genericed graphic vector design
This commit is contained in:
@@ -1,75 +0,0 @@
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// -----------------------------------------------------------------------------
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// file="OpenGLFunction.Buffer"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using System;
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using System.Runtime.CompilerServices;
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namespace StgSharp.Graphics.OpenGL
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{
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public unsafe partial class OpenGLFunction
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void BindBuffer(
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BufferType bufferType,
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GlHandle handle
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)
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{
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_context->glBindBuffer((uint)bufferType, handle.Value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void DeleteBuffer(
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GlHandle handle
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)
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{
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_context->glDeleteBuffers(1, &handle.Value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void DeleteBuffers(
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ReadOnlySpan<GlHandle> handles
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)
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{
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fixed (GlHandle* handlesPtr = handles) {
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_context->glDeleteBuffers(handles.Length, (uint*)handlesPtr);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public GlHandle[] GenBuffers(
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int count
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)
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{
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ArgumentOutOfRangeException.ThrowIfNegative(count);
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GlHandle[] handles = new GlHandle[count];
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if (handles.Length == 0) {
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return handles;
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}
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fixed (GlHandle* handlesPtr = handles) {
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_context->glGenBuffers(count, (uint*)handlesPtr);
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}
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return handles;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SetBufferData<T>(
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BufferType bufferType,
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ReadOnlySpan<T> bufferData,
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BufferUsage usage
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) where T : unmanaged
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{
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nint sizeInBytes = checked((nint)bufferData.Length * sizeof(T));
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fixed (T* bufferPtr = bufferData) {
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_context->glBufferData((uint)bufferType, sizeInBytes, bufferPtr, (uint)usage);
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}
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}
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}
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}
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@@ -23,8 +23,8 @@ namespace StgSharp.Graphics.OpenGL
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private OpenGLFunction()
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{
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textureUnitCountGetter = glConst.MAX_TEXTURE_IMAGE_UNITS;
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UnusedTextureImageUint = [];
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// textureUnitCountGetter = glConst.MAX_TEXTURE_IMAGE_UNITS;
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// UnusedTextureImageUint = [];
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_attachmentColorRange = new Lazy<int>(
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() => GetMaskInteger(glConst.MAX_COLOR_ATTACHMENTS));
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}
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@@ -1,105 +0,0 @@
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// -----------------------------------------------------------------------------
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// file="OpenGLFunction.Drawing"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using System;
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using System.Runtime.CompilerServices;
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namespace StgSharp.Graphics.OpenGL
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{
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public unsafe partial class OpenGLFunction
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Clear(
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MaskBufferBit mask
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)
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{
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_context->glClear((uint)mask);
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}
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public void DepthMaskAccess(
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bool isWrite
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)
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{
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_context->glDepthMask(isWrite ? (byte)1 : (byte)0);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Disable(
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glOperation operation
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)
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{
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_context->glDisable((uint)operation);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public unsafe void DrawArrays(
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GeometryType mode,
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int first,
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int count
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)
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{
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_context->glDrawArrays((uint)mode, first, count);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public unsafe void DrawElements(
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GeometryType mode,
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int count,
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TypeCode type,
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IntPtr ptr
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)
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{
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uint a = type switch
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{
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TypeCode.UInt32 => glConst.UNSIGNED_INT,
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TypeCode.UInt16 => glConst.UNSIGNED_SHORT,
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TypeCode.Byte => glConst.UNSIGNED_BYTE,
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_ => throw new ArgumentException(
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$"Parameter error in parameter {nameof(type)} method DrawElements. Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are supported.")
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};
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_context->glDrawElements((uint)mode, count, a, (nint*)ptr);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void DrawElementsInstanced(
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GeometryType mode,
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int count,
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TypeCode type,
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IntPtr ptr,
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int amount
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)
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{
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uint a = type switch
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{
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TypeCode.UInt32 => glConst.UNSIGNED_INT,
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TypeCode.UInt16 => glConst.UNSIGNED_SHORT,
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TypeCode.Byte => glConst.UNSIGNED_BYTE,
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_ => throw new ArgumentException(
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$"Parameter error in parameter {nameof(type)} method DrawElements. Only {typeof(uint).Name},{typeof(ushort).Name},{typeof(byte).Name} types are supported.")
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};
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_context->glDrawElementsInstanced((uint)mode, count, a, (nint*)ptr, amount);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Enable(
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glOperation operation
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)
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{
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_context->glEnable((uint)operation);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void PolygonMode(
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FaceMode mode
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)
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{
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_context->glPolygonMode(glConst.FRONT_AND_BACK, (uint)mode);
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}
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}
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}
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@@ -1,154 +0,0 @@
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// -----------------------------------------------------------------------------
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// file="OpenGLFunction.Framebuffer"
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// Project: StgSharp
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using System;
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using System.Runtime.CompilerServices;
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namespace StgSharp.Graphics.OpenGL
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{
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public unsafe partial class OpenGLFunction
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{
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/// <summary>Generate framebuffer object handles into the supplied storage.</summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void GenFrameBuffers(
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Span<GlHandle> framebuffers
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)
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{
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if (framebuffers.IsEmpty) {
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return;
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}
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fixed (GlHandle* framebuffersPtr = framebuffers) {
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Context.glGenFramebuffers(framebuffers.Length, (uint*)framebuffersPtr);
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}
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}
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/// <summary>Delete framebuffer object handles.</summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void DeleteFramebuffers(
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ReadOnlySpan<GlHandle> framebuffers
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)
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{
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fixed (GlHandle* framebuffersPtr = framebuffers) {
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Context.glDeleteFramebuffers(framebuffers.Length, (uint*)framebuffersPtr);
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}
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}
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/// <summary>
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/// Bind a framebuffer object to a framebuffer target.
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/// </summary>
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/// <param name="target">The framebuffer target of the binding operation.</param>
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/// <param name="handle">The framebuffer object handle to bind.</param>
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/// <seealso href="https://docs.gl/gl3/glBindFramebuffer" />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void BindFrameBuffer(
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FrameBufferTarget target,
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GlHandle handle
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)
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{
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_context->glBindFramebuffer((uint)target, handle.Value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void BindRenderBuffer(
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GlHandle handle
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)
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{
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_context->glBindRenderbuffer(glConst.RENDERBUFFER, handle.Value);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public FrameBufferStatus CheckFrameBufferStatus(
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FrameBufferTarget target
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)
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{
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return (FrameBufferStatus)_context->glCheckFramebufferStatus((uint)target);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void CombineFrameBufferRenderBuffer(
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FrameBufferAttachment attachment,
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GlHandle rboHandle
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)
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{
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_context->glFramebufferRenderbuffer(glConst.FRAMEBUFFER, (uint)attachment,
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glConst.RENDERBUFFER, rboHandle.Value);
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}
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/// <summary>Delete one renderbuffer object.</summary>
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public unsafe void DeleteRenderBuffer(
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GlHandle bufferHandle
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)
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{
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_context->glDeleteRenderbuffers(1, &bufferHandle.Value);
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}
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/// <summary>Delete renderbuffer object handles.</summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void DeleteRenderbuffers(
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ReadOnlySpan<GlHandle> renderbuffers
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)
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{
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fixed (GlHandle* renderbuffersPtr = renderbuffers) {
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Context.glDeleteRenderbuffers(renderbuffers.Length, (uint*)renderbuffersPtr);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void FrameBufferTexture2d(
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FrameBufferTarget target,
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uint attachment,
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Texture2DTarget texTarget,
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GlHandle textureHandle,
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int level
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)
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{
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_context->glFramebufferTexture2D((uint)target, attachment, (uint)texTarget,
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textureHandle.Value, level);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public unsafe GlHandle[] GenRenderBuffer(
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int count
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)
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{
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ArgumentOutOfRangeException.ThrowIfNegative(count);
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GlHandle[] h = new GlHandle[count];
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if (h.Length == 0) {
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return h;
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}
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fixed (GlHandle* hptr = h) {
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_context->glGenRenderbuffers(count, (uint*)hptr);
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}
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return h;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public unsafe void SetRenderBufferStorage(
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RenderBufferInternalFormat internalFormat,
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(int width, int height) size
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)
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{
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_context->glRenderbufferStorage(glConst.RENDERBUFFER, (uint)internalFormat, size.width,
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size.height);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public unsafe void SetRenderBufferStorage(
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RenderBufferInternalFormat internalFormat,
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(uint width, uint height) size
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)
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{
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_context->glRenderbufferStorage(glConst.RENDERBUFFER, (uint)internalFormat,
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(int)size.width, (int)size.height);
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}
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}
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}
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@@ -1,140 +0,0 @@
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// -----------------------------------------------------------------------------
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// file="OpenGLFunction.Texture"
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// Project: StgSharp
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// Copyright (c) Nitload.
|
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using System;
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using System.Runtime.CompilerServices;
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namespace StgSharp.Graphics.OpenGL
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{
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public unsafe partial class OpenGLFunction
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ActiveTextureUnit(
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uint type
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)
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{
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_context->glActiveTexture(type);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public unsafe GlHandle[] GenTextures(
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int count
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)
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{
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ArgumentOutOfRangeException.ThrowIfNegative(count);
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GlHandle[] h = new GlHandle[count];
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if (h.Length == 0) {
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return h;
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}
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fixed (GlHandle* hptr = h) {
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_context->glGenTextures(count, (uint*)hptr);
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}
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return h;
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}
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/// <summary>Delete texture object handles.</summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void DeleteTextures(
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ReadOnlySpan<GlHandle> textures
|
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)
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{
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fixed (GlHandle* texturesPtr = textures) {
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Context.glDeleteTextures(textures.Length, (uint*)texturesPtr);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public unsafe void GetTextureImage<T>(
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Texture2DTarget target,
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int level,
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FrameBufferChannel channel,
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PixelChannelLayout channelLayout,
|
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Span<T> destination
|
||||
) where T : unmanaged
|
||||
{
|
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fixed (T* tptr = destination) {
|
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_context->glGetTexImage((uint)target, level, (uint)channel, (uint)channelLayout,
|
||||
tptr);
|
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}
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}
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|
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTextureLevelProperty(
|
||||
uint textureTypeMask,
|
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int level,
|
||||
uint propertyMask,
|
||||
out int propertyValue
|
||||
)
|
||||
{
|
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fixed (int* iptr = &propertyValue) {
|
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_context->glGetTexLevelParameteriv(textureTypeMask, level, propertyMask, iptr);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ReadPixels<T>(
|
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(int X, int Y) beginPosition,
|
||||
(int width, int height) size,
|
||||
FrameBufferChannel format,
|
||||
PixelChannelLayout dataType,
|
||||
Span<T> destination
|
||||
) where T : unmanaged
|
||||
{
|
||||
fixed (T* destinationPtr = destination) {
|
||||
_context->glReadPixels(beginPosition.X, beginPosition.Y, size.width, size.height,
|
||||
(uint)format, (uint)dataType, destinationPtr);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureImage2d(
|
||||
Texture2DTarget target,
|
||||
int level,
|
||||
int internalFormat,
|
||||
int width,
|
||||
int height,
|
||||
FrameBufferChannel format,
|
||||
PixelChannelLayout type
|
||||
)
|
||||
{
|
||||
_context->glTexImage2D((uint)target, level, internalFormat, width, height, 0,
|
||||
(uint)format, (uint)type, (void*)0);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureImage2d<T>(
|
||||
Texture2DTarget target,
|
||||
int level,
|
||||
int internalFormat,
|
||||
int width,
|
||||
int height,
|
||||
FrameBufferChannel format,
|
||||
PixelChannelLayout type,
|
||||
ReadOnlySpan<T> pixels
|
||||
) where T : unmanaged
|
||||
{
|
||||
fixed (T* pixelPtr = pixels) {
|
||||
_context->glTexImage2D((uint)target, level, internalFormat, width, height, 0,
|
||||
(uint)format, (uint)type, pixelPtr);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureParameter(
|
||||
int target,
|
||||
uint pname,
|
||||
int param
|
||||
)
|
||||
{
|
||||
_context->glTexParameteri((uint)target, pname, param);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,71 +0,0 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="OpenGLFunction.TextureUnits"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public partial class OpenGLFunction
|
||||
{
|
||||
|
||||
private readonly int textureUnitCountGetter;
|
||||
|
||||
public int TextureUnitCount => textureUnitCountGetter;
|
||||
|
||||
private ConcurrentQueue<TextureUnit> UnusedTextureImageUint
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get;
|
||||
} = [];
|
||||
|
||||
internal void ReturnAvailableUnit(
|
||||
IEnumerable<TextureUnit> source
|
||||
)
|
||||
{
|
||||
int v = glConst.TEXTURE0 + TextureUnitCount;
|
||||
foreach (TextureUnit unit in source)
|
||||
{
|
||||
if ((int)unit > v) {
|
||||
throw new InvalidOperationException(
|
||||
"Source contains texture unit beyond context support.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal int TryGetAvailableTextureUnit(
|
||||
int count,
|
||||
out IEnumerable<TextureUnit> result
|
||||
)
|
||||
{
|
||||
result = new Queue<TextureUnit>();
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
if (UnusedTextureImageUint.TryDequeue(out TextureUnit unit))
|
||||
{
|
||||
(result as Queue<TextureUnit>)!.Enqueue(unit);
|
||||
} else
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
private ConcurrentQueue<TextureUnit> InitializeUnusedTextureImageUint()
|
||||
{
|
||||
ConcurrentQueue<TextureUnit> result = new ConcurrentQueue<TextureUnit>();
|
||||
for (int index = 0; index < TextureUnitCount; index++) {
|
||||
result.Enqueue((TextureUnit)(glConst.TEXTURE0 + index));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="OpenGLFunction.Uniform"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public unsafe partial class OpenGLFunction
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue(
|
||||
Uniform<float, float, float, float> uniform,
|
||||
Vec4 vec
|
||||
)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(uniform);
|
||||
Context.glUniform4fv(uniform.id.SignedValue, 1, (float*)&vec);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,90 +0,0 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="OpenGLFunction.VertexArray"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public unsafe partial class OpenGLFunction
|
||||
{
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void BindVertexArray(
|
||||
GlHandle handle
|
||||
)
|
||||
{
|
||||
_context->glBindVertexArray(handle.Value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe void DeleteVertexArrays(
|
||||
ReadOnlySpan<GlHandle> arrays
|
||||
)
|
||||
{
|
||||
fixed (GlHandle* arraysPtr = arrays) {
|
||||
_context->glDeleteVertexArrays(arrays.Length, (uint*)arraysPtr);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe GlHandle[] GenVertexArrays(
|
||||
int count
|
||||
)
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfNegative(count);
|
||||
|
||||
GlHandle[] h = new GlHandle[count];
|
||||
if (h.Length == 0) {
|
||||
return h;
|
||||
}
|
||||
|
||||
fixed (GlHandle* hptr = h) {
|
||||
_context->glGenVertexArrays(count, (uint*)hptr);
|
||||
}
|
||||
return h;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetVertexAttribute(
|
||||
uint index,
|
||||
int size,
|
||||
TypeCode t,
|
||||
bool normalized,
|
||||
int stride,
|
||||
int pointer
|
||||
)
|
||||
{
|
||||
uint type = t switch
|
||||
{
|
||||
TypeCode.Single => glConst.FLOAT,
|
||||
TypeCode.Int32 => glConst.INT,
|
||||
TypeCode.UInt32 => glConst.UNSIGNED_INT,
|
||||
TypeCode.Int16 => glConst.SHORT,
|
||||
TypeCode.UInt16 => glConst.UNSIGNED_SHORT,
|
||||
TypeCode.SByte => glConst.BYTE,
|
||||
TypeCode.Byte => glConst.UNSIGNED_BYTE,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(t), t,
|
||||
"The type cannot be used as an OpenGL vertex attribute."),
|
||||
};
|
||||
_context->glVertexAttribPointer(index, size, type, (byte)(normalized ? 1 : 0), stride,
|
||||
(nint*)pointer);
|
||||
_context->glEnableVertexAttribArray(index);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexAttributeDivisor(
|
||||
uint layoutIndex,
|
||||
uint divisor
|
||||
)
|
||||
{
|
||||
_context->glVertexAttribDivisor(layoutIndex, divisor);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -3,8 +3,8 @@
|
||||
// Desktop OpenGL forwarding methods introduced through 3.2 and retained by the target core profile.
