||
GLFWbool(*windowVisible)(GLFWwindow*);
|
||||
GLFWbool(*windowMaximized)(GLFWwindow*);
|
||||
GLFWbool(*windowHovered)(GLFWwindow*);
|
||||
GLFWbool(*framebufferTransparent)(GLFWwindow*);
|
||||
float (* getWindowOpacity) (GLFWwindow*);
|
||||
void (* setWindowResizable) (GLFWwindow*, GLFWbool);
|
||||
void (* setWindowDecorated) (GLFWwindow*, GLFWbool);
|
||||
void (* setWindowFloating) (GLFWwindow*, GLFWbool);
|
||||
void (* setWindowOpacity) (GLFWwindow*, float);
|
||||
void (* setWindowMousePassthrough) (GLFWwindow*, GLFWbool);
|
||||
void (* pollEvents) (void);
|
||||
void (* waitEvents) (void);
|
||||
void (* waitEventsTimeout) (double);
|
||||
void (* postEmptyEvent) (void);
|
||||
*/
|
||||
#endregion
|
||||
|
||||
internal IntPtr setCursorPos;
|
||||
internal IntPtr setCursorMode;
|
||||
internal IntPtr setRawMouseMotion;
|
||||
@@ -776,6 +909,7 @@ namespace StgSharp.Graphics
|
||||
|
||||
internal IntPtr VkPhysicalDevice;
|
||||
internal IntPtr GLFWwindow;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
@@ -790,12 +924,14 @@ namespace StgSharp.Graphics
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct VkExtensionProperties
|
||||
{
|
||||
|
||||
private fixed byte extensionName[256];
|
||||
private uint specVersion;
|
||||
|
||||
public VkExtensionProperties()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -816,11 +952,13 @@ namespace StgSharp.Graphics
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
||||
public struct uintptr_t
|
||||
{
|
||||
|
||||
[FieldOffset(0)]
|
||||
private long part1;
|
||||
|
||||
[FieldOffset(8)]
|
||||
private long part2;
|
||||
|
||||
}
|
||||
|
||||
#endregion GLFW3 struct
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
/*
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="glApiDefine.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
/*
|
||||
* This file is created to link functions in OpenGL to version in C#
|
||||
* The name of delegates and organization to init all these delegates
|
||||
* are refferd from GLAD1 in agreement of MIT license generated from
|
||||
@@ -7,12 +37,19 @@
|
||||
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
#region StgSharpDele
|
||||
|
||||
public unsafe delegate void FrameBufferSizeHandler(IntPtr window, uint width, uint height);
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Function handler to load an opengl function by serching its name.
|
||||
/// </summary>
|
||||
@@ -143,12 +180,6 @@ namespace StgSharp.Graphics
|
||||
//[UnmanagedFunctionPointer(callingConvention: CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal unsafe delegate VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region StgSharpDele
|
||||
|
||||
public unsafe delegate void FrameBufferSizeHandler(IntPtr window, uint width, uint height);
|
||||
|
||||
#endregion
|
||||
|
||||
#region glDEBUG
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
using System;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="glConst.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
@@ -22,10 +52,10 @@ namespace StgSharp.Graphics
|
||||
internal const int GLFW_HAT_RIGHT = 2;
|
||||
internal const int GLFW_HAT_DOWN = 4;
|
||||
internal const int GLFW_HAT_LEFT = 8;
|
||||
internal const int GLFW_HAT_RIGHT_UP = (GLFW_HAT_RIGHT | GLFW_HAT_UP);
|
||||
internal const int GLFW_HAT_RIGHT_DOWN = (GLFW_HAT_RIGHT | GLFW_HAT_DOWN);
|
||||
internal const int GLFW_HAT_LEFT_UP = (GLFW_HAT_LEFT | GLFW_HAT_UP);
|
||||
internal const int GLFW_HAT_LEFT_DOWN = (GLFW_HAT_LEFT | GLFW_HAT_DOWN);
|
||||
internal const int GLFW_HAT_RIGHT_UP = GLFW_HAT_RIGHT | GLFW_HAT_UP;
|
||||
internal const int GLFW_HAT_RIGHT_DOWN = GLFW_HAT_RIGHT | GLFW_HAT_DOWN;
|
||||
internal const int GLFW_HAT_LEFT_UP = GLFW_HAT_LEFT | GLFW_HAT_UP;
|
||||
internal const int GLFW_HAT_LEFT_DOWN = GLFW_HAT_LEFT | GLFW_HAT_DOWN;
|
||||
internal const int GLFW_KEY_UNKNOWN = -1;
|
||||
internal const int GLFW_KEY_SPACE = 32;
|
||||
internal const int GLFW_KEY_APOSTROPHE = 39;
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
namespace StgSharp.Graphics
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="glEnum.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
internal enum VkStructureType : uint
|
||||
{
|
||||
|
||||
@@ -1,4 +1,35 @@
|
||||
using StgSharp.Geometries;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="glType.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
@@ -9,35 +40,10 @@ using System.Text;
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
|
||||
public delegate IntPtr GLfuncLoader(string name);
|
||||
|
||||
internal delegate void GLVULKANPROCNV();
|
||||
|
||||
#region GLFW_dele
|
||||
|
||||
internal unsafe delegate void GLFWwindowsizefun(GLFWwindow* window, int width, int height);
|
||||
internal unsafe delegate void GLFWwindowrefreshfun(GLFWwindow* window);
|
||||
internal unsafe delegate void GLFWwindowposfun(GLFWwindow* window, int xpos, int ypos);
|
||||
internal unsafe delegate void GLFWwindowmaximizefun(GLFWwindow* window, int maximized);
|
||||
internal unsafe delegate void GLFWwindowiconifyfun(GLFWwindow* window, int iconified);
|
||||
internal unsafe delegate void GLFWwindowfocusfun(GLFWwindow* window, int focused);
|
||||
internal unsafe delegate void GLFWwindowcontentscalefun(GLFWwindow* window, float xscale, float yscale);
|
||||
internal unsafe delegate void GLFWwindowclosefun(GLFWwindow* window);
|
||||
internal unsafe delegate void GLFWvkproc();
|
||||
internal unsafe delegate void GLFWscrollfun(GLFWwindow* window, double xoffset, double yoffset);
|
||||
internal unsafe delegate void GLFWmousebuttonfun(GLFWwindow* window, int button, int action, int mods);
|
||||
internal unsafe delegate void GLFWmonitorfun(GLFWmonitor* monitor, int monitorevent);
|
||||
internal unsafe delegate void GLFWkeyfun(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
internal unsafe delegate void GLFWjoystickfun(int jid, int keyevent);
|
||||
public unsafe delegate void GLFWglproc();
|
||||
internal unsafe delegate void FramebuffersizeHandler(IntPtr window, int width, int height); //window is the pointer to a GLFWwindow instance
|
||||
internal unsafe delegate void GLFWerrorfun(int error_code, sbyte* description);
|
||||
internal unsafe delegate void GLFWdropfun(GLFWwindow* window, int path_count, sbyte*[] paths);
|
||||
internal unsafe delegate void GLFWcursorposfun(GLFWwindow* window, double xpos, double ypos);
|
||||
internal unsafe delegate void GLFWcursorenterfun(GLFWwindow* window, int entered);
|
||||
internal unsafe delegate void GLFWcharmodsfun(GLFWwindow* window, uint codepoint, int mods);
|
||||
internal unsafe delegate void GLFWcharfun(GLFWwindow* window, uint codepoint);
|
||||
|
||||
#endregion
|
||||
|
||||
public unsafe struct GLhandleARB
|
||||
{
|
||||
|
||||
@@ -80,6 +86,32 @@ namespace StgSharp.Graphics
|
||||
|
||||
}
|
||||
|
||||
public delegate IntPtr GLfuncLoader(string name);
|
||||
#region GLFW_dele
|
||||
|
||||
internal unsafe delegate void GLFWwindowsizefun(GLFWwindow* window, int width, int height);
|
||||
internal unsafe delegate void GLFWwindowrefreshfun(GLFWwindow* window);
|
||||
internal unsafe delegate void GLFWwindowposfun(GLFWwindow* window, int xpos, int ypos);
|
||||
internal unsafe delegate void GLFWwindowmaximizefun(GLFWwindow* window, int maximized);
|
||||
internal unsafe delegate void GLFWwindowiconifyfun(GLFWwindow* window, int iconified);
|
||||
internal unsafe delegate void GLFWwindowfocusfun(GLFWwindow* window, int focused);
|
||||
internal unsafe delegate void GLFWwindowcontentscalefun(GLFWwindow* window, float xscale, float yscale);
|
||||
internal unsafe delegate void GLFWwindowclosefun(GLFWwindow* window);
|
||||
internal unsafe delegate void GLFWvkproc();
|
||||
internal unsafe delegate void GLFWscrollfun(GLFWwindow* window, double xoffset, double yoffset);
|
||||
internal unsafe delegate void GLFWmousebuttonfun(GLFWwindow* window, int button, int action, int mods);
|
||||
internal unsafe delegate void GLFWmonitorfun(GLFWmonitor* monitor, int monitorevent);
|
||||
internal unsafe delegate void GLFWkeyfun(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
internal unsafe delegate void GLFWjoystickfun(int jid, int keyevent);
|
||||
public unsafe delegate void GLFWglproc();
|
||||
internal unsafe delegate void FramebuffersizeHandler(IntPtr window, int width, int height); //window is the pointer to a GLFWwindow instance
|
||||
internal unsafe delegate void GLFWerrorfun(int error_code, sbyte* description);
|
||||
internal unsafe delegate void GLFWdropfun(GLFWwindow* window, int path_count, sbyte*[] paths);
|
||||
internal unsafe delegate void GLFWcursorposfun(GLFWwindow* window, double xpos, double ypos);
|
||||
internal unsafe delegate void GLFWcursorenterfun(GLFWwindow* window, int entered);
|
||||
internal unsafe delegate void GLFWcharmodsfun(GLFWwindow* window, uint codepoint, int mods);
|
||||
internal unsafe delegate void GLFWcharfun(GLFWwindow* window, uint codepoint);
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
}
|
||||
+107
-129
@@ -1,20 +1,41 @@
|
||||
using StgSharp;
|
||||
using StgSharp.Controlling;
|
||||
using StgSharp.Logic;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Form.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Principal;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
@@ -23,52 +44,45 @@ namespace StgSharp.Graphics
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public abstract partial class Form
|
||||
public abstract unsafe partial class Form
|
||||
{
|
||||
#region metadata
|
||||
|
||||
internal LinkedList<Control> allControl;
|
||||
internal Vector4 backgroundColor;
|
||||
internal IglFunc gl;
|
||||
internal unsafe IntPtr graphicContextID;
|
||||
internal IntPtr graphicContextID;
|
||||
internal int height;
|
||||
internal IntPtr monitor;
|
||||
internal string name;
|
||||
internal Form sharedForm;
|
||||
internal int width;
|
||||
internal IntPtr windowID;
|
||||
|
||||
protected readonly TimeProvider FrameTimeFrocider;
|
||||
private GLFWwindow* windowID;
|
||||
|
||||
internal TimeSpanProvider frameTimeProvider;
|
||||
#endregion metadata
|
||||
|
||||
#region form thread setting
|
||||
|
||||
private bool isSingleThread = true;
|
||||
|
||||
#endregion form thread setting
|
||||
|
||||
#region glapicount
|
||||
|
||||
private int missingAPIcount = 0;
|
||||
private int problemAPIcount = 0;
|
||||
|
||||
#endregion glapicount
|
||||
#region form main
|
||||
|
||||
|
||||
#region form thread setting
|
||||
private bool isSingleThread = true;
|
||||
#endregion form thread setting
|
||||
|
||||
|
||||
private int _shouldClose = 0;
|
||||
|
||||
protected Form()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OpenGL package used by current form context.
|
||||
/// OpenGL package binded to current form context.
|
||||
/// A OpenGL context is only binded to current form.
