daily update on 2024.03.18 by itload youmu

This commit is contained in:
YoumuLiu
2024-03-19 02:41:04 +08:00
parent 15bf989285
commit 0c50c6282e
200 changed files with 7663 additions and 3455 deletions
+44 -7
View File
@@ -1,4 +1,34 @@
using StgSharp.Controlling;
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="EliteEnemy.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Controlling;
using System;
using System.Collections.Generic;
@@ -7,20 +37,19 @@ namespace StgSharp.Entities
{
public class EliteEnemy : IEntity
{
public bool _selectalbe;
internal Launcher<EntityPartical> _awardLauncher;
internal LinkedList<Launcher<EntityPartical>> _commonBulletLauncher;
internal Launcher<EntityPartical> _dieBulletLauncher;
public bool _selectalbe;
public Launcher<EntityPartical> AwardLauncher { get; set; }
public LinkedList<Launcher<EntityPartical>> CommonBulletLauncher { get; set; }
public Launcher<EntityPartical> DieBulletLauncher { get; set; }
internal void InternalDieOperation(Control home)
public virtual void OnRender()
{
_dieBulletLauncher.Launch();
_awardLauncher.Launch();
new NotImplementedException();
}
public override void OnRenderFrame()
@@ -33,8 +62,16 @@ namespace StgSharp.Entities
this.OnRender();
}
public virtual void OnRender() => new NotImplementedException();
public virtual void OnUpdate()
{
new NotImplementedException();
}
internal void InternalDieOperation(Control home)
{
_dieBulletLauncher.Launch();
_awardLauncher.Launch();
}
public virtual void OnUpdate() => new NotImplementedException();
}
}