daily update on 2024.03.18 by itload youmu
This commit is contained in:
@@ -835,3 +835,293 @@ Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-10T19:08:56.2960606+08:00
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No supported OpenGL extensions are found.
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Info @ 2024-03-17T04:45:55.3954687+08:00
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Program start
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Info @ 2024-03-17T04:45:55.6735067+08:00
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Find core OpenGL version.
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Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-17T04:45:55.6937329+08:00
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No supported OpenGL extensions are found.
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Info @ 2024-03-17T04:47:21.7670457+08:00
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Program start
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Info @ 2024-03-17T04:47:22.0119777+08:00
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Find core OpenGL version.
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Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-17T04:47:22.0296646+08:00
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No supported OpenGL extensions are found.
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Info @ 2024-03-17T04:47:42.0853362+08:00
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Program start
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Info @ 2024-03-17T04:47:42.3080473+08:00
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Find core OpenGL version.
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Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-17T04:47:42.3265901+08:00
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No supported OpenGL extensions are found.
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Info @ 2024-03-17T15:58:11.5959143+08:00
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Program start
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Info @ 2024-03-17T15:58:12.0461885+08:00
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Find core OpenGL version.
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Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-17T15:58:12.0727471+08:00
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No supported OpenGL extensions are found.
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Info @ 2024-03-17T15:58:37.5771520+08:00
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Program start
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Info @ 2024-03-17T15:58:38.0455835+08:00
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Find core OpenGL version.
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Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-17T15:58:38.0805927+08:00
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No supported OpenGL extensions are found.
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Info @ 2024-03-18T03:20:05.6386752+08:00
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Program start
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Info @ 2024-03-18T03:20:05.8480991+08:00
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Find core OpenGL version.
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Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-18T03:20:05.8716535+08:00
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No supported OpenGL extensions are found.
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||||
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Info @ 2024-03-18T03:20:29.6227810+08:00
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Program start
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Info @ 2024-03-18T03:20:29.8383555+08:00
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Find core OpenGL version.
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Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-18T03:20:29.8580492+08:00
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No supported OpenGL extensions are found.
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Info @ 2024-03-18T03:21:01.4396770+08:00
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Program start
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Info @ 2024-03-18T03:21:01.6593394+08:00
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Find core OpenGL version.
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Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-18T03:21:01.6754045+08:00
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No supported OpenGL extensions are found.
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Info @ 2024-03-18T03:24:20.1623397+08:00
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Program start
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Info @ 2024-03-18T03:24:20.3852138+08:00
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Find core OpenGL version.
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Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-18T03:24:20.4025580+08:00
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No supported OpenGL extensions are found.
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Info @ 2024-03-18T23:22:58.5141260+08:00
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Program start
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Info @ 2024-03-18T23:22:58.7359661+08:00
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Find core OpenGL version.
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||||
Successfully load all OpenGL 1.0 APIs
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Successfully load all OpenGL 1.1 APIs
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Successfully load all OpenGL 1.2 APIs
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Successfully load all OpenGL 1.3 APIs
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Successfully load all OpenGL 1.4 APIs
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Successfully load all OpenGL 1.5 APIs
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Successfully load all OpenGL 2.0 APIs
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Successfully load all OpenGL 2.1 APIs
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Successfully load all OpenGL 3.0 APIs
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Successfully load all OpenGL 3.1 APIs
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Successfully load all OpenGL 3.2 APIs
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Successfully load all OpenGL 3.3 APIs
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Successfully load all OpenGL 4.0 APIs
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Successfully load all OpenGL 4.1 APIs
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Successfully load all OpenGL 4.2 APIs
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Successfully load all OpenGL 4.3 APIs
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Successfully load all OpenGL 4.4 APIs
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Successfully load all OpenGL 4.5 APIs
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Successfully load all OpenGL 4.6 APIs
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Info @ 2024-03-18T23:22:58.7529805+08:00
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No supported OpenGL extensions are found.
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@@ -12,6 +12,6 @@ void main()
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{
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vec4 tex1 = texture(ourTexture, TexCoord);
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vec4 tex2 = texture(ourTexture2,TexCoord);
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FragColor = mix(tex1,tex2,0.2) /**/ *vec4( TexColor,1.0) /**/;
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FragColor = mix(tex1 * vec4( TexColor,1.0),tex2,0.2) /* *vec4( TexColor,1.0) /**/;
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}
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@@ -26,7 +26,8 @@
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</member>
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<member name="P:StgSharp.Graphics.Form.GL">
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<summary>
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OpenGL package used by current form context.