|
||||
// </auto-generated>
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
@@ -103,9 +103,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureParameter(uint target, uint pname, float param)
|
||||
public void TextureParameter(uint target, uint pName, float param)
|
||||
{
|
||||
__context->glTexParameterf(target, pname, param);
|
||||
__context->glTexParameterf(target, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -114,9 +114,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureParameter(uint target, uint pname, float* @params)
|
||||
public void TextureParameter(uint target, uint pName, float* @params)
|
||||
{
|
||||
__context->glTexParameterfv(target, pname, @params);
|
||||
__context->glTexParameterfv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -125,9 +125,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureParameter(uint target, uint pname, int param)
|
||||
public void TextureParameter(uint target, uint pName, int param)
|
||||
{
|
||||
__context->glTexParameteri(target, pname, param);
|
||||
__context->glTexParameteri(target, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -136,9 +136,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureParameter(uint target, uint pname, int* @params)
|
||||
public void TextureParameter(uint target, uint pName, int* @params)
|
||||
{
|
||||
__context->glTexParameteriv(target, pname, @params);
|
||||
__context->glTexParameteriv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -356,9 +356,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glPixelStore">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PixelStore(uint pname, float param)
|
||||
public void PixelStore(uint pName, float param)
|
||||
{
|
||||
__context->glPixelStoref(pname, param);
|
||||
__context->glPixelStoref(pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -367,9 +367,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glPixelStore">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PixelStore(uint pname, int param)
|
||||
public void PixelStore(uint pName, int param)
|
||||
{
|
||||
__context->glPixelStorei(pname, param);
|
||||
__context->glPixelStorei(pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -400,11 +400,11 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGet">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetValue(uint pname, Span<byte> values)
|
||||
public void GetValue(uint pName, Span<byte> values)
|
||||
{
|
||||
fixed (byte* __value = values)
|
||||
{
|
||||
__context->glGetBooleanv(pname, __value);
|
||||
__context->glGetBooleanv(pName, __value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -414,11 +414,11 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGet">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetValue(uint pname, Span<double> values)
|
||||
public void GetValue(uint pName, Span<double> values)
|
||||
{
|
||||
fixed (double* __value = values)
|
||||
{
|
||||
__context->glGetDoublev(pname, __value);
|
||||
__context->glGetDoublev(pName, __value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -439,11 +439,11 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGet">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetValue(uint pname, Span<float> values)
|
||||
public void GetValue(uint pName, Span<float> values)
|
||||
{
|
||||
fixed (float* __value = values)
|
||||
{
|
||||
__context->glGetFloatv(pname, __value);
|
||||
__context->glGetFloatv(pName, __value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -453,11 +453,11 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGet">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetValue(uint pname, Span<int> values)
|
||||
public void GetValue(uint pName, Span<int> values)
|
||||
{
|
||||
fixed (int* __value = values)
|
||||
{
|
||||
__context->glGetIntegerv(pname, __value);
|
||||
__context->glGetIntegerv(pName, __value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -489,9 +489,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTextureParameter(uint target, uint pname, float* @params)
|
||||
public void GetTextureParameter(uint target, uint pName, float* @params)
|
||||
{
|
||||
__context->glGetTexParameterfv(target, pname, @params);
|
||||
__context->glGetTexParameterfv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -500,9 +500,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTextureParameter(uint target, uint pname, int* @params)
|
||||
public void GetTextureParameter(uint target, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetTexParameteriv(target, pname, @params);
|
||||
__context->glGetTexParameteriv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -511,9 +511,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTexLevelParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTextureLevelParameter(uint target, int level, uint pname, float* @params)
|
||||
public void GetTextureLevelParameter(uint target, int level, uint pName, float* @params)
|
||||
{
|
||||
__context->glGetTexLevelParameterfv(target, level, pname, @params);
|
||||
__context->glGetTexLevelParameterfv(target, level, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -522,9 +522,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTexLevelParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTextureLevelParameter(uint target, int level, uint pname, int* @params)
|
||||
public void GetTextureLevelParameter(uint target, int level, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetTexLevelParameteriv(target, level, pname, @params);
|
||||
__context->glGetTexLevelParameteriv(target, level, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -588,9 +588,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetPointerv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetPointerv(uint pname, void** @params)
|
||||
public void GetPointerv(uint pName, void** @params)
|
||||
{
|
||||
__context->glGetPointerv(pname, @params);
|
||||
__context->glGetPointerv(pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -632,9 +632,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCopyTexSubImage1D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CopyTexSubImage1D(uint target, int level, int xoffset, int x, int y, int width)
|
||||
public void CopyTexSubImage1D(uint target, int level, int xOffset, int x, int y, int width)
|
||||
{
|
||||
__context->glCopyTexSubImage1D(target, level, xoffset, x, y, width);
|
||||
__context->glCopyTexSubImage1D(target, level, xOffset, x, y, width);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -643,9 +643,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCopyTexSubImage2D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CopyTexSubImage2D(uint target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
||||
public void CopyTexSubImage2D(uint target, int level, int xOffset, int yOffset, int x, int y, int width, int height)
|
||||
{
|
||||
__context->glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
|
||||
__context->glCopyTexSubImage2D(target, level, xOffset, yOffset, x, y, width, height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -654,9 +654,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTexSubImage1D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TexSubImage1D(uint target, int level, int xoffset, int width, uint format, uint type, void* pixels)
|
||||
public void TexSubImage1D(uint target, int level, int xOffset, int width, uint format, uint type, void* pixels)
|
||||
{
|
||||
__context->glTexSubImage1D(target, level, xoffset, width, format, type, pixels);
|
||||
__context->glTexSubImage1D(target, level, xOffset, width, format, type, pixels);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -665,9 +665,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTexSubImage2D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TexSubImage2D(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, void* pixels)
|
||||
public void TexSubImage2D(uint target, int level, int xOffset, int yOffset, int width, int height, uint format, uint type, void* pixels)
|
||||
{
|
||||
__context->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
__context->glTexSubImage2D(target, level, xOffset, yOffset, width, height, format, type, pixels);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -748,9 +748,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTexSubImage3D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TexSubImage3D(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, void* pixels)
|
||||
public void TexSubImage3D(uint target, int level, int xOffset, int yOffset, int zOffset, int width, int height, int depth, uint format, uint type, void* pixels)
|
||||
{
|
||||
__context->glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
__context->glTexSubImage3D(target, level, xOffset, yOffset, zOffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -759,9 +759,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCopyTexSubImage3D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CopyTexSubImage3D(uint target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
|
||||
public void CopyTexSubImage3D(uint target, int level, int xOffset, int yOffset, int zOffset, int x, int y, int width, int height)
|
||||
{
|
||||
__context->glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
|
||||
__context->glCopyTexSubImage3D(target, level, xOffset, yOffset, zOffset, x, y, width, height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -825,9 +825,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCompressedTexSubImage3D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CompressedTexSubImage3D(uint target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, int imageSize, void* data)
|
||||
public void CompressedTexSubImage3D(uint target, int level, int xOffset, int yOffset, int zOffset, int width, int height, int depth, uint format, int imageSize, void* data)
|
||||
{
|
||||
__context->glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
|
||||
__context->glCompressedTexSubImage3D(target, level, xOffset, yOffset, zOffset, width, height, depth, format, imageSize, data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -836,9 +836,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCompressedTexSubImage2D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CompressedTexSubImage2D(uint target, int level, int xoffset, int yoffset, int width, int height, uint format, int imageSize, void* data)
|
||||
public void CompressedTexSubImage2D(uint target, int level, int xOffset, int yOffset, int width, int height, uint format, int imageSize, void* data)
|
||||
{
|
||||
__context->glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
|
||||
__context->glCompressedTexSubImage2D(target, level, xOffset, yOffset, width, height, format, imageSize, data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -847,9 +847,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCompressedTexSubImage1D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CompressedTexSubImage1D(uint target, int level, int xoffset, int width, uint format, int imageSize, void* data)
|
||||
public void CompressedTexSubImage1D(uint target, int level, int xOffset, int width, uint format, int imageSize, void* data)
|
||||
{
|
||||
__context->glCompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data);
|
||||
__context->glCompressedTexSubImage1D(target, level, xOffset, width, format, imageSize, data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -902,9 +902,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glPointParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PointParameter(uint pname, float param)
|
||||
public void PointParameter(uint pName, float param)
|
||||
{
|
||||
__context->glPointParameterf(pname, param);
|
||||
__context->glPointParameterf(pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -913,9 +913,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glPointParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PointParameter(uint pname, float* @params)
|
||||
public void PointParameter(uint pName, float* @params)
|
||||
{
|
||||
__context->glPointParameterfv(pname, @params);
|
||||
__context->glPointParameterfv(pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -924,9 +924,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glPointParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PointParameter(uint pname, int param)
|
||||
public void PointParameter(uint pName, int param)
|
||||
{
|
||||
__context->glPointParameteri(pname, param);
|
||||
__context->glPointParameteri(pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -935,9 +935,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glPointParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PointParameter(uint pname, int* @params)
|
||||
public void PointParameter(uint pName, int* @params)
|
||||
{
|
||||
__context->glPointParameteriv(pname, @params);
|
||||
__context->glPointParameteriv(pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1029,9 +1029,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryiv(uint target, uint pname, int* @params)
|
||||
public void GetQueryiv(uint target, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetQueryiv(target, pname, @params);
|
||||
__context->glGetQueryiv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1040,9 +1040,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryObject">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryObject(GlHandle id, uint pname, int* @params)
|
||||
public void GetQueryObject(GlHandle id, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetQueryObjectiv(id.Value, pname, @params);
|
||||
__context->glGetQueryObjectiv(id.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1051,9 +1051,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryObject">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryObject(GlHandle id, uint pname, uint* @params)
|
||||
public void GetQueryObject(GlHandle id, uint pName, uint* @params)
|
||||
{
|
||||
__context->glGetQueryObjectuiv(id.Value, pname, @params);
|
||||
__context->glGetQueryObjectuiv(id.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1167,9 +1167,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetBufferParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetBufferParameter(uint target, uint pname, int* @params)
|
||||
public void GetBufferParameter(uint target, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetBufferParameteriv(target, pname, @params);
|
||||
__context->glGetBufferParameteriv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1178,9 +1178,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetBufferPointerv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetBufferPointerv(uint target, uint pname, void** @params)
|
||||
public void GetBufferPointerv(uint target, uint pName, void** @params)
|
||||
{
|
||||
__context->glGetBufferPointerv(target, pname, @params);
|
||||
__context->glGetBufferPointerv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1401,9 +1401,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetProgramiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetProgramiv(GlHandle program, uint pname, int* @params)
|
||||
public void GetProgramiv(GlHandle program, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetProgramiv(program.Value, pname, @params);
|
||||
__context->glGetProgramiv(program.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1423,9 +1423,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetShaderiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetShaderiv(GlHandle shader, uint pname, int* @params)
|
||||
public void GetShaderiv(GlHandle shader, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetShaderiv(shader.Value, pname, @params);
|
||||
__context->glGetShaderiv(shader.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1489,9 +1489,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexAttrib">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexAttribute(uint index, uint pname, double* @params)
|
||||
public void GetVertexAttribute(uint index, uint pName, double* @params)
|
||||
{
|
||||
__context->glGetVertexAttribdv(index, pname, @params);
|
||||
__context->glGetVertexAttribdv(index, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1500,9 +1500,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexAttrib">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexAttribute(uint index, uint pname, float* @params)
|
||||
public void GetVertexAttribute(uint index, uint pName, float* @params)
|
||||
{
|
||||
__context->glGetVertexAttribfv(index, pname, @params);
|
||||
__context->glGetVertexAttribfv(index, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1511,9 +1511,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexAttrib">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexAttribute(uint index, uint pname, int* @params)
|
||||
public void GetVertexAttribute(uint index, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetVertexAttribiv(index, pname, @params);
|
||||
__context->glGetVertexAttribiv(index, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1522,9 +1522,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexAttribPointerv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexAttributePointer(uint index, uint pname, void** pointer)
|
||||
public void GetVertexAttributePointer(uint index, uint pName, void** pointer)
|
||||
{
|
||||
__context->glGetVertexAttribPointerv(index, pname, pointer);
|
||||
__context->glGetVertexAttribPointerv(index, pName, pointer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -2280,9 +2280,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexAttrib">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexAttributeInteger(uint index, uint pname, int* @params)
|
||||
public void GetVertexAttributeInteger(uint index, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetVertexAttribIiv(index, pname, @params);
|
||||
__context->glGetVertexAttribIiv(index, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -2291,9 +2291,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexAttrib">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexAttributeInteger(uint index, uint pname, uint* @params)
|
||||
public void GetVertexAttributeInteger(uint index, uint pName, uint* @params)
|
||||
{
|
||||
__context->glGetVertexAttribIuiv(index, pname, @params);
|
||||
__context->glGetVertexAttribIuiv(index, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -2572,9 +2572,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureParameterInteger(uint target, uint pname, int* @params)
|
||||
public void TextureParameterInteger(uint target, uint pName, int* @params)
|
||||
{
|
||||
__context->glTexParameterIiv(target, pname, @params);
|
||||
__context->glTexParameterIiv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -2583,9 +2583,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureParameterInteger(uint target, uint pname, uint* @params)
|
||||
public void TextureParameterInteger(uint target, uint pName, uint* @params)
|
||||
{
|
||||
__context->glTexParameterIuiv(target, pname, @params);
|
||||
__context->glTexParameterIuiv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -2594,9 +2594,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTextureParameterInteger(uint target, uint pname, int* @params)
|
||||
public void GetTextureParameterInteger(uint target, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetTexParameterIiv(target, pname, @params);
|
||||
__context->glGetTexParameterIiv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -2605,9 +2605,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTexParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTextureParameterInteger(uint target, uint pname, uint* @params)
|
||||
public void GetTextureParameterInteger(uint target, uint pName, uint* @params)
|
||||
{
|
||||
__context->glGetTexParameterIuiv(target, pname, @params);
|
||||
__context->glGetTexParameterIuiv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -2732,9 +2732,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetRenderbufferParameteriv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetRenderBufferParameteriv(uint target, uint pname, int* @params)
|
||||
public void GetRenderBufferParameteriv(uint target, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetRenderbufferParameteriv(target, pname, @params);
|
||||
__context->glGetRenderbufferParameteriv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -2826,9 +2826,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glFramebufferTexture3D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void FrameBufferTexture3D(uint target, uint attachment, uint textarget, GlHandle texture, int level, int zoffset)
|
||||
public void FrameBufferTexture3D(uint target, uint attachment, uint textarget, GlHandle texture, int level, int zOffset)
|
||||
{
|
||||
__context->glFramebufferTexture3D(target, attachment, textarget, texture.Value, level, zoffset);
|
||||
__context->glFramebufferTexture3D(target, attachment, textarget, texture.Value, level, zOffset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -2848,9 +2848,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetFramebufferAttachmentParameteriv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetFrameBufferAttachmentParameteriv(uint target, uint attachment, uint pname, int* @params)
|
||||
public void GetFrameBufferAttachmentParameteriv(uint target, uint attachment, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetFramebufferAttachmentParameteriv(target, attachment, pname, @params);
|
||||
__context->glGetFramebufferAttachmentParameteriv(target, attachment, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -3041,9 +3041,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetActiveUniformsiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetActiveUniformsiv(GlHandle program, int uniformCount, uint* uniformIndices, uint pname, int* @params)
|
||||
public void GetActiveUniformsiv(GlHandle program, int uniformCount, uint* uniformIndices, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetActiveUniformsiv(program.Value, uniformCount, uniformIndices, pname, @params);
|
||||
__context->glGetActiveUniformsiv(program.Value, uniformCount, uniformIndices, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -3074,9 +3074,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetActiveUniformBlockiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetActiveUniformBlockiv(GlHandle program, uint uniformBlockIndex, uint pname, int* @params)
|
||||
public void GetActiveUniformBlockiv(GlHandle program, uint uniformBlockIndex, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetActiveUniformBlockiv(program.Value, uniformBlockIndex, pname, @params);
|
||||
__context->glGetActiveUniformBlockiv(program.Value, uniformBlockIndex, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -3217,11 +3217,11 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGet">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetValue(uint pname, Span<long> values)
|
||||
public void GetValue(uint pName, Span<long> values)
|
||||
{
|
||||
fixed (long* __value = values)
|
||||
{
|
||||
__context->glGetInteger64v(pname, __value);
|
||||
__context->glGetInteger64v(pName, __value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3231,9 +3231,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetSynciv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetSynciv(void* sync, uint pname, int count, int* length, int* values)
|
||||
public void GetSynciv(void* sync, uint pName, int count, int* length, int* values)
|
||||
{
|
||||
__context->glGetSynciv(sync, pname, count, length, values);
|
||||
__context->glGetSynciv(sync, pName, count, length, values);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -3256,9 +3256,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetBufferParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetBufferParameter(uint target, uint pname, long* @params)
|
||||
public void GetBufferParameter(uint target, uint pName, long* @params)
|
||||
{
|
||||
__context->glGetBufferParameteri64v(target, pname, @params);
|
||||
__context->glGetBufferParameteri64v(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -3300,9 +3300,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetMultisamplefv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetMultisamplefv(uint pname, uint index, float* val)
|
||||
public void GetMultisamplefv(uint pName, uint index, float* val)
|
||||
{
|
||||
__context->glGetMultisamplefv(pname, index, val);
|
||||
__context->glGetMultisamplefv(pName, index, val);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Desktop OpenGL 3.3 core-profile forwarding methods.