|
||||
/// </summary>
|
||||
public IglFunc GL
|
||||
{
|
||||
get => gl;
|
||||
internal set => gl = value;
|
||||
}
|
||||
public IglFunc GL => gl;
|
||||
|
||||
/// <summary>
|
||||
/// Height of this form, represent in <see cref="int"/>
|
||||
@@ -82,24 +96,13 @@ namespace StgSharp.Graphics
|
||||
/// <summary>
|
||||
/// Representing
|
||||
/// </summary>
|
||||
public bool IsDoubleRendering
|
||||
{
|
||||
get { return isSingleThread; }
|
||||
}
|
||||
public bool IsDoubleRendering => isSingleThread;
|
||||
|
||||
public bool ShouldClose
|
||||
{
|
||||
get
|
||||
{
|
||||
Interlocked.Exchange(ref _shouldClose, InternalIO.glfwWindowShouldClose(windowID));
|
||||
return 0 != _shouldClose;
|
||||
}
|
||||
get => InternalIO.glfwWindowShouldClose(windowID) != 0;
|
||||
|
||||
set
|
||||
{
|
||||
InternalIO.glfwSetWindowShouldClose(windowID, value ? 1 : 0);
|
||||
Interlocked.Exchange(ref _shouldClose, value ? 1 : 0);
|
||||
}
|
||||
set => InternalIO.glfwSetWindowShouldClose(windowID, value ? 1 : 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -107,7 +110,7 @@ namespace StgSharp.Graphics
|
||||
/// </summary>
|
||||
public Vec2d Size
|
||||
{
|
||||
get { return new Vec2d(width, height); }
|
||||
get => new Vec2d(width, height);
|
||||
set
|
||||
{
|
||||
width = (int)value.X;
|
||||
@@ -124,10 +127,9 @@ namespace StgSharp.Graphics
|
||||
set => width = value;
|
||||
}
|
||||
|
||||
internal bool IsSingleThread
|
||||
{
|
||||
get { return isSingleThread; }
|
||||
}
|
||||
public unsafe IntPtr WindowID => (IntPtr)windowID;
|
||||
|
||||
internal unsafe GLFWwindow* id => windowID;
|
||||
|
||||
protected FrameBufferSizeHandler FrameBufferSizeCallback
|
||||
{
|
||||
@@ -138,12 +140,15 @@ namespace StgSharp.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
internal bool IsSingleThread => isSingleThread;
|
||||
|
||||
/// <summary>
|
||||
/// Init an OpenGl context if current form has not been binded to any context.
|
||||
/// and set the context binded to current form as current OpenGL context.
|
||||
/// Init an OpenGl context if current form has not been binded to any context. and set the context binded to
|
||||
/// current form as current OpenGL context.
|
||||
/// </summary>
|
||||
/// <exception cref="Exception">Something goes wrong and
|
||||
/// StgSharp fails in creating a new OpenGL context. </exception>
|
||||
/// <exception cref="Exception">
|
||||
/// Something goes wrong and StgSharp fails in creating a new OpenGL context.
|
||||
/// </exception>
|
||||
public unsafe void MakeAsCurrentContext()
|
||||
{
|
||||
if (windowID == default)
|
||||
@@ -152,21 +157,19 @@ namespace StgSharp.Graphics
|
||||
byte[] tittleBytes = Encoding.UTF8.GetBytes(name);
|
||||
if (sharedForm == null)
|
||||
{
|
||||
windowPtr = InternalIO.glfwCreateWindow(
|
||||
width, height, tittleBytes, monitor, IntPtr.Zero);
|
||||
windowPtr = InternalIO.glfwCreateWindow(width, height, tittleBytes, monitor, (GLFWwindow*)IntPtr.Zero);
|
||||
}
|
||||
else
|
||||
{
|
||||
windowPtr = InternalIO.glfwCreateWindow(
|
||||
width, height, tittleBytes, monitor, sharedForm.windowID);
|
||||
windowPtr = InternalIO.glfwCreateWindow(width, height, tittleBytes, monitor, sharedForm.windowID);
|
||||
}
|
||||
if ((long)windowPtr == -1 || (long)windowPtr == -2)
|
||||
if (((long)windowPtr == -1) || ((long)windowPtr == -2))
|
||||
{
|
||||
throw new Exception("Cannot create window instance!");
|
||||
}
|
||||
else
|
||||
{
|
||||
windowID = windowPtr;
|
||||
windowID = (GLFWwindow*)windowPtr;
|
||||
}
|
||||
|
||||
graphicContextID = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(GLcontext)));
|
||||
@@ -191,18 +194,6 @@ namespace StgSharp.Graphics
|
||||
this.monitor = monitor;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resize the current form
|
||||
/// </summary>
|
||||
/// <param name="width">New width of the window</param>
|
||||
/// <param name="height">New height of the window</param>
|
||||
public void SetSize(int width, int height)
|
||||
{
|
||||
this.Width = width;
|
||||
this.Height = height;
|
||||
InternalIO.glfwSetWindowSize(this.windowID, width, height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resize the current form
|
||||
/// </summary>
|
||||
@@ -217,18 +208,15 @@ namespace StgSharp.Graphics
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the size limit of current form
|
||||
/// Resize the current form
|
||||
/// </summary>
|
||||
/// <param name="minWidth">Minimum width of current form </param>
|
||||
/// <param name="minHeight">Minimum height of current form</param>
|
||||
/// <param name="maxWidth">Maximum width of curent form</param>
|
||||
/// <param name="maxHeight">Maximum height of current form</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetSizeLimit(int minWidth, int minHeight, int maxWidth, int maxHeight)
|
||||
/// <param name="width">New width of the window</param>
|
||||
/// <param name="height">New height of the window</param>
|
||||
public void SetSize(int width, int height)
|
||||
{
|
||||
InternalIO.glfwSetWindowSizeLimits(
|
||||
this.windowID,
|
||||
minWidth, minHeight, maxWidth, maxHeight);
|
||||
this.Width = width;
|
||||
this.Height = height;
|
||||
InternalIO.glfwSetWindowSize(this.windowID, width, height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -245,19 +233,26 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
InternalIO.glfwSetWindowSizeLimits(
|
||||
this.windowID,
|
||||
(int)minSize.X, (int)minSize.Y, (int)maxSize.X, (int)maxSize.Y);
|
||||
(int)minSize.X,
|
||||
(int)minSize.Y,
|
||||
(int)maxSize.X,
|
||||
(int)maxSize.Y);
|
||||
}
|
||||
|
||||
unsafe ~Form()
|
||||
{
|
||||
Marshal.FreeHGlobal(graphicContextID);
|
||||
}
|
||||
/// <summary>
|
||||
/// Set the size limit of current form
|
||||
/// </summary>
|
||||
/// <param name="minWidth">Minimum width of current form</param>
|
||||
/// <param name="minHeight">Minimum height of current form</param>
|
||||
/// <param name="maxWidth">Maximum width of curent form</param>
|
||||
/// <param name="maxHeight">Maximum height of current form</param>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetSizeLimit(int minWidth, int minHeight, int maxWidth, int maxHeight)
|
||||
{ InternalIO.glfwSetWindowSizeLimits(this.windowID, minWidth, minHeight, maxWidth, maxHeight); }
|
||||
|
||||
#region form main
|
||||
unsafe ~Form() { Marshal.FreeHGlobal(graphicContextID); }
|
||||
|
||||
private static unsafe delegate*<void> pollEventPtr = &InternalIO.glfwPollEvents;
|
||||
|
||||
private static unsafe delegate*<void> swapBufferPtr = &InternalSwapBuffers;
|
||||
|
||||
public abstract void Deinit(params object[] args);
|
||||
|
||||
@@ -268,22 +263,14 @@ namespace StgSharp.Graphics
|
||||
public abstract void Init(params object[] args);
|
||||
|
||||
/// <summary>
|
||||
/// Behaviour of current form when in a render cycle.
|
||||
/// When this form
|
||||
/// Behaviour of current form when in a render cycle. When this form
|
||||
/// </summary>
|
||||
/// <param name="args"></param>
|
||||
public abstract void Main(params object[] args);
|
||||
|
||||
public unsafe void PollEvents()
|
||||
{
|
||||
if (isSingleThread)
|
||||
{
|
||||
InternalIO.glfwPollEvents();
|
||||
}
|
||||
else
|
||||
{
|
||||
gl.frameworkHandleEnqueue((IntPtr)pollEventPtr);
|
||||
}
|
||||
InternalIO.glfwPollEvents();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -303,61 +290,49 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
Main(args);
|
||||
SwapBuffers();
|
||||
PollEvents();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GLonUpdate update = new GLonUpdate((GLcontext*)graphicContextID);
|
||||
FrameThread renderThread = new FrameThread(update);
|
||||
FrameThread updateThread = new FrameThread(update);
|
||||
renderThread.SetNext(updateThread);
|
||||
updateThread.SetNext(renderThread);
|
||||
FrameAsyncTask renderTask = new FrameAsyncTask(update);
|
||||
FrameAsyncTask updateTask = new FrameAsyncTask(update);
|
||||
gl = update;
|
||||
int a = 0;
|
||||
while (!ShouldClose)
|
||||
{
|
||||
renderTask.StartAsync();
|
||||
updateTask.StartAsync();
|
||||
FrameAsyncTask.CombineAsync(renderTask, updateTask);
|
||||
SwapBuffers();
|
||||
PollEvents();
|
||||
}
|
||||
//TODO 对逻辑线程和渲染线程进行同步,两种gl模式包需要改名字
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static unsafe void InternalSwapBuffers()
|
||||
internal static unsafe void InternalSwapBuffers(FrameOperationBuffer operationBuffer, GLcontext* context)
|
||||
{
|
||||
IntPtr winHandle = default;
|
||||
InternalIO.glfwSwapBuffers(winHandle);
|
||||
IntPtr window = default;
|
||||
operationBuffer.TryDequeue(out window);
|
||||
InternalIO.glfwSwapBuffers((GLFWwindow*)window);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal void InternalDeinit(params object[] args)
|
||||
{
|
||||
Deinit(args);
|
||||
}
|
||||
internal void InternalDeinit(params object[] args) { Deinit(args); }
|
||||
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal void InternalInit(params object[] args)
|
||||
{
|
||||
Init(args);
|
||||
}
|
||||
|
||||
internal unsafe void SwapBuffers()
|
||||
{
|
||||
if (isSingleThread)
|
||||
{
|
||||
InternalIO.glfwSwapBuffers(windowID);
|
||||
}
|
||||
else
|
||||
{
|
||||
M128 m = new M128();
|
||||
m.Write<ulong>(0, (ulong)windowID);
|
||||
gl.frameworkHandleEnqueue((IntPtr)swapBufferPtr, m);
|
||||
}
|
||||
InternalIO.glfwSwapBuffers(windowID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get OpenGL library of this form's context.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="IglFunc"/> package contains all opengl APIs </returns>
|
||||
/// <returns>A <see cref="IglFunc"/> package contains all opengl APIs</returns>
|
||||
protected IglFunc GetGL()
|
||||
{
|
||||
if (StgSharp.API == GraphicAPI.GL)
|
||||
@@ -366,7 +341,9 @@ namespace StgSharp.Graphics
|
||||
}
|
||||
else
|
||||
{
|
||||
InternalIO.InternalWriteLog("Attempt to get OpenGL API package in other graphic envitronment.", LogType.Error);
|
||||
InternalIO.InternalWriteLog(
|
||||
"Attempt to get OpenGL API package in other graphic envitronment.",
|
||||
LogType.Error);
|
||||
throw new InvalidOperationException("Attempt to get OpenGL API package in other graphic envitronment.");
|
||||
}
|
||||
}
|
||||
@@ -396,7 +373,8 @@ namespace StgSharp.Graphics
|
||||
throw new ArgumentException("Amount of threads should be bigger than 0");
|
||||
}
|
||||
}
|
||||
|
||||
#endregion form main
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,39 @@
|
||||
using StgSharp.Logic;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="FrameAsyncTask.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
using System;
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@@ -14,9 +42,10 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
internal sealed class FrameOperationBuffer
|
||||
{
|
||||
private readonly unsafe GLcontext* currentContext;
