daily update on 2024.03.18 by itload youmu

This commit is contained in:
YoumuLiu
2024-03-19 02:41:04 +08:00
parent 15bf989285
commit 0c50c6282e
200 changed files with 7663 additions and 3455 deletions
@@ -1,12 +1,44 @@
using StgSharp.Controlling;
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Polygon5.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Controlling;
using StgSharp.Math;
using StgSharp.Math.Linear;
using System.Numerics;
namespace StgSharp.Geometries
{
public unsafe class Polygon5 : PlainGeometry
{
internal Point _refOrigin;
internal GetLocationHandler movP01Operation = default;
internal GetLocationHandler movP02Operation = default;
@@ -35,57 +67,46 @@ namespace StgSharp.Geometries
}
public GetLocationHandler MovP01Operation { get => movP01Operation; }
public GetLocationHandler MovP02Operation { get => movP02Operation; }
public GetLocationHandler MovP03Operation { get => movP03Operation; }
public GetLocationHandler MovP04Operation { get => movP04Operation; }
public GetLocationHandler MovP05Operation { get => movP05Operation; }
public mat5 VertexBuffer
{
get { return vertexMat; }
}
public GetLocationHandler MovP01Operation => movP01Operation;
public GetLocationHandler MovP02Operation => movP02Operation;
public GetLocationHandler MovP03Operation => movP03Operation;
public GetLocationHandler MovP04Operation => movP04Operation;
public GetLocationHandler MovP05Operation => movP05Operation;
public Point Vertex0
{
get => new Point(vertexMat.vec0);
set { vertexMat.vec0 = value.position.vec; }
set => vertexMat.vec0 = value.position.vec;
}
public Point Vertex1
{
get => new Point(vertexMat.vec1);
set { vertexMat.vec1 = value.position.vec; }
set => vertexMat.vec1 = value.position.vec;
}
public Point Vertex2
{
get => new Point(vertexMat.vec2);
set { vertexMat.vec2 = value.position.vec; }
set => vertexMat.vec2 = value.position.vec;
}
public Point Vertex3
{
get => new Point(vertexMat.vec3);
set { vertexMat.vec3 = value.position.vec; }
set => vertexMat.vec3 = value.position.vec;
}
public Point Vertex4
{
get => new Point(vertexMat.vec4);
set { vertexMat.vec4 = value.position.vec; }
set => vertexMat.vec4 = value.position.vec;
}
internal override int[] Indices
{
get
{
return new int[9]{
0,1,2,
0,2,3,
0,3,4};
}
}
public mat5 VertexBuffer => vertexMat;
internal override int[] Indices => new int[9] { 0, 1, 2, 0, 2, 3, 0, 3, 4 };
public override Line[] GetAllSides()
{
return new Line[5]
@@ -103,15 +124,30 @@ namespace StgSharp.Geometries
return new Plain(Vertex0, Vertex1, Vertex2);
}
public virtual vec3d movVertex01(uint tick) => movP01Operation.Invoke(time);
public virtual vec3d movVertex01(uint tick)
{
return movP01Operation.Invoke(time);
}
public virtual vec3d movVertex02(uint tick) => movP02Operation.Invoke(time);
public virtual vec3d movVertex02(uint tick)
{
return movP02Operation.Invoke(time);
}
public virtual vec3d movVertex03(uint tick) => movP03Operation.Invoke(time);
public virtual vec3d movVertex03(uint tick)
{
return movP03Operation.Invoke(time);
}
public virtual vec3d movVertex04(uint tick) => movP04Operation.Invoke(time);
public virtual vec3d movVertex04(uint tick)
{
return movP04Operation.Invoke(time);
}
public virtual vec3d movVertex05(uint tick) => movP05Operation.Invoke(time);
public virtual vec3d movVertex05(uint tick)
{
return movP05Operation.Invoke(time);
}
internal override void UpdateCoordinate(uint tick)
@@ -123,5 +159,6 @@ namespace StgSharp.Geometries
vertexMat.vec3 = (coordinate.origin + movVertex04(nowTick)).vec;
vertexMat.vec4 = (coordinate.origin + movVertex05(nowTick)).vec;
}
}
}