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OpenGL package binded to current form context.
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A OpenGL context is only binded to current form.
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</summary>
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</member>
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<member name="P:StgSharp.Graphics.Form.Height">
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@@ -51,24 +52,18 @@
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</member>
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<member name="M:StgSharp.Graphics.Form.MakeAsCurrentContext">
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<summary>
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Init an OpenGl context if current form has not been binded to any context.
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and set the context binded to current form as current OpenGL context.
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Init an OpenGl context if current form has not been binded to any context. and set the context binded to
|
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current form as current OpenGL context.
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</summary>
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<exception cref="T:System.Exception">Something goes wrong and
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StgSharp fails in creating a new OpenGL context. </exception>
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<exception cref="T:System.Exception">
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Something goes wrong and StgSharp fails in creating a new OpenGL context.
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</exception>
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</member>
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<member name="M:StgSharp.Graphics.Form.SetMetadata(System.Int32,System.Int32,System.String,System.IntPtr,StgSharp.Graphics.Form)">
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<summary>
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Set all necessary metadata to current form instance
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</summary>
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</member>
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<member name="M:StgSharp.Graphics.Form.SetSize(System.Int32,System.Int32)">
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<summary>
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Resize the current form
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||||
</summary>
|
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<param name="width">New width of the window</param>
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||||
<param name="height">New height of the window</param>
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</member>
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||||
<member name="M:StgSharp.Graphics.Form.SetSize(StgSharp.Math.Vec2d)">
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<summary>
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||||
Resize the current form
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@@ -77,14 +72,12 @@
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A <see cref="T:StgSharp.Math.Vec2d"/> (width,height) representing the new size of current form
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</param>
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||||
</member>
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||||
<member name="M:StgSharp.Graphics.Form.SetSizeLimit(System.Int32,System.Int32,System.Int32,System.Int32)">
|
||||
<member name="M:StgSharp.Graphics.Form.SetSize(System.Int32,System.Int32)">
|
||||
<summary>
|
||||
Set the size limit of current form
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||||
Resize the current form
|
||||
</summary>
|
||||
<param name="minWidth">Minimum width of current form </param>
|
||||
<param name="minHeight">Minimum height of current form</param>
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||||
<param name="maxWidth">Maximum width of curent form</param>
|
||||
<param name="maxHeight">Maximum height of current form</param>
|
||||
<param name="width">New width of the window</param>
|
||||
<param name="height">New height of the window</param>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphics.Form.SetSizeLimit(StgSharp.Math.Vec2d,StgSharp.Math.Vec2d)">
|
||||
<summary>
|
||||
@@ -97,6 +90,15 @@
|
||||
Maximum size of current form. In form of a <see cref="T:StgSharp.Math.Vec2d"/> of (width,height)
|
||||
</param>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphics.Form.SetSizeLimit(System.Int32,System.Int32,System.Int32,System.Int32)">
|
||||
<summary>
|
||||
Set the size limit of current form
|
||||
</summary>
|
||||
<param name="minWidth">Minimum width of current form</param>
|
||||
<param name="minHeight">Minimum height of current form</param>
|
||||
<param name="maxWidth">Maximum width of curent form</param>
|
||||
<param name="maxHeight">Maximum height of current form</param>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphics.Form.Init(System.Object[])">
|
||||
<summary>
|
||||
Necessary operation to init this form.
|
||||
@@ -105,8 +107,7 @@
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphics.Form.Main(System.Object[])">
|
||||
<summary>
|
||||
Behaviour of current form when in a render cycle.
|
||||
When this form
|
||||
Behaviour of current form when in a render cycle. When this form
|
||||
</summary>
|
||||
<param name="args"></param>
|
||||
</member>
|
||||
@@ -119,7 +120,7 @@
|
||||
<summary>
|
||||
Get OpenGL library of this form's context.