|
||||
|
||||
private IntPtr _func;
|
||||
private ConcurrentQueue<IntPtr> _funcQueue;
|
||||
private readonly unsafe GLcontext* currentContext;
|
||||
|
||||
public unsafe bool CallNext()
|
||||
{
|
||||
@@ -451,50 +480,52 @@ namespace StgSharp.Graphics
|
||||
/**/
|
||||
|
||||
#endregion gl param queue
|
||||
|
||||
}
|
||||
|
||||
internal sealed class FrameThread
|
||||
//TODO 任务组绑定机制有问题,现在一次只能绑定两个
|
||||
//TODO 目前还不能加载任何任务
|
||||
//TODO 任务的启动逻辑需要重构
|
||||
|
||||
internal class FrameAsyncTask
|
||||
{
|
||||
private Thread _thread;
|
||||
private FrameOperationBuffer renderBuffer;
|
||||
private SemaphoreSlim renderCompleteSemaphore = new SemaphoreSlim(1, 1);
|
||||
private SemaphoreSlim renderStartSemaphore;
|
||||
private bool shouldTerminate;
|
||||
private FrameOperationBuffer updateBuffer;
|
||||
|
||||
internal FrameThread(GLonUpdate gl)
|
||||
private SemaphoreSlim _refrshSemaphore;
|
||||
private SemaphoreSlim _frameCompleteSemaphore;
|
||||
private Task _task;
|
||||
private FrameOperationBuffer opBuffer = new FrameOperationBuffer();
|
||||
|
||||
internal FrameAsyncTask(GLonUpdate gl)
|
||||
{
|
||||
updateBuffer = gl.ActivatedOperationBuffer;
|
||||
_thread = new Thread(new ThreadStart(PrivateMain));
|
||||
}
|
||||
|
||||
public bool IsRunning
|
||||
public static void ExchangeBuffer(FrameAsyncTask task0, FrameAsyncTask task1)
|
||||
{
|
||||
get { return _thread.IsAlive; }
|
||||
FrameOperationBuffer cache = task0.opBuffer;
|
||||
task0.opBuffer = task1.opBuffer;
|
||||
task1.opBuffer = cache;
|
||||
}
|
||||
|
||||
public void Start()
|
||||
public async Task StartAsync()
|
||||
{
|
||||
_thread.Start();
|
||||
_task.Start();
|
||||
await _task;
|
||||
}
|
||||
|
||||
public void Terminate()
|
||||
public static SemaphoreSlim CombineAsync(FrameAsyncTask task0, FrameAsyncTask task1)
|
||||
{
|
||||
shouldTerminate = true;
|
||||
SemaphoreSlim refresh = new SemaphoreSlim(2);
|
||||
task0._refrshSemaphore = refresh;
|
||||
task1._refrshSemaphore = refresh;
|
||||
return refresh;
|
||||
}
|
||||
public static SemaphoreSlim AsyncWait(FrameAsyncTask task0, FrameAsyncTask task1)
|
||||
{
|
||||
SemaphoreSlim refresh = new SemaphoreSlim(2);
|
||||
task0._refrshSemaphore = refresh;
|
||||
task1._refrshSemaphore = refresh;
|
||||
return refresh;
|
||||
}
|
||||
|
||||
private void PrivateMain()
|
||||
{
|
||||
renderStartSemaphore.Wait();
|
||||
while (shouldTerminate && renderBuffer.CallNext())
|
||||
{ }
|
||||
renderCompleteSemaphore.Release();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetNext(FrameThread thread)
|
||||
{
|
||||
renderStartSemaphore = thread.renderCompleteSemaphore;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using System;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="BufferObjectBase.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
@@ -11,6 +41,7 @@ namespace StgSharp.Graphics
|
||||
/// </summary>
|
||||
public abstract class BufferObjectBase : IDisposable
|
||||
{
|
||||
|
||||
protected glHandleSet _bufferHandle;
|
||||
protected IglFunc GL;
|
||||
|
||||
@@ -19,10 +50,7 @@ namespace StgSharp.Graphics
|
||||
/// </summary>
|
||||
/// <param name="index"></param>
|
||||
/// <returns></returns>
|
||||
public glHandle this[int index]
|
||||
{
|
||||
get { return _bufferHandle[index]; }
|
||||
}
|
||||
public glHandle this[int index] => _bufferHandle[index];
|
||||
|
||||
/// <summary>
|
||||
/// Bind a buffer instance to OpenGL
|
||||
@@ -30,6 +58,12 @@ namespace StgSharp.Graphics
|
||||
/// <param name="index">Index of handle of the object in this instance to be bind</param>
|
||||
public abstract void Bind(int index);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string ToString()
|
||||
{
|
||||
@@ -43,10 +77,5 @@ namespace StgSharp.Graphics
|
||||
Dispose(disposing: false);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Math;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="EBO.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -15,6 +45,7 @@ namespace StgSharp.Graphics
|
||||
/// </summary>
|
||||
public unsafe class ElementBuffer : BufferObjectBase
|
||||
{
|
||||
|
||||
internal ElementBuffer(int n, IglFunc gl)
|
||||
{
|
||||
GL = gl;
|
||||
@@ -41,5 +72,6 @@ namespace StgSharp.Graphics
|
||||
_bufferHandle.Release();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using System;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="VAO.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
@@ -7,6 +37,7 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public unsafe class VertexArray : BufferObjectBase
|
||||
{
|
||||
|
||||
internal VertexArray(int n, IglFunc gl)
|
||||
{
|
||||
GL = gl;
|
||||
@@ -42,5 +73,6 @@ namespace StgSharp.Graphics
|
||||
_bufferHandle.Release();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Math;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="VBO.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -12,6 +42,7 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public unsafe class VertexBuffer : BufferObjectBase
|
||||
{
|
||||
|
||||
internal VertexBuffer(int n, IglFunc glFunc)
|
||||
{
|
||||
GL = glFunc;
|
||||
@@ -72,5 +103,6 @@ namespace StgSharp.Graphics
|
||||
_bufferHandle.Release();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Math;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="texture.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -12,10 +42,11 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public unsafe class Texture
|
||||
{
|
||||
|
||||
internal static bool[] unitActivated = new bool[16];
|
||||
private IglFunc GL;
|
||||
internal glHandleSet _textureHandle;
|
||||
internal Image[] sourceList;
|
||||
private IglFunc GL;
|
||||
|
||||
internal Texture(int n, IglFunc gl)
|
||||
{
|
||||
@@ -96,6 +127,7 @@ namespace StgSharp.Graphics
|
||||
}
|
||||
|
||||
#endregion texture setting
|
||||
|
||||
}
|
||||
|
||||
public enum Filter
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
using System;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GLhandle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data.Common;
|
||||
using System.Linq;
|
||||
@@ -18,12 +48,14 @@ namespace StgSharp.Graphics
|
||||
/// </summary>
|
||||
public unsafe struct glHandle
|
||||
{
|
||||
|
||||
internal glHandleSet source;
|
||||
internal uint* valuePtr;
|
||||
|
||||
[Obsolete("Cannot init instance of this type", true)]
|
||||
public glHandle()
|
||||
private glHandle(IntPtr handle)
|
||||
{
|
||||
this.valuePtr = (uint*)handle;
|
||||
source = null;
|
||||
}
|
||||
|
||||
internal glHandle(uint* val, glHandleSet set)
|
||||
@@ -32,15 +64,9 @@ namespace StgSharp.Graphics
|
||||
valuePtr = val;
|
||||
}
|
||||
|
||||
private glHandle(IntPtr handle)
|
||||
[Obsolete("Cannot init instance of this type", true)]
|
||||
public glHandle()
|
||||
{
|
||||
this.valuePtr = (uint*)handle;
|
||||
source = null;
|
||||
}
|
||||
|
||||
public static glHandle Zero
|
||||
{
|
||||
get { return Alloc(0); }
|
||||
}
|
||||
|
||||
public IntPtr Handle
|
||||
@@ -75,13 +101,9 @@ namespace StgSharp.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
internal uint DirectValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return *valuePtr;
|
||||
}
|
||||
}
|
||||
public static glHandle Zero => Alloc(0);
|
||||
|
||||
internal uint DirectValue => *valuePtr;
|
||||
|
||||
public static glHandle Alloc(uint value)
|
||||
{
|
||||
@@ -97,10 +119,12 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
return new glHandle(handle);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public unsafe struct glSHandle
|
||||
{
|
||||
|
||||
internal glHandleSet source;
|
||||
internal int* valuePtr;
|
||||
|
||||
@@ -110,29 +134,25 @@ namespace StgSharp.Graphics
|
||||
valuePtr = val;
|
||||
}
|
||||
|
||||
public static glSHandle Zero
|
||||
{
|
||||
get { return Alloc(0); }
|
||||
}
|
||||
public static glSHandle Zero => Alloc(0);
|
||||
|
||||
internal int DirectValue
|
||||
{
|
||||
get { return *valuePtr; }
|
||||
}
|
||||
internal int DirectValue => *valuePtr;
|
||||
|
||||
public static glSHandle Alloc(int value)
|
||||
{
|
||||
glSHandle ret = default;
|
||||
ret.source = new glHandleSet(1);
|
||||
ret.valuePtr = (int*)ret.source.handle;
|
||||
*ret.valuePtr = (int)value;
|
||||
*ret.valuePtr = value;
|
||||
return ret;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//TODO 发现一个大问题,paramQueue大多数时候取出的是数组,不是数组句柄,也就是说其内存将被长期固定且不能回收,这是内存泄漏
|
||||
public unsafe class glArrayHandle
|
||||
{
|
||||
|
||||
internal readonly Array a;
|
||||
internal GCHandle handle;
|
||||
|
||||
@@ -142,20 +162,6 @@ namespace StgSharp.Graphics
|
||||
handle = GCHandle.Alloc(array, GCHandleType.Pinned);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static glArrayHandle CopyAlloc<T>(T[] array) where T : struct
|
||||
{
|
||||
Array copy = new T[array.Length];
|
||||
array.CopyTo(copy, 0);
|
||||
return new glArrayHandle(copy);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static glArrayHandle Alloc<T>(T[] array) where T : struct
|
||||
{
|
||||
return new glArrayHandle(array);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public IntPtr AddressOfArray()
|
||||
{
|
||||
@@ -169,11 +175,26 @@ namespace StgSharp.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static glArrayHandle Alloc<T>(T[] array) where T : struct
|
||||
{
|
||||
return new glArrayHandle(array);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static glArrayHandle CopyAlloc<T>(T[] array) where T : struct
|
||||
{
|
||||
Array copy = new T[array.Length];
|
||||
array.CopyTo(copy, 0);
|
||||
return new glArrayHandle(copy);
|
||||
}
|
||||
|
||||
public void Release()
|
||||
{
|
||||
handle.Free();
|
||||
handle = default;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -181,9 +202,10 @@ namespace StgSharp.Graphics
|
||||
/// </summary>
|
||||
public unsafe class glHandleSet
|
||||
{
|
||||
|
||||
private readonly uint[] _value;
|
||||
internal uint* handle;
|
||||
internal int length;
|
||||
private readonly uint[] _value;
|
||||
|
||||
public glHandleSet(int count)
|
||||
{
|
||||
@@ -212,13 +234,13 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
return new glSHandle((int*)handle + index, this);
|
||||
return new glSHandle(((int*)handle) + index, this);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Copy(in glHandleSet source, glHandleSet target)
|
||||
{
|
||||
if (source == null || target == null)
|
||||
if ((source == null) || (target == null))
|
||||
{
|
||||
throw new NullReferenceException();
|
||||
}
|
||||
@@ -279,5 +301,6 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
_value[index] = value;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Logic;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GLonRender.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Logic;
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