|
||||
// </auto-generated>
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -91,9 +91,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SamplerParameter(GlHandle sampler, uint pname, int param)
|
||||
public void SamplerParameter(GlHandle sampler, uint pName, int param)
|
||||
{
|
||||
__context->glSamplerParameteri(sampler.Value, pname, param);
|
||||
__context->glSamplerParameteri(sampler.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -102,9 +102,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SamplerParameter(GlHandle sampler, uint pname, int* param)
|
||||
public void SamplerParameter(GlHandle sampler, uint pName, int* param)
|
||||
{
|
||||
__context->glSamplerParameteriv(sampler.Value, pname, param);
|
||||
__context->glSamplerParameteriv(sampler.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -113,9 +113,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SamplerParameter(GlHandle sampler, uint pname, float param)
|
||||
public void SamplerParameter(GlHandle sampler, uint pName, float param)
|
||||
{
|
||||
__context->glSamplerParameterf(sampler.Value, pname, param);
|
||||
__context->glSamplerParameterf(sampler.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -124,9 +124,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SamplerParameter(GlHandle sampler, uint pname, float* param)
|
||||
public void SamplerParameter(GlHandle sampler, uint pName, float* param)
|
||||
{
|
||||
__context->glSamplerParameterfv(sampler.Value, pname, param);
|
||||
__context->glSamplerParameterfv(sampler.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -135,9 +135,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SamplerParameterInteger(GlHandle sampler, uint pname, int* param)
|
||||
public void SamplerParameterInteger(GlHandle sampler, uint pName, int* param)
|
||||
{
|
||||
__context->glSamplerParameterIiv(sampler.Value, pname, param);
|
||||
__context->glSamplerParameterIiv(sampler.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -146,9 +146,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SamplerParameterInteger(GlHandle sampler, uint pname, uint* param)
|
||||
public void SamplerParameterInteger(GlHandle sampler, uint pName, uint* param)
|
||||
{
|
||||
__context->glSamplerParameterIuiv(sampler.Value, pname, param);
|
||||
__context->glSamplerParameterIuiv(sampler.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -157,9 +157,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetSamplerParameter(GlHandle sampler, uint pname, int* @params)
|
||||
public void GetSamplerParameter(GlHandle sampler, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetSamplerParameteriv(sampler.Value, pname, @params);
|
||||
__context->glGetSamplerParameteriv(sampler.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -168,9 +168,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetSamplerParameterInteger(GlHandle sampler, uint pname, int* @params)
|
||||
public void GetSamplerParameterInteger(GlHandle sampler, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetSamplerParameterIiv(sampler.Value, pname, @params);
|
||||
__context->glGetSamplerParameterIiv(sampler.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -179,9 +179,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetSamplerParameter(GlHandle sampler, uint pname, float* @params)
|
||||
public void GetSamplerParameter(GlHandle sampler, uint pName, float* @params)
|
||||
{
|
||||
__context->glGetSamplerParameterfv(sampler.Value, pname, @params);
|
||||
__context->glGetSamplerParameterfv(sampler.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -190,9 +190,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetSamplerParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetSamplerParameterInteger(GlHandle sampler, uint pname, uint* @params)
|
||||
public void GetSamplerParameterInteger(GlHandle sampler, uint pName, uint* @params)
|
||||
{
|
||||
__context->glGetSamplerParameterIuiv(sampler.Value, pname, @params);
|
||||
__context->glGetSamplerParameterIuiv(sampler.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -212,9 +212,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryObject">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryObject(GlHandle id, uint pname, long* @params)
|
||||
public void GetQueryObject(GlHandle id, uint pName, long* @params)
|
||||
{
|
||||
__context->glGetQueryObjecti64v(id.Value, pname, @params);
|
||||
__context->glGetQueryObjecti64v(id.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -223,9 +223,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryObject">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryObject(GlHandle id, uint pname, ulong* @params)
|
||||
public void GetQueryObject(GlHandle id, uint pName, ulong* @params)
|
||||
{
|
||||
__context->glGetQueryObjectui64v(id.Value, pname, @params);
|
||||
__context->glGetQueryObjectui64v(id.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
// Desktop OpenGL 4.0 core-profile forwarding methods.
|
||||
// </auto-generated>
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
@@ -234,9 +234,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetActiveSubroutineUniformiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetActiveSubroutineUniformiv(GlHandle program, uint shadertype, uint index, uint pname, int* values)
|
||||
public void GetActiveSubroutineUniformiv(GlHandle program, uint shadertype, uint index, uint pName, int* values)
|
||||
{
|
||||
__context->glGetActiveSubroutineUniformiv(program.Value, shadertype, index, pname, values);
|
||||
__context->glGetActiveSubroutineUniformiv(program.Value, shadertype, index, pName, values);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -289,9 +289,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetProgramStageiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetProgramStageiv(GlHandle program, uint shadertype, uint pname, int* values)
|
||||
public void GetProgramStageiv(GlHandle program, uint shadertype, uint pName, int* values)
|
||||
{
|
||||
__context->glGetProgramStageiv(program.Value, shadertype, pname, values);
|
||||
__context->glGetProgramStageiv(program.Value, shadertype, pName, values);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -300,9 +300,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glPatchParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PatchParameter(uint pname, int value)
|
||||
public void PatchParameter(uint pName, int value)
|
||||
{
|
||||
__context->glPatchParameteri(pname, value);
|
||||
__context->glPatchParameteri(pName, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -311,9 +311,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glPatchParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void PatchParameter(uint pname, float* values)
|
||||
public void PatchParameter(uint pName, float* values)
|
||||
{
|
||||
__context->glPatchParameterfv(pname, values);
|
||||
__context->glPatchParameterfv(pName, values);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -438,9 +438,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryIndexediv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryIndexediv(uint target, uint index, uint pname, int* @params)
|
||||
public void GetQueryIndexediv(uint target, uint index, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetQueryIndexediv(target, index, pname, @params);
|
||||
__context->glGetQueryIndexediv(target, index, pName, @params);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
// Desktop OpenGL 4.1 core-profile forwarding methods.
|
||||
// </auto-generated>
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
@@ -99,9 +99,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glProgramParameteri">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ProgramParameteri(GlHandle program, uint pname, int value)
|
||||
public void ProgramParameteri(GlHandle program, uint pName, int value)
|
||||
{
|
||||
__context->glProgramParameteri(program.Value, pname, value);
|
||||
__context->glProgramParameteri(program.Value, pName, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -193,9 +193,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetProgramPipelineiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetProgramPipelineiv(GlHandle pipeline, uint pname, int* @params)
|
||||
public void GetProgramPipelineiv(GlHandle pipeline, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetProgramPipelineiv(pipeline.Value, pname, @params);
|
||||
__context->glGetProgramPipelineiv(pipeline.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -726,9 +726,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexAttrib">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexAttributeDouble(uint index, uint pname, double* @params)
|
||||
public void GetVertexAttributeDouble(uint index, uint pName, double* @params)
|
||||
{
|
||||
__context->glGetVertexAttribLdv(index, pname, @params);
|
||||
__context->glGetVertexAttribLdv(index, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Desktop OpenGL 4.2 core-profile forwarding methods.
|
||||
// </auto-generated>
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -52,9 +52,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetInternalformat">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetInternalFormat(uint target, uint internalFormat, uint pname, int count, int* @params)
|
||||
public void GetInternalFormat(uint target, uint internalFormat, uint pName, int count, int* @params)
|
||||
{
|
||||
__context->glGetInternalformativ(target, internalFormat, pname, count, @params);
|
||||
__context->glGetInternalformativ(target, internalFormat, pName, count, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -63,9 +63,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetActiveAtomicCounterBufferiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetActiveAtomicCounterBufferiv(GlHandle program, uint bufferIndex, uint pname, int* @params)
|
||||
public void GetActiveAtomicCounterBufferiv(GlHandle program, uint bufferIndex, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetActiveAtomicCounterBufferiv(program.Value, bufferIndex, pname, @params);
|
||||
__context->glGetActiveAtomicCounterBufferiv(program.Value, bufferIndex, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Desktop OpenGL 4.3 core-profile forwarding methods.
|
||||
// </auto-generated>
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -74,9 +74,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glFramebufferParameteri">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void FrameBufferParameteri(uint target, uint pname, int param)
|
||||
public void FrameBufferParameteri(uint target, uint pName, int param)
|
||||
{
|
||||
__context->glFramebufferParameteri(target, pname, param);
|
||||
__context->glFramebufferParameteri(target, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -85,9 +85,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetFramebufferParameteriv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetFrameBufferParameteriv(uint target, uint pname, int* @params)
|
||||
public void GetFrameBufferParameteriv(uint target, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetFramebufferParameteriv(target, pname, @params);
|
||||
__context->glGetFramebufferParameteriv(target, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -96,9 +96,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetInternalformat">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetInternalFormat(uint target, uint internalFormat, uint pname, int count, long* @params)
|
||||
public void GetInternalFormat(uint target, uint internalFormat, uint pName, int count, long* @params)
|
||||
{
|
||||
__context->glGetInternalformati64v(target, internalFormat, pname, count, @params);
|
||||
__context->glGetInternalformati64v(target, internalFormat, pName, count, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -107,9 +107,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glInvalidateTexSubImage">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void InvalidateTexSubImage(GlHandle texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth)
|
||||
public void InvalidateTexSubImage(GlHandle texture, int level, int xOffset, int yOffset, int zOffset, int width, int height, int depth)
|
||||
{
|
||||
__context->glInvalidateTexSubImage(texture.Value, level, xoffset, yoffset, zoffset, width, height, depth);
|
||||
__context->glInvalidateTexSubImage(texture.Value, level, xOffset, yOffset, zOffset, width, height, depth);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -195,9 +195,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetProgramInterfaceiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetProgramInterfaceiv(GlHandle program, uint programInterface, uint pname, int* @params)
|
||||
public void GetProgramInterfaceiv(GlHandle program, uint programInterface, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetProgramInterfaceiv(program.Value, programInterface, pname, @params);
|
||||
__context->glGetProgramInterfaceiv(program.Value, programInterface, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Desktop OpenGL 4.4 core-profile forwarding methods.
|
||||
// </auto-generated>
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -41,9 +41,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glClearTexSubImage">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void ClearTexSubImage(GlHandle texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, void* data)
|
||||
public void ClearTexSubImage(GlHandle texture, int level, int xOffset, int yOffset, int zOffset, int width, int height, int depth, uint format, uint type, void* data)
|
||||
{
|
||||
__context->glClearTexSubImage(texture.Value, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
|
||||
__context->glClearTexSubImage(texture.Value, level, xOffset, yOffset, zOffset, width, height, depth, format, type, data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Desktop OpenGL 4.5 core-profile forwarding methods.
