daily upsate on 20230517 by nitload youmu
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace StgSharp.Geometries
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{
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[StructLayout(LayoutKind.Sequential)]
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internal unsafe struct Polygon5VertexArray
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{
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internal vec3d* vertex1;
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internal vec3d* vertex2;
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internal vec3d* vertex3;
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internal vec3d* vertex4;
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internal vec3d* vertex5;
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triangleVertexOrder triangleVertexOrder1;
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triangleVertexOrder triangleVertexOrder2;
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triangleVertexOrder triangleVertexOrder3;
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}
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}
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