@@ -12,23 +42,15 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
internal unsafe partial class GLonRender : IglFunc
|
||||
{
|
||||
internal GLcontext* api;
|
||||
|
||||
private FrameTimeoutException refreshSIgnal = new FrameTimeoutException();
|
||||
internal GLcontext* api;
|
||||
|
||||
internal GLonRender(GLcontext* context)
|
||||
{
|
||||
api = context;
|
||||
}
|
||||
|
||||
GLcontext* IglFunc.Context
|
||||
{
|
||||
get => api;
|
||||
}
|
||||
|
||||
void IglFunc.SwitchContext()
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void IglFunc.ActiveTexture(uint type)
|
||||
{
|
||||
@@ -87,35 +109,6 @@ namespace StgSharp.Graphics
|
||||
while (api->glGetError() != 0) { }
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
unsafe void IglFunc.LoadShaderSource(glHandle shaderHandle, string codeStream)
|
||||
{
|
||||
byte[] stream = Encoding.UTF8.GetBytes(codeStream);
|
||||
fixed (byte* streamPtr = stream)
|
||||
{
|
||||
api->glShaderSource(shaderHandle.DirectValue, 1, &streamPtr, (void*)0);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
glHandleSet IglFunc.CreateShaderSet(int count, ShaderType type)
|
||||
{
|
||||
glHandleSet ret = new glHandleSet(count);
|
||||
uint t = (uint)type;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
uint id = api->glCreateShader(t);
|
||||
if (id == 0)
|
||||
{
|
||||
uint error = api->glGetError();
|
||||
InternalIO.InternalWriteLog($"Failed in creating shader: {error}", LogType.Error);
|
||||
throw new Exception();
|
||||
}
|
||||
ret.SetValue(i, id);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void IglFunc.CompileShader(glHandle shaderhandle)
|
||||
{
|
||||
@@ -139,6 +132,25 @@ namespace StgSharp.Graphics
|
||||
return h;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
glHandleSet IglFunc.CreateShaderSet(int count, ShaderType type)
|
||||
{
|
||||
glHandleSet ret = new glHandleSet(count);
|
||||
uint t = (uint)type;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
uint id = api->glCreateShader(t);
|
||||
if (id == 0)
|
||||
{
|
||||
uint error = api->glGetError();
|
||||
InternalIO.InternalWriteLog($"Failed in creating shader: {error}", LogType.Error);
|
||||
throw new Exception();
|
||||
}
|
||||
ret.SetValue(i, id);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
unsafe IntPtr IglFunc.CreateWindowHandle(
|
||||
int width, int height, string tittle, IntPtr monitor, Form share)
|
||||
{
|
||||
@@ -147,15 +159,15 @@ namespace StgSharp.Graphics
|
||||
if (share == null)
|
||||
{
|
||||
windowPtr = InternalIO.glfwCreateWindow(
|
||||
width, height, tittleBytes, monitor, IntPtr.Zero);
|
||||
width, height, tittleBytes, monitor, (GLFWwindow*)IntPtr.Zero);
|
||||
}
|
||||
else
|
||||
{
|
||||
windowPtr = InternalIO.glfwCreateWindow(
|
||||
width, height, tittleBytes, monitor, share.windowID);
|
||||
width, height, tittleBytes, monitor, share.id);
|
||||
}
|
||||
|
||||
if ((long)windowPtr == -1 || (long)windowPtr == -2)
|
||||
if (((long)windowPtr == -1) || ((long)windowPtr == -2))
|
||||
{
|
||||
throw new Exception("Cannot create window instance!");
|
||||
}
|
||||
@@ -180,14 +192,14 @@ namespace StgSharp.Graphics
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
unsafe void IglFunc.DeleteBuffers(glHandleSet handle)
|
||||
{
|
||||
api->glDeleteBuffers((uint)handle.length, (uint*)handle.handle);
|
||||
api->glDeleteBuffers((uint)handle.length, handle.handle);
|
||||
handle.Free();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
unsafe void IglFunc.DeleteVertexArrays(glHandleSet arrays)
|
||||
{
|
||||
api->glDeleteVertexArrays((uint)arrays.length, (uint*)arrays.handle);
|
||||
api->glDeleteVertexArrays((uint)arrays.length, arrays.handle);
|
||||
arrays.Free();
|
||||
}
|
||||
|
||||
@@ -211,18 +223,22 @@ namespace StgSharp.Graphics
|
||||
|
||||
default:
|
||||
InternalIO.InternalWriteLog(
|
||||
$"Parameter error in parameter {nameof(type)} method DrawElements. " +
|
||||
$"Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are suporrted.",
|
||||
$"{($"Parameter error in parameter {nameof(type)} method DrawElements. ")}{($"Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are suporrted.")}",
|
||||
LogType.Error);
|
||||
return;
|
||||
}
|
||||
api->glDrawElements((uint)mode, count, a, (void*)ptr);
|
||||
}
|
||||
|
||||
void IglFunc.frameworkHandleEnqueue(System.IntPtr handle, params M128[] param)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
unsafe glHandleSet IglFunc.GenBuffers(int count)
|
||||
{
|
||||
glHandleSet h = new glHandleSet((int)count);
|
||||
glHandleSet h = new glHandleSet(count);
|
||||
api->glGenBuffers((uint)count, h.handle);
|
||||
return h;
|
||||
}
|
||||
@@ -230,7 +246,7 @@ namespace StgSharp.Graphics
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
unsafe glHandleSet IglFunc.GenTextures(int count)
|
||||
{
|
||||
glHandleSet h = new glHandleSet((int)count);
|
||||
glHandleSet h = new glHandleSet(count);
|
||||
api->glGenTextures((uint)count, h.handle);
|
||||
return h;
|
||||
}
|
||||
@@ -256,18 +272,28 @@ namespace StgSharp.Graphics
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
unsafe bool IglFunc.GetWindowShouldClose(Form form)
|
||||
{
|
||||
return InternalIO.glfwWindowShouldClose(form.windowID) == 0;
|
||||
return InternalIO.glfwWindowShouldClose(form.id) == 0;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
unsafe void IglFunc.LoadShaderSource(glHandle shaderHandle, string codeStream)
|
||||
{
|
||||
byte[] stream = Encoding.UTF8.GetBytes(codeStream);
|
||||
fixed (byte* streamPtr = stream)
|
||||
{
|
||||
api->glShaderSource(shaderHandle.DirectValue, 1, &streamPtr, (void*)0);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
unsafe void IglFunc.MakeContexCurrent(Form form)
|
||||
{
|
||||
if (form.windowID == IntPtr.Zero)
|
||||
if (form.WindowID == IntPtr.Zero)
|
||||
{
|
||||
InternalIO.InternalWriteLog($"From {nameof(form)} is not initted.", LogType.Warning);
|
||||
return;
|
||||
}
|
||||
InternalIO.glfwMakeContextCurrent(form.windowID);
|
||||
InternalIO.glfwMakeContextCurrent(form.id);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@@ -290,11 +316,13 @@ namespace StgSharp.Graphics
|
||||
return;
|
||||
}
|
||||
fixed (void* bufferPtr = bufferArray)
|
||||
{
|
||||
api->glBufferData(
|
||||
(uint)bufferType,
|
||||
(IntPtr)size,
|
||||
(IntPtr)bufferPtr,
|
||||
(uint)usage);
|
||||
(uint)bufferType,
|
||||
(IntPtr)size,
|
||||
(IntPtr)bufferPtr,
|
||||
(uint)usage);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
@@ -305,6 +333,10 @@ namespace StgSharp.Graphics
|
||||
api->glEnableVertexAttribArray(index);
|
||||
}
|
||||
|
||||
void IglFunc.SwitchContext()
|
||||
{
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void IglFunc.TextureImage2d<T>(int target, int level, uint internalformat, uint width, uint height, uint format, uint type, glHandle pixels)
|
||||
{
|
||||
@@ -331,9 +363,8 @@ namespace StgSharp.Graphics
|
||||
api->glViewport(x, y, width, height);
|
||||
}
|
||||
|
||||
void IglFunc.frameworkHandleEnqueue(System.IntPtr handle, params M128[] param)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
GLcontext* IglFunc.Context
|
||||
=> api;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Logic;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GLonUpdate.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Logic;
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
@@ -15,10 +45,10 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
internal unsafe partial class GLonUpdate : IglFunc
|
||||
{
|
||||
|
||||
private GLcontext* api;
|
||||
private IntPtr SwapBufferPtr = (IntPtr)(delegate*<IntPtr, void>)&InternalIO.glfwSwapBuffers;
|
||||
private glSHandle unupdatedFrame = glSHandle.Alloc(0);
|
||||
private FrameOperationBuffer frameOpBuffer;
|
||||
private glSHandle unupdatedFrame = glSHandle.Alloc(0);
|
||||
|
||||
internal GLonUpdate(GLcontext* context)
|
||||
{
|
||||
@@ -29,15 +59,19 @@ namespace StgSharp.Graphics
|
||||
api = context;
|
||||
}
|
||||
|
||||
GLcontext* IglFunc.Context
|
||||
{
|
||||
get => api;
|
||||
}
|
||||
|
||||
public FrameOperationBuffer ActivatedOperationBuffer
|
||||
{
|
||||
get { return frameOpBuffer; }
|
||||
set { frameOpBuffer = value; }
|
||||
get => frameOpBuffer;
|
||||
set => frameOpBuffer = value;
|
||||
}
|
||||
|
||||
public void GLswapBuffers(Form form)
|
||||
{
|
||||
if (form.WindowID == IntPtr.Zero)
|
||||
{
|
||||
return;
|
||||
}
|
||||
InternalIO.glfwSwapBuffers(form.id);
|
||||
}
|
||||
|
||||
void IglFunc.ActiveTexture(uint type)
|
||||
@@ -77,7 +111,7 @@ namespace StgSharp.Graphics
|
||||
void IglFunc.BindTexture(uint type, glHandle texture)
|
||||
{
|
||||
M128 m = default;
|
||||
m.Write<uint>(0, (uint)type);
|
||||
m.Write<uint>(0, type);
|
||||
m.Write<ulong>(1, (ulong)texture.valuePtr);
|
||||
frameOpBuffer.ParamEnqueue(m);
|
||||
frameOpBuffer.MethodEnqueue(BindTexturePtr);
|
||||
@@ -156,15 +190,15 @@ namespace StgSharp.Graphics
|
||||
if (share == null)
|
||||
{
|
||||
windowPtr = InternalIO.glfwCreateWindow(
|
||||
width, height, tittleBytes, monitor, IntPtr.Zero);
|
||||
width, height, tittleBytes, monitor, (GLFWwindow*)IntPtr.Zero);
|
||||
}
|
||||
else
|
||||
{
|
||||
windowPtr = InternalIO.glfwCreateWindow(
|
||||
width, height, tittleBytes, monitor, share.windowID);
|
||||
width, height, tittleBytes, monitor, share.id);
|
||||
}
|
||||
|
||||
if ((long)windowPtr == -1 || (long)windowPtr == -2)
|
||||
if (((long)windowPtr == -1) || ((long)windowPtr == -2))
|
||||
{
|
||||
throw new Exception("Cannot create window instance!");
|
||||
}
|
||||
@@ -229,8 +263,7 @@ namespace StgSharp.Graphics
|
||||
|
||||
default:
|
||||
InternalIO.InternalWriteLog(
|
||||
$"Parameter error in parameter {type} method DrawElements. " +
|
||||
$"Only {TypeCode.Byte}, {TypeCode.UInt16}, {TypeCode.UInt32} types are suporrted.",
|
||||
$"{($"Parameter error in parameter {type} method DrawElements. ")}{($"Only {TypeCode.Byte}, {TypeCode.UInt16}, {TypeCode.UInt32} types are suporrted.")}",
|
||||
LogType.Error);
|
||||
return;
|
||||
}
|
||||
@@ -239,6 +272,16 @@ namespace StgSharp.Graphics
|
||||
frameOpBuffer.MethodEnqueue(DrawElementsPtr);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void IglFunc.frameworkHandleEnqueue(IntPtr methodHandle, params M128[] param)
|
||||
{
|
||||
foreach (M128 item in param)
|
||||
{
|
||||
frameOpBuffer.ParamEnqueue(item);
|
||||
}
|
||||
frameOpBuffer.ParamEnqueue(methodHandle);
|
||||
}
|
||||
|
||||
unsafe glHandleSet IglFunc.GenBuffers(int count)
|
||||
{
|
||||
glHandleSet h = new glHandleSet(count);
|
||||
@@ -282,16 +325,7 @@ namespace StgSharp.Graphics
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
bool IglFunc.GetWindowShouldClose(Form form)
|
||||
{
|
||||
return InternalIO.glfwWindowShouldClose(form.windowID) == 0;
|
||||
}
|
||||
|
||||
public void GLswapBuffers(Form form)
|
||||
{
|
||||
if (form.windowID == IntPtr.Zero)