|
||||
// </auto-generated>
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -66,9 +66,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTransformFeedbackiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTransformFeedbackiv(GlHandle xfb, uint pname, int* param)
|
||||
public void GetTransformFeedbackiv(GlHandle xfb, uint pName, int* param)
|
||||
{
|
||||
__context->glGetTransformFeedbackiv(xfb.Value, pname, param);
|
||||
__context->glGetTransformFeedbackiv(xfb.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -77,9 +77,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTransformFeedbacki_v">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTransformFeedbacki_v(GlHandle xfb, uint pname, uint index, int* param)
|
||||
public void GetTransformFeedbacki_v(GlHandle xfb, uint pName, uint index, int* param)
|
||||
{
|
||||
__context->glGetTransformFeedbacki_v(xfb.Value, pname, index, param);
|
||||
__context->glGetTransformFeedbacki_v(xfb.Value, pName, index, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -88,9 +88,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTransformFeedbacki64_v">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTransformFeedbacki64_v(GlHandle xfb, uint pname, uint index, long* param)
|
||||
public void GetTransformFeedbacki64_v(GlHandle xfb, uint pName, uint index, long* param)
|
||||
{
|
||||
__context->glGetTransformFeedbacki64_v(xfb.Value, pname, index, param);
|
||||
__context->glGetTransformFeedbacki64_v(xfb.Value, pName, index, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -223,9 +223,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetNamedBufferParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedBufferParameter(GlHandle buffer, uint pname, int* @params)
|
||||
public void GetNamedBufferParameter(GlHandle buffer, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetNamedBufferParameteriv(buffer.Value, pname, @params);
|
||||
__context->glGetNamedBufferParameteriv(buffer.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -234,9 +234,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetNamedBufferParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedBufferParameter(GlHandle buffer, uint pname, long* @params)
|
||||
public void GetNamedBufferParameter(GlHandle buffer, uint pName, long* @params)
|
||||
{
|
||||
__context->glGetNamedBufferParameteri64v(buffer.Value, pname, @params);
|
||||
__context->glGetNamedBufferParameteri64v(buffer.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -245,9 +245,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetNamedBufferPointerv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedBufferPointerv(GlHandle buffer, uint pname, void** @params)
|
||||
public void GetNamedBufferPointerv(GlHandle buffer, uint pName, void** @params)
|
||||
{
|
||||
__context->glGetNamedBufferPointerv(buffer.Value, pname, @params);
|
||||
__context->glGetNamedBufferPointerv(buffer.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -292,9 +292,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glNamedFramebufferParameteri">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void NamedFrameBufferParameteri(GlHandle frameBuffer, uint pname, int param)
|
||||
public void NamedFrameBufferParameteri(GlHandle frameBuffer, uint pName, int param)
|
||||
{
|
||||
__context->glNamedFramebufferParameteri(frameBuffer.Value, pname, param);
|
||||
__context->glNamedFramebufferParameteri(frameBuffer.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -446,9 +446,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetNamedFramebufferParameteriv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedFrameBufferParameteriv(GlHandle frameBuffer, uint pname, int* param)
|
||||
public void GetNamedFrameBufferParameteriv(GlHandle frameBuffer, uint pName, int* param)
|
||||
{
|
||||
__context->glGetNamedFramebufferParameteriv(frameBuffer.Value, pname, param);
|
||||
__context->glGetNamedFramebufferParameteriv(frameBuffer.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -457,9 +457,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetNamedFramebufferAttachmentParameteriv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedFrameBufferAttachmentParameteriv(GlHandle frameBuffer, uint attachment, uint pname, int* @params)
|
||||
public void GetNamedFrameBufferAttachmentParameteriv(GlHandle frameBuffer, uint attachment, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetNamedFramebufferAttachmentParameteriv(frameBuffer.Value, attachment, pname, @params);
|
||||
__context->glGetNamedFramebufferAttachmentParameteriv(frameBuffer.Value, attachment, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -504,9 +504,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetNamedRenderbufferParameteriv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedRenderBufferParameteriv(GlHandle renderBuffer, uint pname, int* @params)
|
||||
public void GetNamedRenderBufferParameteriv(GlHandle renderBuffer, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetNamedRenderbufferParameteriv(renderBuffer.Value, pname, @params);
|
||||
__context->glGetNamedRenderbufferParameteriv(renderBuffer.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -606,9 +606,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTextureSubImage1D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureSubImage1D(GlHandle texture, int level, int xoffset, int width, uint format, uint type, void* pixels)
|
||||
public void TextureSubImage1D(GlHandle texture, int level, int xOffset, int width, uint format, uint type, void* pixels)
|
||||
{
|
||||
__context->glTextureSubImage1D(texture.Value, level, xoffset, width, format, type, pixels);
|
||||
__context->glTextureSubImage1D(texture.Value, level, xOffset, width, format, type, pixels);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -617,9 +617,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTextureSubImage2D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureSubImage2D(GlHandle texture, int level, int xoffset, int yoffset, int width, int height, uint format, uint type, void* pixels)
|
||||
public void TextureSubImage2D(GlHandle texture, int level, int xOffset, int yOffset, int width, int height, uint format, uint type, void* pixels)
|
||||
{
|
||||
__context->glTextureSubImage2D(texture.Value, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
__context->glTextureSubImage2D(texture.Value, level, xOffset, yOffset, width, height, format, type, pixels);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -628,9 +628,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTextureSubImage3D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void TextureSubImage3D(GlHandle texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, void* pixels)
|
||||
public void TextureSubImage3D(GlHandle texture, int level, int xOffset, int yOffset, int zOffset, int width, int height, int depth, uint format, uint type, void* pixels)
|
||||
{
|
||||
__context->glTextureSubImage3D(texture.Value, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
||||
__context->glTextureSubImage3D(texture.Value, level, xOffset, yOffset, zOffset, width, height, depth, format, type, pixels);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -639,9 +639,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCompressedTextureSubImage1D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CompressedTextureSubImage1D(GlHandle texture, int level, int xoffset, int width, uint format, int imageSize, void* data)
|
||||
public void CompressedTextureSubImage1D(GlHandle texture, int level, int xOffset, int width, uint format, int imageSize, void* data)
|
||||
{
|
||||
__context->glCompressedTextureSubImage1D(texture.Value, level, xoffset, width, format, imageSize, data);
|
||||
__context->glCompressedTextureSubImage1D(texture.Value, level, xOffset, width, format, imageSize, data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -650,9 +650,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCompressedTextureSubImage2D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CompressedTextureSubImage2D(GlHandle texture, int level, int xoffset, int yoffset, int width, int height, uint format, int imageSize, void* data)
|
||||
public void CompressedTextureSubImage2D(GlHandle texture, int level, int xOffset, int yOffset, int width, int height, uint format, int imageSize, void* data)
|
||||
{
|
||||
__context->glCompressedTextureSubImage2D(texture.Value, level, xoffset, yoffset, width, height, format, imageSize, data);
|
||||
__context->glCompressedTextureSubImage2D(texture.Value, level, xOffset, yOffset, width, height, format, imageSize, data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -661,9 +661,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCompressedTextureSubImage3D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CompressedTextureSubImage3D(GlHandle texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, int imageSize, void* data)
|
||||
public void CompressedTextureSubImage3D(GlHandle texture, int level, int xOffset, int yOffset, int zOffset, int width, int height, int depth, uint format, int imageSize, void* data)
|
||||
{
|
||||
__context->glCompressedTextureSubImage3D(texture.Value, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
|
||||
__context->glCompressedTextureSubImage3D(texture.Value, level, xOffset, yOffset, zOffset, width, height, depth, format, imageSize, data);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -672,9 +672,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCopyTextureSubImage1D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CopyTextureSubImage1D(GlHandle texture, int level, int xoffset, int x, int y, int width)
|
||||
public void CopyTextureSubImage1D(GlHandle texture, int level, int xOffset, int x, int y, int width)
|
||||
{
|
||||
__context->glCopyTextureSubImage1D(texture.Value, level, xoffset, x, y, width);
|
||||
__context->glCopyTextureSubImage1D(texture.Value, level, xOffset, x, y, width);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -683,9 +683,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCopyTextureSubImage2D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CopyTextureSubImage2D(GlHandle texture, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
||||
public void CopyTextureSubImage2D(GlHandle texture, int level, int xOffset, int yOffset, int x, int y, int width, int height)
|
||||
{
|
||||
__context->glCopyTextureSubImage2D(texture.Value, level, xoffset, yoffset, x, y, width, height);
|
||||
__context->glCopyTextureSubImage2D(texture.Value, level, xOffset, yOffset, x, y, width, height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -694,9 +694,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glCopyTextureSubImage3D">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void CopyTextureSubImage3D(GlHandle texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
|
||||
public void CopyTextureSubImage3D(GlHandle texture, int level, int xOffset, int yOffset, int zOffset, int x, int y, int width, int height)
|
||||
{
|
||||
__context->glCopyTextureSubImage3D(texture.Value, level, xoffset, yoffset, zoffset, x, y, width, height);
|
||||
__context->glCopyTextureSubImage3D(texture.Value, level, xOffset, yOffset, zOffset, x, y, width, height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -705,9 +705,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void NamedTextureParameter(GlHandle texture, uint pname, float param)
|
||||
public void NamedTextureParameter(GlHandle texture, uint pName, float param)
|
||||
{
|
||||
__context->glTextureParameterf(texture.Value, pname, param);
|
||||
__context->glTextureParameterf(texture.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -716,9 +716,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void NamedTextureParameter(GlHandle texture, uint pname, float* param)
|
||||
public void NamedTextureParameter(GlHandle texture, uint pName, float* param)
|
||||
{
|
||||
__context->glTextureParameterfv(texture.Value, pname, param);
|
||||
__context->glTextureParameterfv(texture.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -727,9 +727,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void NamedTextureParameter(GlHandle texture, uint pname, int param)
|
||||
public void NamedTextureParameter(GlHandle texture, uint pName, int param)
|
||||
{
|
||||
__context->glTextureParameteri(texture.Value, pname, param);
|
||||
__context->glTextureParameteri(texture.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -738,9 +738,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void NamedTextureParameterInteger(GlHandle texture, uint pname, int* @params)
|
||||
public void NamedTextureParameterInteger(GlHandle texture, uint pName, int* @params)
|
||||
{
|
||||
__context->glTextureParameterIiv(texture.Value, pname, @params);
|
||||
__context->glTextureParameterIiv(texture.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -749,9 +749,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void NamedTextureParameterInteger(GlHandle texture, uint pname, uint* @params)
|
||||
public void NamedTextureParameterInteger(GlHandle texture, uint pName, uint* @params)
|
||||
{
|
||||
__context->glTextureParameterIuiv(texture.Value, pname, @params);
|
||||
__context->glTextureParameterIuiv(texture.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -760,9 +760,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void NamedTextureParameter(GlHandle texture, uint pname, int* param)
|
||||
public void NamedTextureParameter(GlHandle texture, uint pName, int* param)
|
||||
{
|
||||
__context->glTextureParameteriv(texture.Value, pname, param);
|
||||
__context->glTextureParameteriv(texture.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -815,9 +815,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTextureLevelParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedTextureLevelParameter(GlHandle texture, int level, uint pname, float* @params)
|
||||
public void GetNamedTextureLevelParameter(GlHandle texture, int level, uint pName, float* @params)
|
||||
{
|
||||
__context->glGetTextureLevelParameterfv(texture.Value, level, pname, @params);
|
||||
__context->glGetTextureLevelParameterfv(texture.Value, level, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -826,9 +826,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTextureLevelParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedTextureLevelParameter(GlHandle texture, int level, uint pname, int* @params)
|
||||
public void GetNamedTextureLevelParameter(GlHandle texture, int level, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetTextureLevelParameteriv(texture.Value, level, pname, @params);
|
||||
__context->glGetTextureLevelParameteriv(texture.Value, level, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -837,9 +837,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedTextureParameter(GlHandle texture, uint pname, float* @params)
|
||||
public void GetNamedTextureParameter(GlHandle texture, uint pName, float* @params)
|
||||
{
|
||||
__context->glGetTextureParameterfv(texture.Value, pname, @params);
|
||||
__context->glGetTextureParameterfv(texture.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -848,9 +848,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedTextureParameterInteger(GlHandle texture, uint pname, int* @params)
|
||||
public void GetNamedTextureParameterInteger(GlHandle texture, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetTextureParameterIiv(texture.Value, pname, @params);
|
||||
__context->glGetTextureParameterIiv(texture.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -859,9 +859,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedTextureParameterInteger(GlHandle texture, uint pname, uint* @params)
|
||||
public void GetNamedTextureParameterInteger(GlHandle texture, uint pName, uint* @params)
|
||||
{
|
||||
__context->glGetTextureParameterIuiv(texture.Value, pname, @params);
|
||||
__context->glGetTextureParameterIuiv(texture.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -870,9 +870,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTextureParameter">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetNamedTextureParameter(GlHandle texture, uint pname, int* @params)
|
||||
public void GetNamedTextureParameter(GlHandle texture, uint pName, int* @params)
|
||||
{
|
||||
__context->glGetTextureParameteriv(texture.Value, pname, @params);
|
||||
__context->glGetTextureParameteriv(texture.Value, pName, @params);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -895,9 +895,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glDisableVertexArrayAttrib">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void DisableVertexArrayAttribute(GlHandle vaobj, uint index)
|
||||
public void DisableVertexArrayAttribute(GlHandle vertexArray, uint index)
|
||||
{
|
||||
__context->glDisableVertexArrayAttrib(vaobj.Value, index);
|
||||
__context->glDisableVertexArrayAttrib(vertexArray.Value, index);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -906,9 +906,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glEnableVertexArrayAttrib">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void EnableVertexArrayAttribute(GlHandle vaobj, uint index)
|
||||
public void EnableVertexArrayAttribute(GlHandle vertexArray, uint index)
|
||||
{
|
||||
__context->glEnableVertexArrayAttrib(vaobj.Value, index);
|
||||
__context->glEnableVertexArrayAttrib(vertexArray.Value, index);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -917,9 +917,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glVertexArrayElementBuffer">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexArrayElementBuffer(GlHandle vaobj, GlHandle buffer)
|
||||
public void VertexArrayElementBuffer(GlHandle vertexArray, GlHandle buffer)
|
||||
{
|
||||
__context->glVertexArrayElementBuffer(vaobj.Value, buffer.Value);
|
||||
__context->glVertexArrayElementBuffer(vertexArray.Value, buffer.Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -928,9 +928,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glVertexArrayVertexBuffer">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexArrayVertexBuffer(GlHandle vaobj, uint bindingIndex, GlHandle buffer, nint offset, int stride)
|
||||
public void VertexArrayVertexBuffer(GlHandle vertexArray, uint bindingIndex, GlHandle buffer, nint offset, int stride)
|
||||
{
|
||||
__context->glVertexArrayVertexBuffer(vaobj.Value, bindingIndex, buffer.Value, offset, stride);
|
||||
__context->glVertexArrayVertexBuffer(vertexArray.Value, bindingIndex, buffer.Value, offset, stride);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -939,11 +939,11 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glVertexArrayVertexBuffers">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexArrayVertexBuffers(GlHandle vaobj, uint first, ReadOnlySpan<GlHandle> buffers, nint* offsets, int* strides)
|
||||
public void VertexArrayVertexBuffers(GlHandle vertexArray, uint first, ReadOnlySpan<GlHandle> buffers, nint* offsets, int* strides)
|
||||
{
|
||||
fixed (GlHandle* __buffers = buffers)
|
||||
{
|
||||
__context->glVertexArrayVertexBuffers(vaobj.Value, first, buffers.Length, (uint*)__buffers, offsets, strides);
|
||||
__context->glVertexArrayVertexBuffers(vertexArray.Value, first, buffers.Length, (uint*)__buffers, offsets, strides);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -953,9 +953,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glVertexArrayAttribBinding">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexArrayAttributeBinding(GlHandle vaobj, uint attributeIndex, uint bindingIndex)
|
||||
public void VertexArrayAttributeBinding(GlHandle vertexArray, uint attributeIndex, uint bindingIndex)
|
||||
{
|
||||
__context->glVertexArrayAttribBinding(vaobj.Value, attributeIndex, bindingIndex);
|
||||
__context->glVertexArrayAttribBinding(vertexArray.Value, attributeIndex, bindingIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -964,9 +964,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glVertexAttribFormat">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexArrayAttributeFormat(GlHandle vaobj, uint attributeIndex, int size, uint type, byte normalized, uint relativeOffset)
|
||||
public void VertexArrayAttributeFormat(GlHandle vertexArray, uint attributeIndex, int size, uint type, byte normalized, uint relativeOffset)
|
||||
{
|
||||
__context->glVertexArrayAttribFormat(vaobj.Value, attributeIndex, size, type, normalized, relativeOffset);
|
||||
__context->glVertexArrayAttribFormat(vertexArray.Value, attributeIndex, size, type, normalized, relativeOffset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -975,9 +975,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glVertexAttribFormat">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexArrayAttributeIntegerFormat(GlHandle vaobj, uint attributeIndex, int size, uint type, uint relativeOffset)
|
||||
public void VertexArrayAttributeIntegerFormat(GlHandle vertexArray, uint attributeIndex, int size, uint type, uint relativeOffset)
|
||||
{
|
||||
__context->glVertexArrayAttribIFormat(vaobj.Value, attributeIndex, size, type, relativeOffset);
|
||||
__context->glVertexArrayAttribIFormat(vertexArray.Value, attributeIndex, size, type, relativeOffset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -986,9 +986,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glVertexAttribFormat">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexArrayAttributeDoubleFormat(GlHandle vaobj, uint attributeIndex, int size, uint type, uint relativeOffset)
|
||||
public void VertexArrayAttributeDoubleFormat(GlHandle vertexArray, uint attributeIndex, int size, uint type, uint relativeOffset)
|
||||
{
|
||||
__context->glVertexArrayAttribLFormat(vaobj.Value, attributeIndex, size, type, relativeOffset);
|
||||
__context->glVertexArrayAttribLFormat(vertexArray.Value, attributeIndex, size, type, relativeOffset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -997,9 +997,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glVertexArrayBindingDivisor">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void VertexArrayBindingDivisor(GlHandle vaobj, uint bindingIndex, uint divisor)
|
||||
public void VertexArrayBindingDivisor(GlHandle vertexArray, uint bindingIndex, uint divisor)
|
||||
{
|
||||
__context->glVertexArrayBindingDivisor(vaobj.Value, bindingIndex, divisor);
|
||||
__context->glVertexArrayBindingDivisor(vertexArray.Value, bindingIndex, divisor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1008,9 +1008,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexArrayiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexArrayiv(GlHandle vaobj, uint pname, int* param)
|
||||
public void GetVertexArrayiv(GlHandle vertexArray, uint pName, int* param)
|
||||
{
|
||||
__context->glGetVertexArrayiv(vaobj.Value, pname, param);
|
||||
__context->glGetVertexArrayiv(vertexArray.Value, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1019,9 +1019,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexArrayIndexediv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexArrayIndexediv(GlHandle vaobj, uint index, uint pname, int* param)
|
||||
public void GetVertexArrayIndexediv(GlHandle vertexArray, uint index, uint pName, int* param)
|
||||
{
|
||||
__context->glGetVertexArrayIndexediv(vaobj.Value, index, pname, param);
|
||||
__context->glGetVertexArrayIndexediv(vertexArray.Value, index, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1030,9 +1030,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetVertexArrayIndexed64iv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetVertexArrayIndexed64iv(GlHandle vaobj, uint index, uint pname, long* param)
|
||||
public void GetVertexArrayIndexed64iv(GlHandle vertexArray, uint index, uint pName, long* param)
|
||||
{
|
||||
__context->glGetVertexArrayIndexed64iv(vaobj.Value, index, pname, param);
|
||||
__context->glGetVertexArrayIndexed64iv(vertexArray.Value, index, pName, param);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1083,9 +1083,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryBufferObjecti64v">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryBufferObjecti64v(GlHandle id, GlHandle buffer, uint pname, nint offset)
|
||||
public void GetQueryBufferObjecti64v(GlHandle id, GlHandle buffer, uint pName, nint offset)
|
||||
{
|
||||
__context->glGetQueryBufferObjecti64v(id.Value, buffer.Value, pname, offset);
|
||||
__context->glGetQueryBufferObjecti64v(id.Value, buffer.Value, pName, offset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1094,9 +1094,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryBufferObjectiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryBufferObjectiv(GlHandle id, GlHandle buffer, uint pname, nint offset)
|
||||
public void GetQueryBufferObjectiv(GlHandle id, GlHandle buffer, uint pName, nint offset)
|
||||
{
|
||||
__context->glGetQueryBufferObjectiv(id.Value, buffer.Value, pname, offset);
|
||||
__context->glGetQueryBufferObjectiv(id.Value, buffer.Value, pName, offset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1105,9 +1105,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryBufferObjectui64v">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryBufferObjectui64v(GlHandle id, GlHandle buffer, uint pname, nint offset)
|
||||
public void GetQueryBufferObjectui64v(GlHandle id, GlHandle buffer, uint pName, nint offset)
|
||||
{
|
||||
__context->glGetQueryBufferObjectui64v(id.Value, buffer.Value, pname, offset);
|
||||
__context->glGetQueryBufferObjectui64v(id.Value, buffer.Value, pName, offset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1116,9 +1116,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetQueryBufferObjectuiv">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetQueryBufferObjectuiv(GlHandle id, GlHandle buffer, uint pname, nint offset)
|
||||
public void GetQueryBufferObjectuiv(GlHandle id, GlHandle buffer, uint pName, nint offset)
|
||||
{
|
||||
__context->glGetQueryBufferObjectuiv(id.Value, buffer.Value, pname, offset);
|
||||
__context->glGetQueryBufferObjectuiv(id.Value, buffer.Value, pName, offset);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1138,9 +1138,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetTextureSubImage">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetTextureSubImage(GlHandle texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, uint format, uint type, int bufSize, void* pixels)
|
||||
public void GetTextureSubImage(GlHandle texture, int level, int xOffset, int yOffset, int zOffset, int width, int height, int depth, uint format, uint type, int bufSize, void* pixels)
|
||||
{
|
||||
__context->glGetTextureSubImage(texture.Value, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels);
|
||||
__context->glGetTextureSubImage(texture.Value, level, xOffset, yOffset, zOffset, width, height, depth, format, type, bufSize, pixels);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -1149,9 +1149,9 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <para>See <see href="https://docs.gl/gl4/glGetCompressedTextureSubImage">docs.gl</see>.</para>
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void GetCompressedTextureSubImage(GlHandle texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, void* pixels)
|
||||
public void GetCompressedTextureSubImage(GlHandle texture, int level, int xOffset, int yOffset, int zOffset, int width, int height, int depth, int bufSize, void* pixels)
|
||||
{
|
||||
__context->glGetCompressedTextureSubImage(texture.Value, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels);
|
||||
__context->glGetCompressedTextureSubImage(texture.Value, level, xOffset, yOffset, zOffset, width, height, depth, bufSize, pixels);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
// Desktop OpenGL 4.6 core-profile forwarding methods.
