genericed graphic vector design
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@@ -5,6 +5,7 @@
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namespace StgSharp.Graphics.OpenGL
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{
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)]
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public unsafe partial struct OpenglContext
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{
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internal delegate* unmanaged<uint, uint, void> glActiveShaderProgram;
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