|
||||
{
|
||||
return;
|
||||
}
|
||||
InternalIO.glfwSwapBuffers(form.windowID);
|
||||
return InternalIO.glfwWindowShouldClose(form.id) == 0;
|
||||
}
|
||||
|
||||
void IglFunc.LoadShaderSource(glHandle shaderHandle, string codeStream)
|
||||
@@ -304,11 +338,11 @@ namespace StgSharp.Graphics
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void IglFunc.MakeContexCurrent(Form form)
|
||||
{
|
||||
if (form.windowID == IntPtr.Zero)
|
||||
if (form.WindowID == IntPtr.Zero)
|
||||
{
|
||||
return;
|
||||
}
|
||||
InternalIO.glfwMakeContextCurrent(form.windowID);
|
||||
InternalIO.glfwMakeContextCurrent(form.id);
|
||||
}
|
||||
|
||||
void IglFunc.SetBufferData<T>(BufferType bufferType, T bufferData, BufferUsage usage)
|
||||
@@ -370,14 +404,8 @@ namespace StgSharp.Graphics
|
||||
frameOpBuffer.MethodEnqueue(ViewPortPtr);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void IglFunc.frameworkHandleEnqueue(IntPtr methodHandle, params M128[] param)
|
||||
{
|
||||
foreach (M128 item in param)
|
||||
{
|
||||
frameOpBuffer.ParamEnqueue(item);
|
||||
}
|
||||
frameOpBuffer.ParamEnqueue(methodHandle);
|
||||
}
|
||||
GLcontext* IglFunc.Context
|
||||
=> api;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,28 +1,49 @@
|
||||
using StgSharp.Logic;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GLonUpdateInternal.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
internal unsafe partial class GLonUpdate : IglFunc
|
||||
{
|
||||
|
||||
private IntPtr ActiveTexturePtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalActiveTexture;
|
||||
private IntPtr AttachShaderPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalAttachShader;
|
||||
private IntPtr BindBufferPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalBindBuffer;
|
||||
private IntPtr BindTexturePtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalBindTexture;
|
||||
private IntPtr BindVertexArrayPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalBindVertexArray;
|
||||
private IntPtr BufferDataPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalSetBufferData;
|
||||
private IntPtr CanUpdatePtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalFrameCanUpdate;
|
||||
private IntPtr ClearColorPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalClearColor;
|
||||
private IntPtr ClearGraphicErrorPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalClearGraphicError;
|
||||
private IntPtr ClearPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalClear;
|
||||
@@ -35,7 +56,6 @@ namespace StgSharp.Graphics
|
||||
private IntPtr DrawElementsPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalDrawElements;
|
||||
private IntPtr GenBufferPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalGenBuffers;
|
||||
private IntPtr GenTexturesPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalGenTextures;
|
||||
private IntPtr GenVertexArraysPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalGenVertexArrays;
|
||||
private IntPtr GetUniformLocationPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalGetUniformLocation;
|
||||
private IntPtr SetVertexArrayPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalSetVertexAttribute;
|
||||
private IntPtr ShaderSourcePtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&InternalShaderSource;
|
||||
@@ -147,7 +167,7 @@ namespace StgSharp.Graphics
|
||||
activatedContext->glDeleteBuffers(m.Read<uint>(2), (uint*)m.Read<ulong>(0));
|
||||
for (int i = 0; i < m.Read<uint>(2); i++)
|
||||
{
|
||||
*((uint*)m.Read<ulong>(0) + i) = 0;
|
||||
*(((uint*)m.Read<ulong>(0)) + i) = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -167,13 +187,6 @@ namespace StgSharp.Graphics
|
||||
activatedContext->glDrawElements(mode, count, type, (void*)ptr);
|
||||
}
|
||||
|
||||
private static void InternalFrameCanUpdate(FrameOperationBuffer frameBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
IntPtr ptr;
|
||||
frameBuffer.TryDequeue(out ptr);
|
||||
Interlocked.Add(ref *(int*)ptr, -1);
|
||||
}
|
||||
|
||||
private static void InternalGenBuffers(FrameOperationBuffer frameBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default;
|
||||
@@ -188,13 +201,6 @@ namespace StgSharp.Graphics
|
||||
activatedContext->glGenTextures(m.Read<uint>(2), (uint*)m.Read<ulong>(0));
|
||||
}
|
||||
|
||||
private static void InternalGenVertexArrays(FrameOperationBuffer frameBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default;
|
||||
frameBuffer.TryDequeue(out m);
|
||||
activatedContext->glGenVertexArrays(m.Read<uint>(2), (uint*)m.Read<ulong>(0));
|
||||
}
|
||||
|
||||
private static void InternalGetUniformLocation(FrameOperationBuffer frameBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
IntPtr programHandle = default, nameHandle = default, targetHandle = default;
|
||||
@@ -265,14 +271,5 @@ namespace StgSharp.Graphics
|
||||
activatedContext->glViewport(m.Read<int>(0), m.Read<int>(1), m.Read<uint>(2), m.Read<uint>(3));
|
||||
}
|
||||
|
||||
private void InternalMakeContexCurrent(Form form)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private void InternalSwitchContext()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using System;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GLresourceGenrator.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -9,6 +39,7 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public partial class Form
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Create a set of <see cref="ElementBuffer"/>.
|
||||
/// </summary>
|
||||
@@ -20,17 +51,6 @@ namespace StgSharp.Graphics
|
||||
return new ElementBuffer(count, this.gl);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a set of <see cref="VertexArray"/>.
|
||||
/// </summary>
|
||||
/// <param name="count">Amount of VAO to be crated.</param>
|
||||
/// <returns></returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected VertexArray CreateVertexArray(int count)
|
||||
{
|
||||
return new VertexArray(count, gl);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a sets of <see cref="Texture"/>
|
||||
/// </summary>
|
||||
@@ -42,6 +62,17 @@ namespace StgSharp.Graphics
|
||||
return new Texture(count, this.GL);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a set of <see cref="VertexArray"/>.
|
||||
/// </summary>
|
||||
/// <param name="count">Amount of VAO to be crated.</param>
|
||||
/// <returns></returns>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected VertexArray CreateVertexArray(int count)
|
||||
{
|
||||
return new VertexArray(count, gl);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create aset of <see cref="VertexBuffer"/>.
|
||||
/// </summary>
|
||||
@@ -52,5 +83,6 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
return new VertexBuffer(count, gl);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Shader.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -10,6 +40,12 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public partial class Form
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected Shader CreateShader(ShaderType type, int count)
|
||||
{
|
||||
return new Shader(this.gl, gl.CreateShaderSet(count, type), type);
|
||||
}
|
||||
/// <summary>
|
||||
/// Create an instance of <see cref="Shader"/> program
|
||||
/// </summary>
|
||||
@@ -20,18 +56,14 @@ namespace StgSharp.Graphics
|
||||
return new ShaderProgram(GL);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected Shader CreateShader(ShaderType type, int count)
|
||||
{
|
||||
return new Shader(this.gl, gl.CreateShaderSet(count, type), type);
|
||||
}
|
||||
}
|
||||
|
||||
public class Shader
|
||||
{
|
||||
|
||||
private readonly IglFunc GL;
|
||||
internal readonly glHandleSet handle;
|
||||
public readonly ShaderType type;
|
||||
private readonly IglFunc GL;
|
||||
|
||||
internal Shader(IglFunc gl, glHandleSet handle, ShaderType usage)
|
||||
{
|
||||
@@ -40,17 +72,6 @@ namespace StgSharp.Graphics
|
||||
type = usage;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Compile(int index, string code)
|
||||
{
|
||||
if (code == null)
|
||||
{
|
||||
throw new ArgumentNullException("Must provide enough code");
|
||||
}
|
||||
GL.LoadShaderSource(handle[index], code + '\0');
|
||||
GL.CompileShader(handle[index]);
|
||||
}
|
||||
|
||||
//TODO:写链接着色器的文档注释
|
||||
/// <summary>
|
||||
///
|
||||
@@ -63,16 +84,29 @@ namespace StgSharp.Graphics
|
||||
GL.AttachShader(target.handle, handle[index]);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void Compile(int index, string code)
|
||||
{
|
||||
if (code == null)
|
||||
{
|
||||
throw new ArgumentNullException("Must provide enough code");
|
||||
}
|
||||
GL.LoadShaderSource(handle[index], $"{code}\0");
|
||||
GL.CompileShader(handle[index]);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"This is a {type} shader, its shader handles are {handle.ToString()}.";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class ShaderProgram
|
||||
{
|
||||
internal readonly glHandle handle;
|
||||
|
||||
private readonly IglFunc GL;
|
||||
internal readonly glHandle handle;
|
||||
|
||||
/// <summary>
|
||||
/// Inti a shader with no program attached.
|
||||
@@ -83,29 +117,6 @@ namespace StgSharp.Graphics
|
||||
handle = GL.CreateProgram();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Link the shader to current context.
|
||||
/// </summary>
|
||||
public unsafe void Link()
|
||||
{
|
||||
if (InternalIO.InternalLinkShaderProgram(GL.Context, handle.Value) == 0)
|
||||
{
|
||||
IntPtr logPtr = InternalIO.InternalReadSSCLog();
|
||||
try
|
||||
{
|
||||
byte[] logByte = new byte[512];
|
||||
Marshal.Copy(logPtr, logByte, 0, 512);
|
||||
string log = Encoding.UTF8.GetString(logByte);
|
||||
log = log.Replace("\0", "");
|
||||
InternalIO.InternalWriteLog(log, LogType.Error);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
InternalIO.InternalWriteLog(ex.Message, LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a uniform form current shader,
|
||||
/// the value type of the uniform should be provided.
|
||||
@@ -145,6 +156,29 @@ namespace StgSharp.Graphics
|
||||
return new Uniform<T, U, V>(this, name, GL);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Link the shader to current context.
|
||||
/// </summary>
|
||||
public unsafe void Link()
|
||||
{
|
||||
if (InternalIO.InternalLinkShaderProgram(GL.Context, handle.Value) == 0)
|
||||
{
|
||||
IntPtr logPtr = InternalIO.InternalReadSSCLog();
|
||||
try
|
||||
{
|
||||
byte[] logByte = new byte[512];
|
||||
Marshal.Copy(logPtr, logByte, 0, 512);
|
||||
string log = Encoding.UTF8.GetString(logByte);
|
||||
log = log.Replace("\0", string.Empty);
|
||||
InternalIO.InternalWriteLog(log, LogType.Error);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
InternalIO.InternalWriteLog(ex.Message, LogType.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Let the current context use this shader.