|
||||
// </auto-generated>
|
||||
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)]
|
||||
public unsafe partial struct OpenglContext
|
||||
{
|
||||
internal delegate* unmanaged<uint, uint, void> glActiveShaderProgram;
|
||||
|
||||
@@ -0,0 +1,669 @@
|
||||
// <auto-generated>
|
||||
// Generated by StgSharp.GenerateGL.
|
||||
// Native-address shadow of the OpenGL function pointer table.
|
||||
// </auto-generated>
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)]
|
||||
internal struct glContextShadow
|
||||
{
|
||||
internal nint glActiveShaderProgram;
|
||||
internal nint glActiveTexture;
|
||||
internal nint glAttachShader;
|
||||
internal nint glBeginConditionalRender;
|
||||
internal nint glBeginQuery;
|
||||
internal nint glBeginQueryIndexed;
|
||||
internal nint glBeginTransformFeedback;
|
||||
internal nint glBindAttribLocation;
|
||||
internal nint glBindBuffer;
|
||||
internal nint glBindBufferBase;
|
||||
internal nint glBindBufferRange;
|
||||
internal nint glBindBuffersBase;
|
||||
internal nint glBindBuffersRange;
|
||||
internal nint glBindFragDataLocation;
|
||||
internal nint glBindFragDataLocationIndexed;
|
||||
internal nint glBindFramebuffer;
|
||||
internal nint glBindImageTexture;
|
||||
internal nint glBindImageTextures;
|
||||
internal nint glBindProgramPipeline;
|
||||
internal nint glBindRenderbuffer;
|
||||
internal nint glBindSampler;
|
||||
internal nint glBindSamplers;
|
||||
internal nint glBindTexture;
|
||||
internal nint glBindTextureUnit;
|
||||
internal nint glBindTextures;
|
||||
internal nint glBindTransformFeedback;
|
||||
internal nint glBindVertexArray;
|
||||
internal nint glBindVertexBuffer;
|
||||
internal nint glBindVertexBuffers;
|
||||
internal nint glBlendColor;
|
||||
internal nint glBlendEquation;
|
||||
internal nint glBlendEquationSeparate;
|
||||
internal nint glBlendEquationSeparatei;
|
||||
internal nint glBlendEquationi;
|
||||
internal nint glBlendFunc;
|
||||
internal nint glBlendFuncSeparate;
|
||||
internal nint glBlendFuncSeparatei;
|
||||
internal nint glBlendFunci;
|
||||
internal nint glBlitFramebuffer;
|
||||
internal nint glBlitNamedFramebuffer;
|
||||
internal nint glBufferData;
|
||||
internal nint glBufferStorage;
|
||||
internal nint glBufferSubData;
|
||||
internal nint glCheckFramebufferStatus;
|
||||
internal nint glCheckNamedFramebufferStatus;
|
||||
internal nint glClampColor;
|
||||
internal nint glClear;
|
||||
internal nint glClearBufferData;
|
||||
internal nint glClearBufferSubData;
|
||||
internal nint glClearBufferfi;
|
||||
internal nint glClearBufferfv;
|
||||
internal nint glClearBufferiv;
|
||||
internal nint glClearBufferuiv;
|
||||
internal nint glClearColor;
|
||||
internal nint glClearDepth;
|
||||
internal nint glClearDepthf;
|
||||
internal nint glClearNamedBufferData;
|
||||
internal nint glClearNamedBufferSubData;
|
||||
internal nint glClearNamedFramebufferfi;
|
||||
internal nint glClearNamedFramebufferfv;
|
||||
internal nint glClearNamedFramebufferiv;
|
||||
internal nint glClearNamedFramebufferuiv;
|
||||
internal nint glClearStencil;
|
||||
internal nint glClearTexImage;
|
||||
internal nint glClearTexSubImage;
|
||||
internal nint glClientWaitSync;
|
||||
internal nint glClipControl;
|
||||
internal nint glColorMask;
|
||||
internal nint glColorMaski;
|
||||
internal nint glCompileShader;
|
||||
internal nint glCompressedTexImage1D;
|
||||
internal nint glCompressedTexImage2D;
|
||||
internal nint glCompressedTexImage3D;
|
||||
internal nint glCompressedTexSubImage1D;
|
||||
internal nint glCompressedTexSubImage2D;
|
||||
internal nint glCompressedTexSubImage3D;
|
||||
internal nint glCompressedTextureSubImage1D;
|
||||
internal nint glCompressedTextureSubImage2D;
|
||||
internal nint glCompressedTextureSubImage3D;
|
||||
internal nint glCopyBufferSubData;
|
||||
internal nint glCopyImageSubData;
|
||||
internal nint glCopyNamedBufferSubData;
|
||||
internal nint glCopyTexImage1D;
|
||||
internal nint glCopyTexImage2D;
|
||||
internal nint glCopyTexSubImage1D;
|
||||
internal nint glCopyTexSubImage2D;
|
||||
internal nint glCopyTexSubImage3D;
|
||||
internal nint glCopyTextureSubImage1D;
|
||||
internal nint glCopyTextureSubImage2D;
|
||||
internal nint glCopyTextureSubImage3D;
|
||||
internal nint glCreateBuffers;
|
||||
internal nint glCreateFramebuffers;
|
||||
internal nint glCreateProgram;
|
||||
internal nint glCreateProgramPipelines;
|
||||
internal nint glCreateQueries;
|
||||
internal nint glCreateRenderbuffers;
|
||||
internal nint glCreateSamplers;
|
||||
internal nint glCreateShader;
|
||||
internal nint glCreateShaderProgramv;
|
||||
internal nint glCreateTextures;
|
||||
internal nint glCreateTransformFeedbacks;
|
||||
internal nint glCreateVertexArrays;
|
||||
internal nint glCullFace;
|
||||
internal nint glDebugMessageCallback;
|
||||
internal nint glDebugMessageControl;
|
||||
internal nint glDebugMessageInsert;
|
||||
internal nint glDeleteBuffers;
|
||||
internal nint glDeleteFramebuffers;
|
||||
internal nint glDeleteProgram;
|
||||
internal nint glDeleteProgramPipelines;
|
||||
internal nint glDeleteQueries;
|
||||
internal nint glDeleteRenderbuffers;
|
||||
internal nint glDeleteSamplers;
|
||||
internal nint glDeleteShader;
|
||||
internal nint glDeleteSync;
|
||||
internal nint glDeleteTextures;
|
||||
internal nint glDeleteTransformFeedbacks;
|
||||
internal nint glDeleteVertexArrays;
|
||||
internal nint glDepthFunc;
|
||||
internal nint glDepthMask;
|
||||
internal nint glDepthRange;
|
||||
internal nint glDepthRangeArrayv;
|
||||
internal nint glDepthRangeIndexed;
|
||||
internal nint glDepthRangef;
|
||||
internal nint glDetachShader;
|
||||
internal nint glDisable;
|
||||
internal nint glDisableVertexArrayAttrib;
|
||||
internal nint glDisableVertexAttribArray;
|
||||
internal nint glDisablei;
|
||||
internal nint glDispatchCompute;
|
||||
internal nint glDispatchComputeIndirect;
|
||||
internal nint glDrawArrays;
|
||||
internal nint glDrawArraysIndirect;
|
||||
internal nint glDrawArraysInstanced;
|
||||
internal nint glDrawArraysInstancedBaseInstance;
|
||||
internal nint glDrawBuffer;
|
||||
internal nint glDrawBuffers;
|
||||
internal nint glDrawElements;
|
||||
internal nint glDrawElementsBaseVertex;
|
||||
internal nint glDrawElementsIndirect;
|
||||
internal nint glDrawElementsInstanced;
|
||||
internal nint glDrawElementsInstancedBaseInstance;
|
||||
internal nint glDrawElementsInstancedBaseVertex;
|
||||
internal nint glDrawElementsInstancedBaseVertexBaseInstance;
|
||||
internal nint glDrawRangeElements;
|
||||
internal nint glDrawRangeElementsBaseVertex;
|
||||
internal nint glDrawTransformFeedback;
|
||||
internal nint glDrawTransformFeedbackInstanced;
|
||||
internal nint glDrawTransformFeedbackStream;
|
||||
internal nint glDrawTransformFeedbackStreamInstanced;
|
||||
internal nint glEnable;
|
||||
internal nint glEnableVertexArrayAttrib;
|
||||
internal nint glEnableVertexAttribArray;
|
||||
internal nint glEnablei;
|
||||
internal nint glEndConditionalRender;
|
||||
internal nint glEndQuery;
|
||||
internal nint glEndQueryIndexed;
|
||||
internal nint glEndTransformFeedback;
|
||||
internal nint glFenceSync;
|
||||
internal nint glFinish;
|
||||
internal nint glFlush;
|
||||
internal nint glFlushMappedBufferRange;
|
||||
internal nint glFlushMappedNamedBufferRange;
|
||||
internal nint glFramebufferParameteri;
|
||||
internal nint glFramebufferRenderbuffer;
|
||||
internal nint glFramebufferTexture;
|
||||
internal nint glFramebufferTexture1D;
|
||||
internal nint glFramebufferTexture2D;
|
||||
internal nint glFramebufferTexture3D;
|
||||
internal nint glFramebufferTextureLayer;
|
||||
internal nint glFrontFace;
|
||||
internal nint glGenBuffers;
|
||||
internal nint glGenFramebuffers;
|
||||
internal nint glGenProgramPipelines;
|
||||
internal nint glGenQueries;
|
||||
internal nint glGenRenderbuffers;
|
||||
internal nint glGenSamplers;
|
||||
internal nint glGenTextures;
|
||||
internal nint glGenTransformFeedbacks;
|
||||
internal nint glGenVertexArrays;
|
||||
internal nint glGenerateMipmap;
|
||||
internal nint glGenerateTextureMipmap;
|
||||
internal nint glGetActiveAtomicCounterBufferiv;
|
||||
internal nint glGetActiveAttrib;
|
||||
internal nint glGetActiveSubroutineName;
|
||||
internal nint glGetActiveSubroutineUniformName;
|
||||
internal nint glGetActiveSubroutineUniformiv;
|
||||
internal nint glGetActiveUniform;
|
||||
internal nint glGetActiveUniformBlockName;
|
||||
internal nint glGetActiveUniformBlockiv;
|
||||
internal nint glGetActiveUniformName;
|
||||
internal nint glGetActiveUniformsiv;
|
||||
internal nint glGetAttachedShaders;
|
||||
internal nint glGetAttribLocation;
|
||||
internal nint glGetBooleani_v;
|
||||
internal nint glGetBooleanv;
|
||||
internal nint glGetBufferParameteri64v;
|
||||
internal nint glGetBufferParameteriv;
|
||||
internal nint glGetBufferPointerv;
|
||||
internal nint glGetBufferSubData;
|
||||
internal nint glGetCompressedTexImage;
|
||||
internal nint glGetCompressedTextureImage;
|
||||
internal nint glGetCompressedTextureSubImage;
|
||||
internal nint glGetDebugMessageLog;
|
||||
internal nint glGetDoublei_v;
|
||||
internal nint glGetDoublev;
|
||||
internal nint glGetError;
|
||||
internal nint glGetFloati_v;
|
||||
internal nint glGetFloatv;
|
||||
internal nint glGetFragDataIndex;
|
||||
internal nint glGetFragDataLocation;
|
||||
internal nint glGetFramebufferAttachmentParameteriv;
|
||||
internal nint glGetFramebufferParameteriv;
|
||||
internal nint glGetGraphicsResetStatus;
|
||||
internal nint glGetInteger64i_v;
|
||||
internal nint glGetInteger64v;
|
||||
internal nint glGetIntegeri_v;
|
||||
internal nint glGetIntegerv;
|
||||
internal nint glGetInternalformati64v;
|
||||
internal nint glGetInternalformativ;
|
||||
internal nint glGetMultisamplefv;
|
||||
internal nint glGetNamedBufferParameteri64v;
|
||||
internal nint glGetNamedBufferParameteriv;
|
||||
internal nint glGetNamedBufferPointerv;
|
||||
internal nint glGetNamedBufferSubData;
|
||||
internal nint glGetNamedFramebufferAttachmentParameteriv;
|
||||
internal nint glGetNamedFramebufferParameteriv;
|
||||
internal nint glGetNamedRenderbufferParameteriv;
|
||||
internal nint glGetObjectLabel;
|
||||
internal nint glGetObjectPtrLabel;
|
||||
internal nint glGetPointerv;
|
||||
internal nint glGetProgramBinary;
|
||||
internal nint glGetProgramInfoLog;
|
||||
internal nint glGetProgramInterfaceiv;
|
||||
internal nint glGetProgramPipelineInfoLog;
|
||||
internal nint glGetProgramPipelineiv;
|
||||
internal nint glGetProgramResourceIndex;
|
||||
internal nint glGetProgramResourceLocation;
|
||||
internal nint glGetProgramResourceLocationIndex;
|
||||
internal nint glGetProgramResourceName;
|
||||
internal nint glGetProgramResourceiv;
|
||||
internal nint glGetProgramStageiv;
|
||||
internal nint glGetProgramiv;
|
||||
internal nint glGetQueryBufferObjecti64v;
|
||||
internal nint glGetQueryBufferObjectiv;
|
||||
internal nint glGetQueryBufferObjectui64v;
|
||||
internal nint glGetQueryBufferObjectuiv;
|
||||
internal nint glGetQueryIndexediv;
|
||||
internal nint glGetQueryObjecti64v;
|
||||
internal nint glGetQueryObjectiv;
|
||||
internal nint glGetQueryObjectui64v;
|
||||
internal nint glGetQueryObjectuiv;
|
||||
internal nint glGetQueryiv;
|
||||
internal nint glGetRenderbufferParameteriv;
|
||||
internal nint glGetSamplerParameterIiv;
|
||||
internal nint glGetSamplerParameterIuiv;
|
||||
internal nint glGetSamplerParameterfv;
|
||||
internal nint glGetSamplerParameteriv;
|
||||
internal nint glGetShaderInfoLog;
|
||||
internal nint glGetShaderPrecisionFormat;
|
||||
internal nint glGetShaderSource;
|
||||
internal nint glGetShaderiv;