|
||||
</summary>
|
||||
<returns>A <see cref="T:StgSharp.Graphics.IglFunc"/> package contains all opengl APIs </returns>
|
||||
<returns>A <see cref="T:StgSharp.Graphics.IglFunc"/> package contains all opengl APIs</returns>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphics.Form.SetRenderThreads(System.Int32)">
|
||||
<summary>
|
||||
@@ -163,23 +164,6 @@
|
||||
</summary>
|
||||
<returns>New instance of <see cref="T:StgSharp.Graphics.Shader"/> instance. </returns>
|
||||
</member>
|
||||
<member name="T:StgSharp.Graphics.FrameTimer">
|
||||
<summary>
|
||||
A timer counting frames after its construction.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:StgSharp.Graphics.FrameTimer.Time">
|
||||
<summary>
|
||||
Frames after this timer created.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Graphics.FrameTimer.op_Implicit(StgSharp.Graphics.FrameTimer)~System.UInt32">
|
||||
<summary>
|
||||
Convert a <see cref="T:StgSharp.Graphics.FrameTimer"/> into uint value.
|
||||
this will get total frames since the timer was created.
|
||||
</summary>
|
||||
<param name="timer"><see cref="T:StgSharp.Graphics.FrameTimer"/> to be converted</param>
|
||||
</member>
|
||||
<member name="T:StgSharp.Graphics.BufferObjectBase">
|
||||
<summary>
|
||||
Interface of all kinds OpenGL buffer onjects
|
||||
@@ -611,21 +595,20 @@
|
||||
Y position of an enemy entity
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:StgSharp.Platform.version">
|
||||
<member name="M:StgSharp.StgSharp.InitGL(System.Int32,System.Int32)">
|
||||
<summary>
|
||||
Init an instance of OpenGL program,
|
||||
This method should be called before any other StgSharp api.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:StgSharp.StgSharp.version">
|
||||
<summary>
|
||||
Version of current StgSharp platform.
|
||||
Main version represent in hundred's digit,
|
||||
and sub version represent in ten's digit.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Platform.InitGL(System.Int32,System.Int32)">
|
||||
<summary>
|
||||
Init an instance of OpenGL program,
|
||||
This method should be called before other
|
||||
graphic methods, after LoadGL method.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Platform.WriteLog(System.String,StgSharp.LogType)">
|
||||
<member name="M:StgSharp.StgSharp.WriteLog(System.String,StgSharp.LogType)">
|
||||
<summary>
|
||||
Write a log message to log file, and mark the level of this message.
|
||||
</summary>
|
||||
@@ -709,11 +692,6 @@
|
||||
平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:StgSharp.Geometries.PlainGeometry.BornTime">
|
||||
<summary>
|
||||
Tick time this geometry eas crested
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Geometries.PlainGeometry.GetAllSides">
|
||||
<summary>
|
||||
Get all sides of this <see cref="T:StgSharp.Geometries.PlainGeometry"/>.
|
||||
@@ -726,6 +704,11 @@
|
||||
</summary>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="P:StgSharp.Geometries.PlainGeometry.BornTime">
|
||||
<summary>
|
||||
Tick time this geometry eas crested
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.Geometries.Point.Update(System.UInt32)">
|
||||
<summary>
|
||||
Update the coordinate of the point. If this is a moving point,
|
||||
@@ -795,6 +778,27 @@
|
||||
The second <see cref="T:System.Boolean"/> value.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:StgSharp.TimeProvider">
|
||||
<summary>
|
||||
A microsecond-accuracy timer. It will refresh every a certain time span.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:StgSharp.TimeProvider.#ctor(System.Int64,StgSharp.TimeSourceProvider)">
|
||||
<summary>
|
||||
Create a new <see cref="T:StgSharp.TimeProvider"/> and define the length of time span. Length of a single time span is defined in microseconds.
|
||||
</summary>
|
||||
<param name="spanLength"></param>
|
||||
</member>
|
||||
<member name="P:StgSharp.TimeProvider.DefaultProvider">
|
||||
<summary>
|
||||
Time source provider provided in <see cref="T:StgSharp.StgSharp"/> internal framework.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:StgSharp.TimeProvider.SpanRefreshCallback">
|
||||
<summary>
|
||||
The method this <see cref="T:StgSharp.TimeProvider"/> will call every time a new time span started.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:StgSharp.Math.GLclampf">
|
||||
<summary>
|
||||
OpenGL numeric type.
|
||||
|
||||
Reference in New Issue
Block a user