|
||||
/// </summary>
|
||||
@@ -153,5 +187,6 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
GL.UseProgram(handle);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Graphics;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ShaderGenerator.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -11,6 +41,7 @@ namespace StgSharp.Graphics.GL.ShaderEdit
|
||||
{
|
||||
public class ShaderGenerator
|
||||
{
|
||||
|
||||
private List<string> codeList;
|
||||
private List<ShaderFunction> usedShaderFunctions;
|
||||
|
||||
@@ -18,19 +49,18 @@ namespace StgSharp.Graphics.GL.ShaderEdit
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class ShaderFunction
|
||||
{
|
||||
private string name;
|
||||
|
||||
private List<string> codeList;
|
||||
private List<ShaderParameter> inputList;
|
||||
private string name;
|
||||
private ShaderParameter outPut;
|
||||
|
||||
public int ParameterCount
|
||||
{
|
||||
get { return inputList.Count; }
|
||||
}
|
||||
public int ParameterCount => inputList.Count;
|
||||
|
||||
public void EmitCall(ShaderFunction function, ShaderParameter outPut, params ShaderParameter[] inputParams)
|
||||
{
|
||||
@@ -52,7 +82,7 @@ namespace StgSharp.Graphics.GL.ShaderEdit
|
||||
throw new Exception("Provided parameters does not match function's parameter list.");
|
||||
}
|
||||
}
|
||||
string codeLine = ""; // adding a line like " outvalue = Func(input1, input2,...); "
|
||||
string codeLine = string.Empty; // adding a line like " outvalue = Func(input1, input2,...); "
|
||||
if (outPut != ShaderParameter.Void)
|
||||
{
|
||||
codeLine += $"{outPut.name} = ";
|
||||
@@ -65,13 +95,16 @@ namespace StgSharp.Graphics.GL.ShaderEdit
|
||||
codeLine += ");\n";
|
||||
codeList.Add(codeLine);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class ShaderParameter
|
||||
{
|
||||
internal readonly InternalShaderType type;
|
||||
internal readonly string name;
|
||||
|
||||
public static readonly ShaderParameter Void = new ShaderParameter(string.Empty, InternalShaderType.Void);
|
||||
internal readonly bool isReadOnly;
|
||||
internal readonly string name;
|
||||
internal readonly InternalShaderType type;
|
||||
|
||||
public ShaderParameter(string name, InternalShaderType type)
|
||||
{
|
||||
@@ -80,8 +113,6 @@ namespace StgSharp.Graphics.GL.ShaderEdit
|
||||
isReadOnly = false;
|
||||
}
|
||||
|
||||
public static readonly ShaderParameter Void = new ShaderParameter("", InternalShaderType.Void);
|
||||
|
||||
public static bool IsSameType(ShaderParameter param1, ShaderParameter param2)
|
||||
{
|
||||
if (param1.type != InternalShaderType.Struct)
|
||||
@@ -93,6 +124,7 @@ namespace StgSharp.Graphics.GL.ShaderEdit
|
||||
throw new Exception("Struct is currently not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public enum InternalShaderType
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Math;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Uniform.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -11,8 +41,14 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public class Uniform<T> where T : struct
|
||||
{
|
||||
internal glSHandle id;
|
||||
|
||||
private IglFunc GL;
|
||||
internal glSHandle id;
|
||||
|
||||
internal unsafe Uniform(glSHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal unsafe Uniform(
|
||||
ShaderProgram program, string name, IglFunc gl)
|
||||
@@ -21,18 +57,20 @@ namespace StgSharp.Graphics
|
||||
id = GL.GetUniformLocation(program.handle, name);
|
||||
}
|
||||
|
||||
internal unsafe Uniform(glSHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
}
|
||||
|
||||
public class Uniform<T, U>
|
||||
where T : struct
|
||||
where U : struct
|
||||
{
|
||||
internal glSHandle id;
|
||||
|
||||
private IglFunc GL;
|
||||
internal glSHandle id;
|
||||
|
||||
internal unsafe Uniform(glSHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal unsafe Uniform(
|
||||
ShaderProgram program, string name, IglFunc gl)
|
||||
@@ -41,10 +79,6 @@ namespace StgSharp.Graphics
|
||||
id = GL.GetUniformLocation(program.handle, name);
|
||||
}
|
||||
|
||||
internal unsafe Uniform(glSHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
}
|
||||
|
||||
public class Uniform<T, U, V>
|
||||
@@ -52,8 +86,14 @@ namespace StgSharp.Graphics
|
||||
where U : struct
|
||||
where V : struct
|
||||
{
|
||||
internal glSHandle id;
|
||||
|
||||
private IglFunc GL;
|
||||
internal glSHandle id;
|
||||
|
||||
internal unsafe Uniform(glSHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public unsafe Uniform(ShaderProgram program, string name, IglFunc gl)
|
||||
{
|
||||
@@ -61,10 +101,6 @@ namespace StgSharp.Graphics
|
||||
id = GL.GetUniformLocation(program.handle, name);
|
||||
}
|
||||
|
||||
internal unsafe Uniform(glSHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
}
|
||||
|
||||
public class Uniform<T, U, V, W>
|
||||
@@ -73,8 +109,14 @@ namespace StgSharp.Graphics
|
||||
where V : struct
|
||||
where W : struct
|
||||
{
|
||||
internal glSHandle id;
|
||||
|
||||
private IglFunc GL;
|
||||
internal glSHandle id;
|
||||
|
||||
internal unsafe Uniform(glSHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
internal unsafe Uniform(ShaderProgram program, string name, IglFunc gl)
|
||||
{
|
||||
@@ -82,14 +124,23 @@ namespace StgSharp.Graphics
|
||||
id = GL.GetUniformLocation(program.handle, name);
|
||||
}
|
||||
|
||||
internal unsafe Uniform(glSHandle id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
}
|
||||
|
||||
internal partial class GLonRender : IglFunc
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetValue(Uniform<float, float, float, float> uniform, Vec4d vec)
|
||||
{
|
||||
api->glUniform1fv(uniform.id.DirectValue, 4, &vec);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetValue(Uniform<Vec4d> uniform, Vec4d vec)
|
||||
{
|
||||
api->glUniform1fv(uniform.id.DirectValue, 4, &vec);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
unsafe void IglFunc.SetValue(Uniform<float> uniform, float v0)
|
||||
{
|
||||
@@ -120,21 +171,11 @@ namespace StgSharp.Graphics
|
||||
api->glUniform4f(uniform.id.DirectValue, v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetValue(Uniform<float, float, float, float> uniform, Vec4d vec)
|
||||
{
|
||||
api->glUniform1fv(uniform.id.DirectValue, 4, &vec);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void SetValue(Uniform<Vec4d> uniform, Vec4d vec)
|
||||
{
|
||||
api->glUniform1fv(uniform.id.DirectValue, 4, &vec);
|
||||
}
|
||||
}
|
||||
|
||||
internal unsafe partial class GLonUpdate
|
||||
{
|
||||
|
||||
private IntPtr UniformVal1fPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&UniformVal1f;
|
||||
private IntPtr UniformVal1fvPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&UniformVal1fv;
|
||||
private IntPtr UniformVal1iPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&UniformVal1i;
|
||||
@@ -142,6 +183,53 @@ namespace StgSharp.Graphics
|
||||
private IntPtr UniformVal3fPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&UniformVal3f;
|
||||
private IntPtr UniformVal4fPtr = (IntPtr)(delegate*<FrameOperationBuffer, GLcontext*, void>)&UniformVal4f;
|
||||
|
||||
private static void UniformVal1f(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform1f(*(int*)m.Read<ulong>(0), m.Read<uint>(2));
|
||||
}
|
||||
|
||||
private static unsafe void UniformVal1fv(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default, v = default;
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
frameOpBuffer.TryDequeue(out v);
|
||||
activatedContext->glUniform1fv(*(int*)m.Read<ulong>(0), 4, (Vec4d*)&v);
|
||||
}
|
||||
|
||||
private static void UniformVal1i(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform1i(*(int*)m.Read<ulong>(0), m.Read<int>(2));
|
||||
}
|
||||
|
||||
private static void UniformVal2f(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform2f(*(int*)m.Read<ulong>(0), m.Read<float>(2), m.Read<float>(3));
|
||||
}
|
||||
|
||||
private static void UniformVal3f(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
IntPtr handle = IntPtr.Zero;
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out handle);
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform3f(*(int*)handle, m.Read<float>(0), m.Read<float>(1), m.Read<float>(2));
|
||||
}
|
||||
|
||||
private static void UniformVal4f(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
IntPtr handle = IntPtr.Zero;
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out handle);
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform4f(*(int*)handle, m.Read<float>(0), m.Read<float>(1), m.Read<float>(2), m.Read<float>(3));
|
||||
}
|
||||
|
||||
unsafe void IglFunc.SetValue(Uniform<float, float, float> uniform, float f0, float f1, float f2)
|
||||
{
|
||||
frameOpBuffer.ParamEnqueue((IntPtr)uniform.id.valuePtr);
|
||||
@@ -194,55 +282,9 @@ namespace StgSharp.Graphics
|
||||
unsafe void IglFunc.SetValue(Uniform<Vec4d> uniform, Vec4d vec)
|
||||
{
|
||||
Vec4d m = vec;
|
||||
frameOpBuffer.ParamEnqueue((IntPtr)uniform.id.valuePtr, (IntPtr)(Vec4d*)&m);
|
||||
frameOpBuffer.ParamEnqueue((IntPtr)uniform.id.valuePtr, (IntPtr)(&m));
|
||||
frameOpBuffer.MethodEnqueue(UniformVal1fvPtr);
|
||||
}
|
||||
|
||||
private static void UniformVal1f(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform1f(*(int*)m.Read<ulong>(0), m.Read<uint>(2));
|
||||
}
|
||||
|
||||
private static unsafe void UniformVal1fv(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default, v = default;
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
frameOpBuffer.TryDequeue(out v);
|
||||
activatedContext->glUniform1fv(*(int*)m.Read<ulong>(0), 4, (Vec4d*)&v);
|
||||
}
|
||||
|
||||
private static void UniformVal1i(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform1i(*(int*)m.Read<ulong>(0), m.Read<int>(2));
|
||||
}
|
||||
|
||||
private static void UniformVal2f(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform2f(*(int*)m.Read<ulong>(0), m.Read<float>(2), m.Read<float>(3));
|
||||
}
|
||||
|
||||
private static void UniformVal3f(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
IntPtr handle = IntPtr.Zero;
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out handle);
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform3f(*(int*)handle, m.Read<float>(0), m.Read<float>(1), m.Read<float>(2));
|
||||
}
|
||||
|
||||
private static void UniformVal4f(FrameOperationBuffer frameOpBuffer, GLcontext* activatedContext)
|
||||
{
|
||||
IntPtr handle = IntPtr.Zero;
|
||||
M128 m = default;
|
||||
frameOpBuffer.TryDequeue(out handle);
|
||||
frameOpBuffer.TryDequeue(out m);
|
||||
activatedContext->glUniform4f(*(int*)handle, m.Read<float>(0), m.Read<float>(1), m.Read<float>(2), m.Read<float>(3));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Graphics;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="framework.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -67,83 +97,83 @@ namespace StgSharp
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwWindowHintString")] internal static extern unsafe void glfwWindowHintString(int hint, byte* value);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwCreateWindow")] internal static extern unsafe IntPtr glfwCreateWindow(int width, int height, byte[] title, IntPtr monitor, IntPtr share);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwCreateWindow")] internal static extern unsafe IntPtr glfwCreateWindow(int width, int height, byte[] title, IntPtr monitor, GLFWwindow* share);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwDestroyWindow")] internal static extern unsafe void glfwDestroyWindow(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwDestroyWindow")] internal static extern unsafe void glfwDestroyWindow(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwWindowShouldClose")] internal static extern unsafe int glfwWindowShouldClose(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwWindowShouldClose")] internal static extern unsafe int glfwWindowShouldClose(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowShouldClose")] internal static extern unsafe void glfwSetWindowShouldClose(IntPtr window, int value);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowShouldClose")] internal static extern unsafe void glfwSetWindowShouldClose(GLFWwindow* window, int value);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowTitle")] internal static extern unsafe void glfwSetWindowTitle(IntPtr window, byte* title);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowTitle")] internal static extern unsafe void glfwSetWindowTitle(GLFWwindow* window, byte* title);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowIcon")] internal static extern unsafe void glfwSetWindowIcon(IntPtr window, int count, GLFWimage* images);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowIcon")] internal static extern unsafe void glfwSetWindowIcon(GLFWwindow* window, int count, GLFWimage* images);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowPos")] internal static extern unsafe void glfwGetWindowPos(IntPtr window, int* xpos, int* ypos);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowPos")] internal static extern unsafe void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowPos")] internal static extern unsafe void glfwSetWindowPos(IntPtr window, int xpos, int ypos);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowPos")] internal static extern unsafe void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowSize")] internal static extern unsafe void glfwGetWindowSize(IntPtr window, int* width, int* height);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowSize")] internal static extern unsafe void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowSizeLimits")] internal static extern unsafe void glfwSetWindowSizeLimits(IntPtr window, int minwidth, int minheight, int maxwidth, int maxheight);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowSizeLimits")] internal static extern unsafe void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowAspectRatio")] internal static extern unsafe void glfwSetWindowAspectRatio(IntPtr window, int numer, int denom);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowAspectRatio")] internal static extern unsafe void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowSize")] internal static extern unsafe void glfwSetWindowSize(IntPtr window, int width, int height);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowSize")] internal static extern unsafe void glfwSetWindowSize(GLFWwindow* window, int width, int height);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetFramebufferSize")] internal static extern unsafe void glfwGetFramebufferSize(IntPtr window, int* width, int* height);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetFramebufferSize")] internal static extern unsafe void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowFrameSize")] internal static extern unsafe void glfwGetWindowFrameSize(IntPtr