|
||||
internal nint glGetString;
|
||||
internal nint glGetStringi;
|
||||
internal nint glGetSubroutineIndex;
|
||||
internal nint glGetSubroutineUniformLocation;
|
||||
internal nint glGetSynciv;
|
||||
internal nint glGetTexImage;
|
||||
internal nint glGetTexLevelParameterfv;
|
||||
internal nint glGetTexLevelParameteriv;
|
||||
internal nint glGetTexParameterIiv;
|
||||
internal nint glGetTexParameterIuiv;
|
||||
internal nint glGetTexParameterfv;
|
||||
internal nint glGetTexParameteriv;
|
||||
internal nint glGetTextureImage;
|
||||
internal nint glGetTextureLevelParameterfv;
|
||||
internal nint glGetTextureLevelParameteriv;
|
||||
internal nint glGetTextureParameterIiv;
|
||||
internal nint glGetTextureParameterIuiv;
|
||||
internal nint glGetTextureParameterfv;
|
||||
internal nint glGetTextureParameteriv;
|
||||
internal nint glGetTextureSubImage;
|
||||
internal nint glGetTransformFeedbackVarying;
|
||||
internal nint glGetTransformFeedbacki64_v;
|
||||
internal nint glGetTransformFeedbacki_v;
|
||||
internal nint glGetTransformFeedbackiv;
|
||||
internal nint glGetUniformBlockIndex;
|
||||
internal nint glGetUniformIndices;
|
||||
internal nint glGetUniformLocation;
|
||||
internal nint glGetUniformSubroutineuiv;
|
||||
internal nint glGetUniformdv;
|
||||
internal nint glGetUniformfv;
|
||||
internal nint glGetUniformiv;
|
||||
internal nint glGetUniformuiv;
|
||||
internal nint glGetVertexArrayIndexed64iv;
|
||||
internal nint glGetVertexArrayIndexediv;
|
||||
internal nint glGetVertexArrayiv;
|
||||
internal nint glGetVertexAttribIiv;
|
||||
internal nint glGetVertexAttribIuiv;
|
||||
internal nint glGetVertexAttribLdv;
|
||||
internal nint glGetVertexAttribPointerv;
|
||||
internal nint glGetVertexAttribdv;
|
||||
internal nint glGetVertexAttribfv;
|
||||
internal nint glGetVertexAttribiv;
|
||||
internal nint glGetnCompressedTexImage;
|
||||
internal nint glGetnTexImage;
|
||||
internal nint glGetnUniformdv;
|
||||
internal nint glGetnUniformfv;
|
||||
internal nint glGetnUniformiv;
|
||||
internal nint glGetnUniformuiv;
|
||||
internal nint glHint;
|
||||
internal nint glInvalidateBufferData;
|
||||
internal nint glInvalidateBufferSubData;
|
||||
internal nint glInvalidateFramebuffer;
|
||||
internal nint glInvalidateNamedFramebufferData;
|
||||
internal nint glInvalidateNamedFramebufferSubData;
|
||||
internal nint glInvalidateSubFramebuffer;
|
||||
internal nint glInvalidateTexImage;
|
||||
internal nint glInvalidateTexSubImage;
|
||||
internal nint glIsBuffer;
|
||||
internal nint glIsEnabled;
|
||||
internal nint glIsEnabledi;
|
||||
internal nint glIsFramebuffer;
|
||||
internal nint glIsProgram;
|
||||
internal nint glIsProgramPipeline;
|
||||
internal nint glIsQuery;
|
||||
internal nint glIsRenderbuffer;
|
||||
internal nint glIsSampler;
|
||||
internal nint glIsShader;
|
||||
internal nint glIsSync;
|
||||
internal nint glIsTexture;
|
||||
internal nint glIsTransformFeedback;
|
||||
internal nint glIsVertexArray;
|
||||
internal nint glLineWidth;
|
||||
internal nint glLinkProgram;
|
||||
internal nint glLogicOp;
|
||||
internal nint glMapBuffer;
|
||||
internal nint glMapBufferRange;
|
||||
internal nint glMapNamedBuffer;
|
||||
internal nint glMapNamedBufferRange;
|
||||
internal nint glMemoryBarrier;
|
||||
internal nint glMemoryBarrierByRegion;
|
||||
internal nint glMinSampleShading;
|
||||
internal nint glMultiDrawArrays;
|
||||
internal nint glMultiDrawArraysIndirect;
|
||||
internal nint glMultiDrawArraysIndirectCount;
|
||||
internal nint glMultiDrawElements;
|
||||
internal nint glMultiDrawElementsBaseVertex;
|
||||
internal nint glMultiDrawElementsIndirect;
|
||||
internal nint glMultiDrawElementsIndirectCount;
|
||||
internal nint glNamedBufferData;
|
||||
internal nint glNamedBufferStorage;
|
||||
internal nint glNamedBufferSubData;
|
||||
internal nint glNamedFramebufferDrawBuffer;
|
||||
internal nint glNamedFramebufferDrawBuffers;
|
||||
internal nint glNamedFramebufferParameteri;
|
||||
internal nint glNamedFramebufferReadBuffer;
|
||||
internal nint glNamedFramebufferRenderbuffer;
|
||||
internal nint glNamedFramebufferTexture;
|
||||
internal nint glNamedFramebufferTextureLayer;
|
||||
internal nint glNamedRenderbufferStorage;
|
||||
internal nint glNamedRenderbufferStorageMultisample;
|
||||
internal nint glObjectLabel;
|
||||
internal nint glObjectPtrLabel;
|
||||
internal nint glPatchParameterfv;
|
||||
internal nint glPatchParameteri;
|
||||
internal nint glPauseTransformFeedback;
|
||||
internal nint glPixelStoref;
|
||||
internal nint glPixelStorei;
|
||||
internal nint glPointParameterf;
|
||||
internal nint glPointParameterfv;
|
||||
internal nint glPointParameteri;
|
||||
internal nint glPointParameteriv;
|
||||
internal nint glPointSize;
|
||||
internal nint glPolygonMode;
|
||||
internal nint glPolygonOffset;
|
||||
internal nint glPolygonOffsetClamp;
|
||||
internal nint glPopDebugGroup;
|
||||
internal nint glPrimitiveRestartIndex;
|
||||
internal nint glProgramBinary;
|
||||
internal nint glProgramParameteri;
|
||||
internal nint glProgramUniform1d;
|
||||
internal nint glProgramUniform1dv;
|
||||
internal nint glProgramUniform1f;
|
||||
internal nint glProgramUniform1fv;
|
||||
internal nint glProgramUniform1i;
|
||||
internal nint glProgramUniform1iv;
|
||||
internal nint glProgramUniform1ui;
|
||||
internal nint glProgramUniform1uiv;
|
||||
internal nint glProgramUniform2d;
|
||||
internal nint glProgramUniform2dv;
|
||||
internal nint glProgramUniform2f;
|
||||
internal nint glProgramUniform2fv;
|
||||
internal nint glProgramUniform2i;
|
||||
internal nint glProgramUniform2iv;
|
||||
internal nint glProgramUniform2ui;
|
||||
internal nint glProgramUniform2uiv;
|
||||
internal nint glProgramUniform3d;
|
||||
internal nint glProgramUniform3dv;
|
||||
internal nint glProgramUniform3f;
|
||||
internal nint glProgramUniform3fv;
|
||||
internal nint glProgramUniform3i;
|
||||
internal nint glProgramUniform3iv;
|
||||
internal nint glProgramUniform3ui;
|
||||
internal nint glProgramUniform3uiv;
|
||||
internal nint glProgramUniform4d;
|
||||
internal nint glProgramUniform4dv;
|
||||
internal nint glProgramUniform4f;
|
||||
internal nint glProgramUniform4fv;
|
||||
internal nint glProgramUniform4i;
|
||||
internal nint glProgramUniform4iv;
|
||||
internal nint glProgramUniform4ui;
|
||||
internal nint glProgramUniform4uiv;
|
||||
internal nint glProgramUniformMatrix2dv;
|
||||
internal nint glProgramUniformMatrix2fv;
|
||||
internal nint glProgramUniformMatrix2x3dv;
|
||||
internal nint glProgramUniformMatrix2x3fv;
|
||||
internal nint glProgramUniformMatrix2x4dv;
|
||||
internal nint glProgramUniformMatrix2x4fv;
|
||||
internal nint glProgramUniformMatrix3dv;
|
||||
internal nint glProgramUniformMatrix3fv;
|
||||
internal nint glProgramUniformMatrix3x2dv;
|
||||
internal nint glProgramUniformMatrix3x2fv;
|
||||
internal nint glProgramUniformMatrix3x4dv;
|
||||
internal nint glProgramUniformMatrix3x4fv;
|
||||
internal nint glProgramUniformMatrix4dv;
|
||||
internal nint glProgramUniformMatrix4fv;
|
||||
internal nint glProgramUniformMatrix4x2dv;
|
||||
internal nint glProgramUniformMatrix4x2fv;
|
||||
internal nint glProgramUniformMatrix4x3dv;
|
||||
internal nint glProgramUniformMatrix4x3fv;
|
||||
internal nint glProvokingVertex;
|
||||
internal nint glPushDebugGroup;
|
||||
internal nint glQueryCounter;
|
||||
internal nint glReadBuffer;
|
||||
internal nint glReadPixels;
|
||||
internal nint glReadnPixels;
|
||||
internal nint glReleaseShaderCompiler;
|
||||
internal nint glRenderbufferStorage;
|
||||
internal nint glRenderbufferStorageMultisample;
|
||||
internal nint glResumeTransformFeedback;
|
||||
internal nint glSampleCoverage;
|
||||
internal nint glSampleMaski;
|
||||
internal nint glSamplerParameterIiv;
|
||||
internal nint glSamplerParameterIuiv;
|
||||
internal nint glSamplerParameterf;
|
||||
internal nint glSamplerParameterfv;
|
||||
internal nint glSamplerParameteri;
|
||||
internal nint glSamplerParameteriv;
|
||||
internal nint glScissor;
|
||||
internal nint glScissorArrayv;
|
||||
internal nint glScissorIndexed;
|
||||
internal nint glScissorIndexedv;
|
||||
internal nint glShaderBinary;
|
||||
internal nint glShaderSource;
|
||||
internal nint glShaderStorageBlockBinding;
|
||||
internal nint glSpecializeShader;
|
||||
internal nint glStencilFunc;
|
||||
internal nint glStencilFuncSeparate;
|
||||
internal nint glStencilMask;
|
||||
internal nint glStencilMaskSeparate;
|
||||
internal nint glStencilOp;
|
||||
internal nint glStencilOpSeparate;
|
||||
internal nint glTexBuffer;
|
||||
internal nint glTexBufferRange;
|
||||
internal nint glTexImage1D;
|
||||
internal nint glTexImage2D;
|
||||
internal nint glTexImage2DMultisample;
|
||||
internal nint glTexImage3D;
|
||||
internal nint glTexImage3DMultisample;
|
||||
internal nint glTexParameterIiv;
|
||||
internal nint glTexParameterIuiv;
|
||||
internal nint glTexParameterf;
|
||||
internal nint glTexParameterfv;
|
||||
internal nint glTexParameteri;
|
||||
internal nint glTexParameteriv;
|
||||
internal nint glTexStorage1D;
|
||||
internal nint glTexStorage2D;
|
||||
internal nint glTexStorage2DMultisample;
|
||||
internal nint glTexStorage3D;
|
||||
internal nint glTexStorage3DMultisample;
|
||||
internal nint glTexSubImage1D;
|
||||
internal nint glTexSubImage2D;
|
||||
internal nint glTexSubImage3D;
|
||||
internal nint glTextureBarrier;
|
||||
internal nint glTextureBuffer;
|
||||
internal nint glTextureBufferRange;
|
||||
internal nint glTextureParameterIiv;
|
||||
internal nint glTextureParameterIuiv;
|
||||
internal nint glTextureParameterf;
|
||||
internal nint glTextureParameterfv;
|
||||
internal nint glTextureParameteri;
|
||||
internal nint glTextureParameteriv;
|
||||
internal nint glTextureStorage1D;
|
||||
internal nint glTextureStorage2D;
|
||||
internal nint glTextureStorage2DMultisample;
|
||||
internal nint glTextureStorage3D;
|
||||
internal nint glTextureStorage3DMultisample;
|
||||
internal nint glTextureSubImage1D;
|
||||
internal nint glTextureSubImage2D;
|
||||
internal nint glTextureSubImage3D;
|
||||
internal nint glTextureView;
|
||||
internal nint glTransformFeedbackBufferBase;
|
||||
internal nint glTransformFeedbackBufferRange;
|
||||
internal nint glTransformFeedbackVaryings;
|
||||
internal nint glUniform1d;
|
||||
internal nint glUniform1dv;
|
||||
internal nint glUniform1f;
|
||||
internal nint glUniform1fv;
|
||||
internal nint glUniform1i;
|
||||
internal nint glUniform1iv;
|
||||
internal nint glUniform1ui;
|
||||
internal nint glUniform1uiv;
|
||||
internal nint glUniform2d;
|
||||
internal nint glUniform2dv;
|
||||
internal nint glUniform2f;
|
||||
internal nint glUniform2fv;
|
||||
internal nint glUniform2i;
|
||||
internal nint glUniform2iv;
|
||||
internal nint glUniform2ui;
|
||||
internal nint glUniform2uiv;
|
||||
internal nint glUniform3d;
|
||||
internal nint glUniform3dv;
|
||||
internal nint glUniform3f;
|
||||
internal nint glUniform3fv;
|
||||
internal nint glUniform3i;
|
||||
internal nint glUniform3iv;
|
||||
internal nint glUniform3ui;
|
||||
internal nint glUniform3uiv;
|
||||
internal nint glUniform4d;
|
||||
internal nint glUniform4dv;
|
||||
internal nint glUniform4f;
|
||||
internal nint glUniform4fv;
|
||||
internal nint glUniform4i;
|
||||
internal nint glUniform4iv;
|
||||
internal nint glUniform4ui;
|
||||
internal nint glUniform4uiv;
|
||||
internal nint glUniformBlockBinding;
|
||||
internal nint glUniformMatrix2dv;
|
||||
internal nint glUniformMatrix2fv;
|
||||
internal nint glUniformMatrix2x3dv;
|
||||
internal nint glUniformMatrix2x3fv;
|
||||
internal nint glUniformMatrix2x4dv;
|
||||
internal nint glUniformMatrix2x4fv;
|
||||
internal nint glUniformMatrix3dv;
|
||||
internal nint glUniformMatrix3fv;
|
||||
internal nint glUniformMatrix3x2dv;
|
||||
internal nint glUniformMatrix3x2fv;
|
||||
internal nint glUniformMatrix3x4dv;
|
||||
internal nint glUniformMatrix3x4fv;
|
||||
internal nint glUniformMatrix4dv;
|
||||
internal nint glUniformMatrix4fv;
|
||||
internal nint glUniformMatrix4x2dv;
|
||||
internal nint glUniformMatrix4x2fv;
|
||||
internal nint glUniformMatrix4x3dv;
|
||||
internal nint glUniformMatrix4x3fv;
|
||||
internal nint glUniformSubroutinesuiv;
|
||||
internal nint glUnmapBuffer;
|
||||
internal nint glUnmapNamedBuffer;
|
||||
internal nint glUseProgram;
|
||||
internal nint glUseProgramStages;
|
||||
internal nint glValidateProgram;
|
||||
internal nint glValidateProgramPipeline;
|
||||
internal nint glVertexArrayAttribBinding;
|
||||
internal nint glVertexArrayAttribFormat;
|
||||
internal nint glVertexArrayAttribIFormat;
|
||||
internal nint glVertexArrayAttribLFormat;
|
||||
internal nint glVertexArrayBindingDivisor;
|
||||
internal nint glVertexArrayElementBuffer;
|
||||
internal nint glVertexArrayVertexBuffer;
|
||||
internal nint glVertexArrayVertexBuffers;
|
||||
internal nint glVertexAttrib1d;
|
||||
internal nint glVertexAttrib1dv;
|
||||
internal nint glVertexAttrib1f;
|
||||
internal nint glVertexAttrib1fv;
|
||||
internal nint glVertexAttrib1s;
|
||||
internal nint glVertexAttrib1sv;
|
||||
internal nint glVertexAttrib2d;
|
||||
internal nint glVertexAttrib2dv;
|
||||
internal nint glVertexAttrib2f;
|
||||
internal nint glVertexAttrib2fv;
|
||||
internal nint glVertexAttrib2s;
|
||||
internal nint glVertexAttrib2sv;
|
||||
internal nint glVertexAttrib3d;
|
||||
internal nint glVertexAttrib3dv;
|
||||
internal nint glVertexAttrib3f;
|
||||
internal nint glVertexAttrib3fv;
|
||||
internal nint glVertexAttrib3s;
|
||||
internal nint glVertexAttrib3sv;
|
||||
internal nint glVertexAttrib4Nbv;
|
||||
internal nint glVertexAttrib4Niv;
|
||||
internal nint glVertexAttrib4Nsv;
|
||||
internal nint glVertexAttrib4Nub;
|
||||
internal nint glVertexAttrib4Nubv;
|
||||
internal nint glVertexAttrib4Nuiv;
|
||||
internal nint glVertexAttrib4Nusv;
|
||||
internal nint glVertexAttrib4bv;
|
||||
internal nint glVertexAttrib4d;
|
||||
internal nint glVertexAttrib4dv;
|
||||
internal nint glVertexAttrib4f;
|
||||
internal nint glVertexAttrib4fv;
|
||||
internal nint glVertexAttrib4iv;
|
||||
internal nint glVertexAttrib4s;
|
||||
internal nint glVertexAttrib4sv;
|
||||
internal nint glVertexAttrib4ubv;
|
||||
internal nint glVertexAttrib4uiv;
|
||||
internal nint glVertexAttrib4usv;
|
||||
internal nint glVertexAttribBinding;
|
||||
internal nint glVertexAttribDivisor;
|
||||
internal nint glVertexAttribFormat;
|
||||
internal nint glVertexAttribI1i;
|
||||
internal nint glVertexAttribI1iv;
|
||||
internal nint glVertexAttribI1ui;
|
||||
internal nint glVertexAttribI1uiv;
|
||||
internal nint glVertexAttribI2i;
|
||||
internal nint glVertexAttribI2iv;
|
||||
internal nint glVertexAttribI2ui;
|
||||
internal nint glVertexAttribI2uiv;
|
||||
internal nint glVertexAttribI3i;
|
||||
internal nint glVertexAttribI3iv;
|
||||
internal nint glVertexAttribI3ui;
|
||||
internal nint glVertexAttribI3uiv;
|
||||
internal nint glVertexAttribI4bv;
|
||||
internal nint glVertexAttribI4i;
|
||||
internal nint glVertexAttribI4iv;
|
||||
internal nint glVertexAttribI4sv;
|
||||
internal nint glVertexAttribI4ubv;
|
||||
internal nint glVertexAttribI4ui;
|
||||
internal nint glVertexAttribI4uiv;
|
||||
internal nint glVertexAttribI4usv;
|
||||
internal nint glVertexAttribIFormat;
|
||||
internal nint glVertexAttribIPointer;
|
||||
internal nint glVertexAttribL1d;
|
||||
internal nint glVertexAttribL1dv;
|
||||
internal nint glVertexAttribL2d;
|
||||
internal nint glVertexAttribL2dv;
|
||||
internal nint glVertexAttribL3d;
|
||||
internal nint glVertexAttribL3dv;
|
||||
internal nint glVertexAttribL4d;
|
||||
internal nint glVertexAttribL4dv;
|
||||
internal nint glVertexAttribLFormat;
|
||||
internal nint glVertexAttribLPointer;
|
||||
internal nint glVertexAttribP1ui;
|
||||
internal nint glVertexAttribP1uiv;
|
||||
internal nint glVertexAttribP2ui;
|
||||
internal nint glVertexAttribP2uiv;
|
||||
internal nint glVertexAttribP3ui;
|
||||
internal nint glVertexAttribP3uiv;
|
||||
internal nint glVertexAttribP4ui;
|
||||
internal nint glVertexAttribP4uiv;
|
||||
internal nint glVertexAttribPointer;
|
||||
internal nint glVertexBindingDivisor;
|
||||
internal nint glViewport;
|
||||
internal nint glViewportArrayv;
|
||||
internal nint glViewportIndexedf;
|
||||
internal nint glViewportIndexedfv;
|
||||
internal nint glWaitSync;
|
||||
}
|
||||
}
|
||||
@@ -1,678 +0,0 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
// file="glContextShadow"
|
||||
// Project: StgSharp
|
||||
// Copyright (c) Nitload.
|
||||
// SPDX-License-Identifier: MIT
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
internal struct glContextShadow
|
||||
{
|
||||
|
||||
internal IntPtr glActiveShaderProgram;
|
||||
internal IntPtr glActiveTexture;
|
||||
internal IntPtr glAttachShader;
|
||||
internal IntPtr glBeginConditionalRender;
|
||||
internal IntPtr glBeginQuery;
|
||||
internal IntPtr glBeginQueryIndexed;
|
||||
internal IntPtr glBeginTransformFeedback;
|
||||
internal IntPtr glBindAttribLocation;
|
||||
internal IntPtr glBindBuffer;
|
||||
internal IntPtr glBindBufferBase;
|
||||
internal IntPtr glBindBufferRange;
|
||||
internal IntPtr glBindBuffersBase;
|
||||
internal IntPtr glBindBuffersRange;
|
||||
internal IntPtr glBindFragDataLocation;
|
||||
internal IntPtr glBindFragDataLocationIndexed;
|
||||
internal IntPtr glBindFramebuffer;
|
||||
internal IntPtr glBindImageTexture;
|
||||
internal IntPtr glBindImageTextures;
|
||||
internal IntPtr glBindProgramPipeline;
|
||||
internal IntPtr glBindRenderbuffer;
|
||||
internal IntPtr glBindSampler;
|
||||
internal IntPtr glBindSamplers;
|
||||
internal IntPtr glBindTexture;
|
||||
internal IntPtr glBindTextures;
|
||||
internal IntPtr glBindTextureUnit;
|
||||
internal IntPtr glBindTransformFeedback;
|
||||
internal IntPtr glBindVertexArray;
|
||||
internal IntPtr glBindVertexBuffer;
|
||||
internal IntPtr glBindVertexBuffers;
|
||||
internal IntPtr glBlendColor;
|
||||
internal IntPtr glBlendEquation;
|
||||
internal IntPtr glBlendEquationi;
|
||||
internal IntPtr glBlendEquationSeparate;
|
||||
internal IntPtr glBlendEquationSeparatei;
|
||||
internal IntPtr glBlendFunc;
|
||||
internal IntPtr glBlendFunci;
|
||||
internal IntPtr glBlendFuncSeparate;
|
||||
internal IntPtr glBlendFuncSeparatei;
|
||||
internal IntPtr glBlitFramebuffer;
|
||||
internal IntPtr glBlitNamedFramebuffer;
|
||||
internal IntPtr glBufferData;
|
||||
internal IntPtr glBufferStorage;
|
||||
internal IntPtr glBufferSubData;
|
||||
internal IntPtr glCheckFramebufferStatus;
|
||||
internal IntPtr glCheckNamedFramebufferStatus;
|
||||
internal IntPtr glClampColor;
|
||||
internal IntPtr glClear;
|
||||
internal IntPtr glClearBufferData;
|
||||
internal IntPtr glClearBufferfi;
|
||||
internal IntPtr glClearBufferfv;
|
||||
internal IntPtr glClearBufferiv;
|
||||
internal IntPtr glClearBufferSubData;
|
||||
internal IntPtr glClearBufferuiv;
|
||||
internal IntPtr glClearColor;
|
||||
internal IntPtr glClearDepth;
|
||||
internal IntPtr glClearDepthf;
|
||||
internal IntPtr glClearNamedBufferData;
|
||||
internal IntPtr glClearNamedBufferSubData;
|
||||
internal IntPtr glClearNamedFramebufferfi;
|
||||
internal IntPtr glClearNamedFramebufferfv;
|
||||
internal IntPtr glClearNamedFramebufferiv;
|
||||
internal IntPtr glClearNamedFramebufferuiv;
|
||||
internal IntPtr glClearStencil;
|
||||
internal IntPtr glClearTexImage;
|
||||
internal IntPtr glClearTexSubImage;
|
||||
internal IntPtr glClientWaitSync;
|
||||
internal IntPtr glClipControl;
|
||||
internal IntPtr glColorMask;
|
||||
internal IntPtr glColorMaski;
|
||||
internal IntPtr glCompileShader;
|
||||
internal IntPtr glCompressedTexImage1D;
|
||||
internal IntPtr glCompressedTexImage2D;
|
||||
internal IntPtr glCompressedTexImage3D;
|
||||
internal IntPtr glCompressedTexSubImage1D;
|
||||
internal IntPtr glCompressedTexSubImage2D;
|
||||
internal IntPtr glCompressedTexSubImage3D;
|
||||
internal IntPtr glCompressedTextureSubImage1D;
|
||||
internal IntPtr glCompressedTextureSubImage2D;
|
||||
internal IntPtr glCompressedTextureSubImage3D;
|
||||
internal IntPtr glCopyBufferSubData;
|
||||
internal IntPtr glCopyImageSubData;
|
||||
internal IntPtr glCopyNamedBufferSubData;
|
||||
internal IntPtr glCopyTexImage1D;
|
||||
internal IntPtr glCopyTexImage2D;
|
||||
internal IntPtr glCopyTexSubImage1D;
|
||||
internal IntPtr glCopyTexSubImage2D;
|
||||
internal IntPtr glCopyTexSubImage3D;
|
||||
internal IntPtr glCopyTextureSubImage1D;
|
||||
internal IntPtr glCopyTextureSubImage2D;
|
||||
internal IntPtr glCopyTextureSubImage3D;
|
||||
internal IntPtr glCreateBuffers;
|
||||
internal IntPtr glCreateFramebuffers;
|
||||
internal IntPtr glCreateProgram;
|
||||
internal IntPtr glCreateProgramPipelines;
|
||||
internal IntPtr glCreateQueries;
|
||||
internal IntPtr glCreateRenderbuffers;
|
||||
internal IntPtr glCreateSamplers;
|
||||
internal IntPtr glCreateShader;
|
||||
internal IntPtr glCreateShaderProgramv;
|
||||
internal IntPtr glCreateTextures;
|
||||
internal IntPtr glCreateTransformFeedbacks;
|
||||
internal IntPtr glCreateVertexArrays;
|
||||
internal IntPtr glCullFace;
|
||||
internal IntPtr glDebugMessageCallback;
|
||||
internal IntPtr glDebugMessageControl;
|
||||
internal IntPtr glDebugMessageInsert;
|
||||
internal IntPtr glDeleteBuffers;
|
||||
internal IntPtr glDeleteFramebuffers;
|
||||
internal IntPtr glDeleteProgram;
|
||||
internal IntPtr glDeleteProgramPipelines;
|
||||
internal IntPtr glDeleteQueries;
|
||||
internal IntPtr glDeleteRenderbuffers;
|
||||
internal IntPtr glDeleteSamplers;
|
||||
internal IntPtr glDeleteShader;
|
||||
internal IntPtr glDeleteSync;
|
||||
internal IntPtr glDeleteTextures;
|
||||
internal IntPtr glDeleteTransformFeedbacks;
|
||||
internal IntPtr glDeleteVertexArrays;
|
||||
internal IntPtr glDepthFunc;
|
||||
internal IntPtr glDepthMask;
|
||||
internal IntPtr glDepthRange;
|
||||
internal IntPtr glDepthRangeArrayv;
|
||||
internal IntPtr glDepthRangef;
|
||||
internal IntPtr glDepthRangeIndexed;
|
||||
internal IntPtr glDetachShader;
|
||||
internal IntPtr glDisable;
|
||||
internal IntPtr glDisablei;
|
||||
internal IntPtr glDisableVertexArrayAttrib;
|
||||
internal IntPtr glDisableVertexAttribArray;
|
||||
internal IntPtr glDispatchCompute;
|
||||
internal IntPtr glDispatchComputeIndirect;
|
||||
internal IntPtr glDrawArrays;
|
||||
internal IntPtr glDrawArraysIndirect;
|
||||
internal IntPtr glDrawArraysInstanced;
|
||||
internal IntPtr glDrawArraysInstancedBaseInstance;
|
||||
internal IntPtr glDrawBuffer;
|
||||
internal IntPtr glDrawBuffers;
|
||||
internal IntPtr glDrawElements;
|
||||
internal IntPtr glDrawElementsBaseVertex;
|
||||
internal IntPtr glDrawElementsIndirect;
|
||||
internal IntPtr glDrawElementsInstanced;
|
||||
internal IntPtr glDrawElementsInstancedBaseInstance;
|
||||
internal IntPtr glDrawElementsInstancedBaseVertex;
|
||||
internal IntPtr glDrawElementsInstancedBaseVertexBaseInstance;
|
||||
internal IntPtr glDrawRangeElements;
|
||||
internal IntPtr glDrawRangeElementsBaseVertex;
|
||||
internal IntPtr glDrawTransformFeedback;
|
||||
internal IntPtr glDrawTransformFeedbackInstanced;
|
||||
internal IntPtr glDrawTransformFeedbackStream;
|
||||
internal IntPtr glDrawTransformFeedbackStreamInstanced;
|
||||
internal IntPtr glEnable;
|
||||
internal IntPtr glEnablei;
|
||||