window, int* left, int* top, int* right, int* bottom);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowFrameSize")] internal static extern unsafe void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowContentScale")] internal static extern unsafe void glfwGetWindowContentScale(IntPtr window, float* xscale, float* yscale);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowContentScale")] internal static extern unsafe void glfwGetWindowContentScale(GLFWwindow* window, float* xscale, float* yscale);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowOpacity")] internal static extern unsafe float glfwGetWindowOpacity(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowOpacity")] internal static extern unsafe float glfwGetWindowOpacity(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowOpacity")] internal static extern unsafe void glfwSetWindowOpacity(IntPtr window, float opacity);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowOpacity")] internal static extern unsafe void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwIconifyWindow")] internal static extern unsafe void glfwIconifyWindow(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwIconifyWindow")] internal static extern unsafe void glfwIconifyWindow(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwRestoreWindow")] internal static extern unsafe void glfwRestoreWindow(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwRestoreWindow")] internal static extern unsafe void glfwRestoreWindow(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwMaximizeWindow")] internal static extern unsafe void glfwMaximizeWindow(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwMaximizeWindow")] internal static extern unsafe void glfwMaximizeWindow(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwShowWindow")] internal static extern unsafe void glfwShowWindow(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwShowWindow")] internal static extern unsafe void glfwShowWindow(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwHideWindow")] internal static extern unsafe void glfwHideWindow(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwHideWindow")] internal static extern unsafe void glfwHideWindow(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwFocusWindow")] internal static extern unsafe void glfwFocusWindow(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwFocusWindow")] internal static extern unsafe void glfwFocusWindow(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwRequestWindowAttention")] internal static extern unsafe void glfwRequestWindowAttention(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwRequestWindowAttention")] internal static extern unsafe void glfwRequestWindowAttention(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowMonitor")] internal static extern unsafe IntPtr glfwGetWindowMonitor(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowMonitor")] internal static extern unsafe IntPtr glfwGetWindowMonitor(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowMonitor")] internal static extern unsafe void glfwSetWindowMonitor(IntPtr window, IntPtr monitor, int xpos, int ypos, int width, int height, int refreshRate);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowMonitor")] internal static extern unsafe void glfwSetWindowMonitor(GLFWwindow* window, IntPtr monitor, int xpos, int ypos, int width, int height, int refreshRate);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowAttrib")] internal static extern unsafe int glfwGetWindowAttrib(IntPtr window, int attrib);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowAttrib")] internal static extern unsafe int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowAttrib")] internal static extern unsafe void glfwSetWindowAttrib(IntPtr window, int attrib, int value);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowAttrib")] internal static extern unsafe void glfwSetWindowAttrib(GLFWwindow* window, int attrib, int value);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowUserPointer")] internal static extern unsafe void glfwSetWindowUserPointer(IntPtr window, void* pointer);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowUserPointer")] internal static extern unsafe void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowUserPointer")] internal static extern unsafe void* glfwGetWindowUserPointer(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetWindowUserPointer")] internal static extern unsafe void* glfwGetWindowUserPointer(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowPosCallback")] internal static extern unsafe GLFWwindowposfun glfwSetWindowPosCallback(IntPtr window, GLFWwindowposfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowPosCallback")] internal static extern unsafe GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowSizeCallback")] internal static extern unsafe GLFWwindowsizefun glfwSetWindowSizeCallback(IntPtr window, GLFWwindowsizefun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowSizeCallback")] internal static extern unsafe GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowCloseCallback")] internal static extern unsafe GLFWwindowclosefun glfwSetWindowCloseCallback(IntPtr window, GLFWwindowclosefun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowCloseCallback")] internal static extern unsafe GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowRefreshCallback")] internal static extern unsafe GLFWwindowrefreshfun glfwSetWindowRefreshCallback(IntPtr window, GLFWwindowrefreshfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowRefreshCallback")] internal static extern unsafe GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowFocusCallback")] internal static extern unsafe GLFWwindowfocusfun glfwSetWindowFocusCallback(IntPtr window, GLFWwindowfocusfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowFocusCallback")] internal static extern unsafe GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowIconifyCallback")] internal static extern unsafe GLFWwindowiconifyfun glfwSetWindowIconifyCallback(IntPtr window, GLFWwindowiconifyfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowIconifyCallback")] internal static extern unsafe GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowMaximizeCallback")] internal static extern unsafe GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(IntPtr window, GLFWwindowmaximizefun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowMaximizeCallback")] internal static extern unsafe GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* window, GLFWwindowmaximizefun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetFramebufferSizeCallback")] internal static extern unsafe FramebuffersizeHandler glfwSetFramebufferSizeCallback(IntPtr window, IntPtr callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetFramebufferSizeCallback")] internal static extern unsafe FramebuffersizeHandler glfwSetFramebufferSizeCallback(GLFWwindow* window, IntPtr callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowContentScaleCallback")] internal static extern unsafe GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(IntPtr window, GLFWwindowcontentscalefun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetWindowContentScaleCallback")] internal static extern unsafe GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* window, GLFWwindowcontentscalefun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwPollEvents")] internal static extern unsafe void glfwPollEvents();
|
||||
|
||||
@@ -153,9 +183,9 @@ namespace StgSharp
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwPostEmptyEvent")] internal static extern unsafe void glfwPostEmptyEvent();
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetInputMode")] internal static extern unsafe int glfwGetInputMode(IntPtr window, int mode);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetInputMode")] internal static extern unsafe int glfwGetInputMode(GLFWwindow* window, int mode);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetInputMode")] internal static extern unsafe void glfwSetInputMode(IntPtr window, int mode, int value);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetInputMode")] internal static extern unsafe void glfwSetInputMode(GLFWwindow* window, int mode, int value);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwRawMouseMotionSupported")] internal static extern unsafe int glfwRawMouseMotionSupported();
|
||||
|
||||
@@ -163,13 +193,13 @@ namespace StgSharp
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetKeyScancode")] internal static extern unsafe int glfwGetKeyScancode(int key);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetKey")] internal static extern unsafe KeyStatus glfwGetKey(IntPtr window, int key);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetKey")] internal static extern unsafe KeyStatus glfwGetKey(GLFWwindow* window, int key);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetMouseButton")] internal static extern unsafe int glfwGetMouseButton(IntPtr window, int button);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetMouseButton")] internal static extern unsafe int glfwGetMouseButton(GLFWwindow* window, int button);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetCursorPos")] internal static extern unsafe void glfwGetCursorPos(IntPtr window, double* xpos, double* ypos);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetCursorPos")] internal static extern unsafe void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCursorPos")] internal static extern unsafe void glfwSetCursorPos(IntPtr window, double xpos, double ypos);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCursorPos")] internal static extern unsafe void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwCreateCursor")] internal static extern unsafe GLFWcursor* glfwCreateCursor(GLFWimage* image, int xhot, int yhot);
|
||||
|
||||
@@ -177,23 +207,23 @@ namespace StgSharp
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwDestroyCursor")] internal static extern unsafe void glfwDestroyCursor(GLFWcursor* cursor);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCursor")] internal static extern unsafe void glfwSetCursor(IntPtr window, GLFWcursor* cursor);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCursor")] internal static extern unsafe void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetKeyCallback")] internal static extern unsafe GLFWkeyfun glfwSetKeyCallback(IntPtr window, GLFWkeyfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetKeyCallback")] internal static extern unsafe GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCharCallback")] internal static extern unsafe GLFWcharfun glfwSetCharCallback(IntPtr window, GLFWcharfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCharCallback")] internal static extern unsafe GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCharModsCallback")] internal static extern unsafe GLFWcharmodsfun glfwSetCharModsCallback(IntPtr window, GLFWcharmodsfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCharModsCallback")] internal static extern unsafe GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetMouseButtonCallback")] internal static extern unsafe GLFWmousebuttonfun glfwSetMouseButtonCallback(IntPtr window, GLFWmousebuttonfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetMouseButtonCallback")] internal static extern unsafe GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCursorPosCallback")] internal static extern unsafe GLFWcursorposfun glfwSetCursorPosCallback(IntPtr window, GLFWcursorposfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCursorPosCallback")] internal static extern unsafe GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCursorEnterCallback")] internal static extern unsafe GLFWcursorenterfun glfwSetCursorEnterCallback(IntPtr window, GLFWcursorenterfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetCursorEnterCallback")] internal static extern unsafe GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetScrollCallback")] internal static extern unsafe GLFWscrollfun glfwSetScrollCallback(IntPtr window, GLFWscrollfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetScrollCallback")] internal static extern unsafe GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetDropCallback")] internal static extern unsafe GLFWdropfun glfwSetDropCallback(IntPtr window, GLFWdropfun callback);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetDropCallback")] internal static extern unsafe GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun callback);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwJoystickPresent")] internal static extern unsafe int glfwJoystickPresent(int jid);
|
||||
|
||||
@@ -221,9 +251,9 @@ namespace StgSharp
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetGamepadState")] internal static extern unsafe int glfwGetGamepadState(int jid, GLFWgamepadstate* state);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetClipboardString")] internal static extern unsafe void glfwSetClipboardString(IntPtr window, byte* str);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSetClipboardString")] internal static extern unsafe void glfwSetClipboardString(GLFWwindow* window, byte* str);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetClipboardString")] internal static extern unsafe byte* glfwGetClipboardString(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetClipboardString")] internal static extern unsafe byte* glfwGetClipboardString(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetTime")] internal static extern unsafe double glfwGetTime();
|
||||
|
||||
@@ -233,11 +263,11 @@ namespace StgSharp
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetTimerFrequency")] internal static extern unsafe ulong* glfwGetTimerFrequency();
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwMakeContextCurrent")] internal static extern unsafe void glfwMakeContextCurrent(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwMakeContextCurrent")] internal static extern unsafe void glfwMakeContextCurrent(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwGetCurrentContext")] internal static extern unsafe IntPtr glfwGetCurrentContext();
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSwapBuffers")] internal static extern unsafe void glfwSwapBuffers(IntPtr window);
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSwapBuffers")] internal static extern unsafe void glfwSwapBuffers(GLFWwindow* window);
|
||||
|
||||
[DllImport(SSC_libname, EntryPoint = "glfwSwapInterval")] internal static extern unsafe void glfwSwapInterval(int interval);
|
||||
|
||||
@@ -251,7 +281,7 @@ namespace StgSharp
|
||||
|
||||
//[DllImport(InternalIO.SSC_libname, EntryPoint = "glfwGetInstanceProcAddress")] internal extern unsafe static GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, byte* procname);
|
||||
//[DllImport(InternalIO.SSC_libname, EntryPoint = "glfwGetPhysicalDevicePresentationSupport")] internal extern unsafe static int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint* queuefamily);
|
||||
//[DllImport(InternalIO.SSC_libname, EntryPoint = "glfwCreateWindowSurface")] internal extern unsafe static VkResult glfwCreateWindowSurface(VkInstance instance, IntPtr window, VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
|
||||
//[DllImport(InternalIO.SSC_libname, EntryPoint = "glfwCreateWindowSurface")] internal extern unsafe static VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
|
||||
|
||||
#endregion api call
|
||||
}
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Math;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="glApiManager.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -11,6 +41,7 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public static partial class glManager
|
||||
{
|
||||
|
||||
private const int glExtension = 0x1f03;
|
||||
private const int glVersion = 0x1f02;
|
||||
|
||||
@@ -63,7 +94,7 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
if (coreVersion.Contains(branch))
|
||||
{
|
||||
coreVersion.Replace(branch, "");
|
||||
coreVersion.Replace(branch, string.Empty);
|
||||
}
|
||||
}
|
||||
string[] versionSep = coreVersion.Split('.');
|
||||
@@ -99,7 +130,10 @@ namespace StgSharp.Graphics
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (ex.Message != "Final Version") throw;
|
||||
if (ex.Message != "Final Version")
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
IntPtr strPtr = context->glGetString(glExtension);
|
||||
@@ -763,27 +797,178 @@ namespace StgSharp.Graphics
|
||||
|
||||
internal static void CheckCoreVersion(int majorVersion, int minorVersion)
|
||||
{
|
||||
if ((majorVersion >= 1) || (majorVersion == 1 && minorVersion == 0)) core10 = true; else goto log;
|
||||
if ((majorVersion >= 1) || (majorVersion == 1 && minorVersion == 1)) core11 = true; else goto log;
|
||||
if ((majorVersion >= 1) || (majorVersion == 1 && minorVersion == 2)) core12 = true; else goto log;
|
||||
if ((majorVersion >= 1) || (majorVersion == 1 && minorVersion == 3)) core13 = true; else goto log;
|
||||
if ((majorVersion >= 1) || (majorVersion == 1 && minorVersion == 4)) core14 = true; else goto log;
|
||||
if ((majorVersion >= 1) || (majorVersion == 1 && minorVersion == 5)) core15 = true; else goto log;
|
||||
if ((majorVersion >= 2) || (majorVersion == 2 && minorVersion == 0)) core20 = true; else goto log;
|
||||
if ((majorVersion >= 2) || (majorVersion == 2 && minorVersion == 1)) core21 = true; else goto log;
|
||||
if ((majorVersion >= 3) || (majorVersion == 3 && minorVersion == 0)) core30 = true; else goto log;
|
||||
if ((majorVersion >= 3) || (majorVersion == 3 && minorVersion == 1)) core31 = true; else goto log;
|
||||
if ((majorVersion >= 3) || (majorVersion == 3 && minorVersion == 2)) core32 = true; else goto log;
|
||||
if ((majorVersion >= 3) || (majorVersion == 3 && minorVersion == 3)) core33 = true; else goto log;
|
||||
if ((majorVersion >= 4) || (majorVersion == 4 && minorVersion == 0)) core40 = true; else goto log;
|
||||
if ((majorVersion >= 4) || (majorVersion == 4 && minorVersion == 1)) core41 = true; else goto log;
|
||||
if ((majorVersion >= 4) || (majorVersion == 4 && minorVersion == 2)) core42 = true; else goto log;
|
||||
if ((majorVersion >= 4) || (majorVersion == 4 && minorVersion == 3)) core43 = true; else goto log;
|
||||
if ((majorVersion >= 4) || (majorVersion == 4 && minorVersion == 4)) core44 = true; else goto log;
|
||||
if ((majorVersion >= 4) || (majorVersion == 4 && minorVersion == 5)) core45 = true; else goto log;
|
||||
if ((majorVersion >= 4) || (majorVersion == 4 && minorVersion == 6)) core46 = true; else goto log;
|
||||
if ((majorVersion >= 1) || ((majorVersion == 1) && (minorVersion == 0)))
|
||||
{
|
||||
core10 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
log:
|
||||
if ((majorVersion >= 1) || ((majorVersion == 1) && (minorVersion == 1)))
|
||||
{
|
||||
core11 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 1) || ((majorVersion == 1) && (minorVersion == 2)))
|
||||
{
|
||||
core12 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 1) || ((majorVersion == 1) && (minorVersion == 3)))
|
||||
{
|
||||
core13 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 1) || ((majorVersion == 1) && (minorVersion == 4)))
|
||||
{
|
||||
core14 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 1) || ((majorVersion == 1) && (minorVersion == 5)))
|
||||
{
|
||||
core15 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 2) || ((majorVersion == 2) && (minorVersion == 0)))
|
||||
{
|
||||
core20 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 2) || ((majorVersion == 2) && (minorVersion == 1)))
|
||||
{
|
||||
core21 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 3) || ((majorVersion == 3) && (minorVersion == 0)))
|
||||
{
|
||||
core30 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 3) || ((majorVersion == 3) && (minorVersion == 1)))
|
||||
{
|
||||
core31 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 3) || ((majorVersion == 3) && (minorVersion == 2)))
|
||||
{
|
||||
core32 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 3) || ((majorVersion == 3) && (minorVersion == 3)))
|
||||
{
|
||||
core33 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 4) || ((majorVersion == 4) && (minorVersion == 0)))
|
||||
{
|
||||
core40 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 4) || ((majorVersion == 4) && (minorVersion == 1)))
|
||||
{
|
||||
core41 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 4) || ((majorVersion == 4) && (minorVersion == 2)))
|
||||
{
|
||||
core42 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 4) || ((majorVersion == 4) && (minorVersion == 3)))
|
||||
{
|
||||
core43 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 4) || ((majorVersion == 4) && (minorVersion == 4)))
|
||||
{
|
||||
core44 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 4) || ((majorVersion == 4) && (minorVersion == 5)))
|
||||
{
|
||||
core45 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
if ((majorVersion >= 4) || ((majorVersion == 4) && (minorVersion == 6)))
|
||||
{
|
||||
core46 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
goto log;
|
||||
}
|
||||
|
||||
log:
|
||||
{
|
||||
InternalIO.InternalWriteLog("Find core OpenGL version.", LogType.Info);
|
||||
return;
|
||||
@@ -794,7 +979,7 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
if (context.glGetString == null)
|
||||
{
|
||||
return "";
|
||||
return string.Empty;
|
||||
}
|
||||
return Marshal.PtrToStringAnsi(
|
||||
context.glGetString(glExtension));
|
||||
@@ -812,7 +997,7 @@ namespace StgSharp.Graphics
|
||||
catch (Exception ex)
|
||||
{
|
||||
InternalIO.InternalWriteLog(
|
||||
$"Failed to convert the api {typeof(T).Name}.\n" + ex.Message, LogType.Warning);
|
||||
$"{($"Failed to convert the api {typeof(T).Name}.\n")}{ex.Message}", LogType.Warning);
|
||||
return default;
|
||||
}
|
||||
}
|
||||
@@ -1781,5 +1966,6 @@ namespace StgSharp.Graphics
|
||||
|
||||
InternalIO.InternalAppendLog("Successfully load all OpenGL 4.6 APIs");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using System;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="glApiManagerConst.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Math;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IglFunc.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
@@ -8,6 +38,12 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public interface IglFunc
|
||||
{
|
||||
|
||||
internal unsafe GLcontext* Context
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Same function as OpenGL api glActiveTexture
|
||||
/// </summary>
|
||||
@@ -86,18 +122,14 @@ namespace StgSharp.Graphics
|
||||
|
||||
void ClearGraphicError();
|
||||
|
||||
void CompileShader(glHandle shaderhandle);
|
||||
|
||||
/// <summary>
|
||||
/// Same function as OpenGL api, glCreateProgram
|
||||
/// </summary>
|
||||
/// <returns>A handle representing a single shader program</returns>
|
||||
glHandle CreateProgram();
|
||||
|
||||
glHandleSet CreateShaderSet(int count, ShaderType type);
|
||||
|
||||
void LoadShaderSource(glHandle shaderHandle, string codeStream);
|
||||
|
||||
void CompileShader(glHandle shaderhandle);
|
||||
|
||||
/// <summary>
|
||||
/// Same function as OpenGL api, glCreateProgram.
|
||||
/// Used for creating multiple shader program.
|
||||
@@ -105,6 +137,8 @@ namespace StgSharp.Graphics
|
||||
/// <returns>A handle representing all shader programs</returns>
|
||||
glHandleSet CreateProgram(int count);
|
||||
|
||||
glHandleSet CreateShaderSet(int count, ShaderType type);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a form and its associated
|
||||
/// </summary>
|
||||
@@ -174,6 +208,8 @@ namespace StgSharp.Graphics
|
||||
|
||||
bool GetWindowShouldClose(Form form);
|
||||
|
||||
void LoadShaderSource(glHandle shaderHandle, string codeStream);
|
||||
|
||||
/// <summary>
|
||||
/// Make the OpenGL context of a certain <see cref="Form"/> as the activated OpenGL context.
|
||||
/// </summary>
|
||||
@@ -184,17 +220,6 @@ namespace StgSharp.Graphics
|
||||
|
||||
void SetBufferData<T>(BufferType bufferType, T[] bufferArray, BufferUsage usage) where T : struct, IConvertible;
|
||||
|
||||
/// <summary>
|
||||
/// Set data value to a float <see cref="Uniform{T,U,V,W}"/>,
|
||||
/// all types of parameters are float.
|
||||
/// </summary>
|
||||
/// <param name="uniform">The <see cref="Uniform{T,U,V,W}"/> target</param>
|
||||
/// <param name="v0">The first value to be set</param>
|
||||
/// <param name="v1">The second value to be set</param>
|
||||
/// <param name="v2">The third value to be set</param>
|
||||
/// <param name="v3">The forth value to be set</param>
|
||||
void SetValue(Uniform<float, float, float, float> uniform, float v0, float v1, float v2, float v3);
|
||||
|
||||
/// <summary>
|
||||
/// Set data value to a float <see cref="Uniform{T,U,V,W}"/>,
|
||||
/// all types of parameters are float.
|
||||
@@ -203,25 +228,6 @@ namespace StgSharp.Graphics
|
||||
/// <param name="vec">A <see cref="Vec4d"/> packing four parameters of the uniform </param>
|
||||
void SetValue(Uniform<float, float, float, float> uniform, Vec4d vec);
|
||||
|
||||
/// <summary>
|
||||
/// Set data value to a float <see cref="Uniform{T,U,V}"/>,
|
||||
/// all types of parameters are float.
|
||||
/// </summary>
|
||||
/// <param name="uniform">The <see cref="Uniform{T,U,V}"/> target</param>
|
||||
/// <param name="v0">The first value to be set</param>
|
||||
/// <param name="v1">The second value to be set</param>
|
||||
/// <param name="v2">The third value to be set</param>
|
||||
void SetValue(Uniform<float, float, float> uniform, float v0, float v1, float v2);
|
||||
|
||||
/// <summary>
|
||||
/// Set data value to a float <see cref="Uniform{T,U}"/>,
|
||||
/// all types of parameters are float.
|
||||
/// </summary>
|
||||
/// <param name="uniform">The <see cref="Uniform{T,U}"/> target</param>
|
||||
/// <param name="v0">The first value to be set</param>
|
||||
/// <param name="v1">The second value to be set</param>
|
||||
void SetValue(Uniform<float, float> uniform, float v0, float v1);
|
||||
|
||||
/// <summary>
|
||||
/// Set data value to a float <see cref="Uniform{T}"/>,
|
||||
/// all types of parameters are float.
|
||||
@@ -246,6 +252,36 @@ namespace StgSharp.Graphics
|
||||
/// <param name="vec">A <see cref="Vec4d"/> value of the uniform </param>
|
||||
void SetValue(Uniform<Vec4d> uniform, Vec4d vec);
|
||||
|
||||
/// <summary>
|
||||
/// Set data value to a float <see cref="Uniform{T,U}"/>,
|
||||
/// all types of parameters are float.
|
||||
/// </summary>
|
||||
/// <param name="uniform">The <see cref="Uniform{T,U}"/> target</param>
|
||||
/// <param name="v0">The first value to be set</param>
|
||||
/// <param name="v1">The second value to be set</param>
|
||||
void SetValue(Uniform<float, float> uniform, float v0, float v1);
|
||||
|
||||
/// <summary>
|
||||
/// Set data value to a float <see cref="Uniform{T,U,V}"/>,
|
||||
/// all types of parameters are float.
|
||||
/// </summary>
|
||||
/// <param name="uniform">The <see cref="Uniform{T,U,V}"/> target</param>
|
||||
/// <param name="v0">The first value to be set</param>
|
||||
/// <param name="v1">The second value to be set</param>
|
||||
/// <param name="v2">The third value to be set</param>
|
||||
void SetValue(Uniform<float, float, float> uniform, float v0, float v1, float v2);
|
||||
|
||||
/// <summary>
|
||||
/// Set data value to a float <see cref="Uniform{T,U,V,W}"/>,
|
||||
/// all types of parameters are float.
|
||||
/// </summary>
|
||||
/// <param name="uniform">The <see cref="Uniform{T,U,V,W}"/> target</param>
|
||||
/// <param name="v0">The first value to be set</param>
|
||||
/// <param name="v1">The second value to be set</param>
|
||||
/// <param name="v2">The third value to be set</param>
|
||||
/// <param name="v3">The forth value to be set</param>
|
||||
void SetValue(Uniform<float, float, float, float> uniform, float v0, float v1, float v2, float v3);
|
||||
|
||||
/// <summary>
|
||||
/// Set how a shader parameter read data from a VBO.
|
||||
/// </summary>
|
||||
@@ -293,13 +329,9 @@ namespace StgSharp.Graphics
|
||||
/// <param name="height"></param>
|
||||
void Viewport(int x, int y, uint width, uint height);
|
||||
|
||||
internal void frameworkHandleEnqueue(IntPtr handle, params M128[] param);
|
||||
|
||||
internal void SwitchContext();
|
||||
|
||||
internal unsafe GLcontext* Context
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
internal void frameworkHandleEnqueue(IntPtr handle, params M128[] param);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Math;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Image.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -12,21 +42,10 @@ namespace StgSharp.Graphics
|
||||
{
|
||||
public class Image
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct ImageInfo
|
||||
{
|
||||
internal int width;
|
||||
internal int height;
|
||||
internal int channel;
|
||||
internal IntPtr pixelPtr;
|
||||
}
|
||||
|
||||
internal glHandle pixelArrayHandle;
|
||||
internal ImageInfo info;
|
||||
|
||||
public int Width { get => info.width; }
|
||||
public int Height { get => info.height; }
|
||||
public int Channel { get => info.channel; }
|
||||
internal glHandle pixelArrayHandle;
|
||||
|
||||
internal Image(ImageInfo information)
|
||||
{
|
||||
@@ -40,9 +59,26 @@ namespace StgSharp.Graphics
|
||||
info = new ImageInfo();
|
||||
}
|
||||
|
||||
public int Channel => info.channel;
|
||||
public int Height => info.height;
|
||||
|
||||
public int Width => info.width;
|
||||
|
||||
~Image()
|
||||
{
|
||||
Marshal.FreeHGlobal(info.pixelPtr);
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct ImageInfo
|
||||
{
|
||||
|
||||
internal int width;
|
||||
internal int height;
|
||||
internal int channel;
|
||||
internal IntPtr pixelPtr;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user