internal IntPtr glEnableVertexArrayAttrib;
|
||||
internal IntPtr glEnableVertexAttribArray;
|
||||
internal IntPtr glEndConditionalRender;
|
||||
internal IntPtr glEndQuery;
|
||||
internal IntPtr glEndQueryIndexed;
|
||||
internal IntPtr glEndTransformFeedback;
|
||||
internal IntPtr glFenceSync;
|
||||
internal IntPtr glFinish;
|
||||
internal IntPtr glFlush;
|
||||
internal IntPtr glFlushMappedBufferRange;
|
||||
internal IntPtr glFlushMappedNamedBufferRange;
|
||||
internal IntPtr glFramebufferParameteri;
|
||||
internal IntPtr glFramebufferRenderbuffer;
|
||||
internal IntPtr glFramebufferTexture;
|
||||
internal IntPtr glFramebufferTexture1D;
|
||||
internal IntPtr glFramebufferTexture2D;
|
||||
internal IntPtr glFramebufferTexture3D;
|
||||
internal IntPtr glFramebufferTextureLayer;
|
||||
internal IntPtr glFrontFace;
|
||||
internal IntPtr glGenBuffers;
|
||||
internal IntPtr glGenerateMipmap;
|
||||
internal IntPtr glGenerateTextureMipmap;
|
||||
internal IntPtr glGenFramebuffers;
|
||||
internal IntPtr glGenProgramPipelines;
|
||||
internal IntPtr glGenQueries;
|
||||
internal IntPtr glGenRenderbuffers;
|
||||
internal IntPtr glGenSamplers;
|
||||
internal IntPtr glGenTextures;
|
||||
internal IntPtr glGenTransformFeedbacks;
|
||||
internal IntPtr glGenVertexArrays;
|
||||
internal IntPtr glGetActiveAtomicCounterBufferiv;
|
||||
internal IntPtr glGetActiveAttrib;
|
||||
internal IntPtr glGetActiveSubroutineName;
|
||||
internal IntPtr glGetActiveSubroutineUniformiv;
|
||||
internal IntPtr glGetActiveSubroutineUniformName;
|
||||
internal IntPtr glGetActiveUniform;
|
||||
internal IntPtr glGetActiveUniformBlockiv;
|
||||
internal IntPtr glGetActiveUniformBlockName;
|
||||
internal IntPtr glGetActiveUniformName;
|
||||
internal IntPtr glGetActiveUniformsiv;
|
||||
internal IntPtr glGetAttachedShaders;
|
||||
internal IntPtr glGetAttribLocation;
|
||||
internal IntPtr glGetBooleani_v;
|
||||
internal IntPtr glGetBooleanv;
|
||||
internal IntPtr glGetBufferParameteri64v;
|
||||
internal IntPtr glGetBufferParameteriv;
|
||||
internal IntPtr glGetBufferPointerv;
|
||||
internal IntPtr glGetBufferSubData;
|
||||
internal IntPtr glGetCompressedTexImage;
|
||||
internal IntPtr glGetCompressedTextureImage;
|
||||
internal IntPtr glGetCompressedTextureSubImage;
|
||||
internal IntPtr glGetDebugMessageLog;
|
||||
internal IntPtr glGetDoublei_v;
|
||||
internal IntPtr glGetDoublev;
|
||||
internal IntPtr glGetError;
|
||||
internal IntPtr glGetFloati_v;
|
||||
internal IntPtr glGetFloatv;
|
||||
internal IntPtr glGetFragDataIndex;
|
||||
internal IntPtr glGetFragDataLocation;
|
||||
internal IntPtr glGetFramebufferAttachmentParameteriv;
|
||||
internal IntPtr glGetFramebufferParameteriv;
|
||||
internal IntPtr glGetGraphicsResetStatus;
|
||||
internal IntPtr glGetInteger64i_v;
|
||||
internal IntPtr glGetInteger64v;
|
||||
internal IntPtr glGetIntegeri_v;
|
||||
internal IntPtr glGetIntegerv;
|
||||
internal IntPtr glGetInternalformati64v;
|
||||
internal IntPtr glGetInternalformativ;
|
||||
internal IntPtr glGetMultisamplefv;
|
||||
internal IntPtr glGetNamedBufferParameteri64v;
|
||||
internal IntPtr glGetNamedBufferParameteriv;
|
||||
internal IntPtr glGetNamedBufferPointerv;
|
||||
internal IntPtr glGetNamedBufferSubData;
|
||||
internal IntPtr glGetNamedFramebufferAttachmentParameteriv;
|
||||
internal IntPtr glGetNamedFramebufferParameteriv;
|
||||
internal IntPtr glGetNamedRenderbufferParameteriv;
|
||||
internal IntPtr glGetnCompressedTexImage;
|
||||
internal IntPtr glGetnTexImage;
|
||||
internal IntPtr glGetnUniformdv;
|
||||
internal IntPtr glGetnUniformfv;
|
||||
internal IntPtr glGetnUniformiv;
|
||||
internal IntPtr glGetnUniformuiv;
|
||||
internal IntPtr glGetObjectLabel;
|
||||
internal IntPtr glGetObjectPtrLabel;
|
||||
internal IntPtr glGetPointerv;
|
||||
internal IntPtr glGetProgramBinary;
|
||||
internal IntPtr glGetProgramInfoLog;
|
||||
internal IntPtr glGetProgramInterfaceiv;
|
||||
internal IntPtr glGetProgramiv;
|
||||
internal IntPtr glGetProgramPipelineInfoLog;
|
||||
internal IntPtr glGetProgramPipelineiv;
|
||||
internal IntPtr glGetProgramResourceIndex;
|
||||
internal IntPtr glGetProgramResourceiv;
|
||||
internal IntPtr glGetProgramResourceLocation;
|
||||
internal IntPtr glGetProgramResourceLocationIndex;
|
||||
internal IntPtr glGetProgramResourceName;
|
||||
internal IntPtr glGetProgramStageiv;
|
||||
internal IntPtr glGetQueryBufferObjecti64v;
|
||||
internal IntPtr glGetQueryBufferObjectiv;
|
||||
internal IntPtr glGetQueryBufferObjectui64v;
|
||||
internal IntPtr glGetQueryBufferObjectuiv;
|
||||
internal IntPtr glGetQueryIndexediv;
|
||||
internal IntPtr glGetQueryiv;
|
||||
internal IntPtr glGetQueryObjecti64v;
|
||||
internal IntPtr glGetQueryObjectiv;
|
||||
internal IntPtr glGetQueryObjectui64v;
|
||||
internal IntPtr glGetQueryObjectuiv;
|
||||
internal IntPtr glGetRenderbufferParameteriv;
|
||||
internal IntPtr glGetSamplerParameterfv;
|
||||
internal IntPtr glGetSamplerParameterIiv;
|
||||
internal IntPtr glGetSamplerParameterIuiv;
|
||||
internal IntPtr glGetSamplerParameteriv;
|
||||
internal IntPtr glGetShaderInfoLog;
|
||||
internal IntPtr glGetShaderiv;
|
||||
internal IntPtr glGetShaderPrecisionFormat;
|
||||
internal IntPtr glGetShaderSource;
|
||||
internal IntPtr glGetString;
|
||||
internal IntPtr glGetStringi;
|
||||
internal IntPtr glGetSubroutineIndex;
|
||||
internal IntPtr glGetSubroutineUniformLocation;
|
||||
internal IntPtr glGetSynciv;
|
||||
internal IntPtr glGetTexImage;
|
||||
internal IntPtr glGetTexLevelParameterfv;
|
||||
internal IntPtr glGetTexLevelParameteriv;
|
||||
internal IntPtr glGetTexParameterfv;
|
||||
internal IntPtr glGetTexParameterIiv;
|
||||
internal IntPtr glGetTexParameterIuiv;
|
||||
internal IntPtr glGetTexParameteriv;
|
||||
internal IntPtr glGetTextureImage;
|
||||
internal IntPtr glGetTextureLevelParameterfv;
|
||||
internal IntPtr glGetTextureLevelParameteriv;
|
||||
internal IntPtr glGetTextureParameterfv;
|
||||
internal IntPtr glGetTextureParameterIiv;
|
||||
internal IntPtr glGetTextureParameterIuiv;
|
||||
internal IntPtr glGetTextureParameteriv;
|
||||
internal IntPtr glGetTextureSubImage;
|
||||
internal IntPtr glGetTransformFeedbacki_v;
|
||||
internal IntPtr glGetTransformFeedbacki64_v;
|
||||
internal IntPtr glGetTransformFeedbackiv;
|
||||
internal IntPtr glGetTransformFeedbackVarying;
|
||||
internal IntPtr glGetUniformBlockIndex;
|
||||
internal IntPtr glGetUniformdv;
|
||||
internal IntPtr glGetUniformfv;
|
||||
internal IntPtr glGetUniformIndices;
|
||||
internal IntPtr glGetUniformiv;
|
||||
internal IntPtr glGetUniformLocation;
|
||||
internal IntPtr glGetUniformSubroutineuiv;
|
||||
internal IntPtr glGetUniformuiv;
|
||||
internal IntPtr glGetVertexArrayIndexed64iv;
|
||||
internal IntPtr glGetVertexArrayIndexediv;
|
||||
internal IntPtr glGetVertexArrayiv;
|
||||
internal IntPtr glGetVertexAttribdv;
|
||||
internal IntPtr glGetVertexAttribfv;
|
||||
internal IntPtr glGetVertexAttribIiv;
|
||||
internal IntPtr glGetVertexAttribIuiv;
|
||||
internal IntPtr glGetVertexAttribiv;
|
||||
internal IntPtr glGetVertexAttribLdv;
|
||||
internal IntPtr glGetVertexAttribPointerv;
|
||||
internal IntPtr glHint;
|
||||
internal IntPtr glInvalidateBufferData;
|
||||
internal IntPtr glInvalidateBufferSubData;
|
||||
internal IntPtr glInvalidateFramebuffer;
|
||||
internal IntPtr glInvalidateNamedFramebufferData;
|
||||
internal IntPtr glInvalidateNamedFramebufferSubData;
|
||||
internal IntPtr glInvalidateSubFramebuffer;
|
||||
internal IntPtr glInvalidateTexImage;
|
||||
internal IntPtr glInvalidateTexSubImage;
|
||||
internal IntPtr glIsBuffer;
|
||||
internal IntPtr glIsEnabled;
|
||||
internal IntPtr glIsEnabledi;
|
||||
internal IntPtr glIsFramebuffer;
|
||||
internal IntPtr glIsProgram;
|
||||
internal IntPtr glIsProgramPipeline;
|
||||
internal IntPtr glIsQuery;
|
||||
internal IntPtr glIsRenderbuffer;
|
||||
internal IntPtr glIsSampler;
|
||||
internal IntPtr glIsShader;
|
||||
internal IntPtr glIsSync;
|
||||
internal IntPtr glIsTexture;
|
||||
internal IntPtr glIsTransformFeedback;
|
||||
internal IntPtr glIsVertexArray;
|
||||
internal IntPtr glLineWidth;
|
||||
internal IntPtr glLinkProgram;
|
||||
internal IntPtr glLogicOp;
|
||||
internal IntPtr glMapBuffer;
|
||||
internal IntPtr glMapBufferRange;
|
||||
internal IntPtr glMapNamedBuffer;
|
||||
internal IntPtr glMapNamedBufferRange;
|
||||
internal IntPtr glMemoryBarrier;
|
||||
internal IntPtr glMemoryBarrierByRegion;
|
||||
internal IntPtr glMinSampleShading;
|
||||
internal IntPtr glMultiDrawArrays;
|
||||
internal IntPtr glMultiDrawArraysIndirect;
|
||||
internal IntPtr glMultiDrawArraysIndirectCount;
|
||||
internal IntPtr glMultiDrawElements;
|
||||
internal IntPtr glMultiDrawElementsBaseVertex;
|
||||
internal IntPtr glMultiDrawElementsIndirect;
|
||||
internal IntPtr glMultiDrawElementsIndirectCount;
|
||||
internal IntPtr glNamedBufferData;
|
||||
internal IntPtr glNamedBufferStorage;
|
||||
internal IntPtr glNamedBufferSubData;
|
||||
internal IntPtr glNamedFramebufferDrawBuffer;
|
||||
internal IntPtr glNamedFramebufferDrawBuffers;
|
||||
internal IntPtr glNamedFramebufferParameteri;
|
||||
internal IntPtr glNamedFramebufferReadBuffer;
|
||||
internal IntPtr glNamedFramebufferRenderbuffer;
|
||||
internal IntPtr glNamedFramebufferTexture;
|
||||
internal IntPtr glNamedFramebufferTextureLayer;
|
||||
internal IntPtr glNamedRenderbufferStorage;
|
||||
internal IntPtr glNamedRenderbufferStorageMultisample;
|
||||
internal IntPtr glObjectLabel;
|
||||
internal IntPtr glObjectPtrLabel;
|
||||
internal IntPtr glPatchParameterfv;
|
||||
internal IntPtr glPatchParameteri;
|
||||
internal IntPtr glPauseTransformFeedback;
|
||||
internal IntPtr glPixelStoref;
|
||||
internal IntPtr glPixelStorei;
|
||||
internal IntPtr glPointParameterf;
|
||||
internal IntPtr glPointParameterfv;
|
||||
internal IntPtr glPointParameteri;
|
||||
internal IntPtr glPointParameteriv;
|
||||
internal IntPtr glPointSize;
|
||||
internal IntPtr glPolygonMode;
|
||||
internal IntPtr glPolygonOffset;
|
||||
internal IntPtr glPolygonOffsetClamp;
|
||||
internal IntPtr glPopDebugGroup;
|
||||
internal IntPtr glPrimitiveRestartIndex;
|
||||
internal IntPtr glProgramBinary;
|
||||
internal IntPtr glProgramParameteri;
|
||||
internal IntPtr glProgramUniform1d;
|
||||
internal IntPtr glProgramUniform1dv;
|
||||
internal IntPtr glProgramUniform1f;
|
||||
internal IntPtr glProgramUniform1fv;
|
||||
internal IntPtr glProgramUniform1i;
|
||||
internal IntPtr glProgramUniform1iv;
|
||||
internal IntPtr glProgramUniform1ui;
|
||||
internal IntPtr glProgramUniform1uiv;
|
||||
internal IntPtr glProgramUniform2d;
|
||||
internal IntPtr glProgramUniform2dv;
|
||||
internal IntPtr glProgramUniform2f;
|
||||
internal IntPtr glProgramUniform2fv;
|
||||
internal IntPtr glProgramUniform2i;
|
||||
internal IntPtr glProgramUniform2iv;
|
||||
internal IntPtr glProgramUniform2ui;
|
||||
internal IntPtr glProgramUniform2uiv;
|
||||
internal IntPtr glProgramUniform3d;
|
||||
internal IntPtr glProgramUniform3dv;
|
||||
internal IntPtr glProgramUniform3f;
|
||||
internal IntPtr glProgramUniform3fv;
|
||||
internal IntPtr glProgramUniform3i;
|
||||
internal IntPtr glProgramUniform3iv;
|
||||
internal IntPtr glProgramUniform3ui;
|
||||
internal IntPtr glProgramUniform3uiv;
|
||||
internal IntPtr glProgramUniform4d;
|
||||
internal IntPtr glProgramUniform4dv;
|
||||
internal IntPtr glProgramUniform4f;
|
||||
internal IntPtr glProgramUniform4fv;
|
||||
internal IntPtr glProgramUniform4i;
|
||||
internal IntPtr glProgramUniform4iv;
|
||||
internal IntPtr glProgramUniform4ui;
|
||||
internal IntPtr glProgramUniform4uiv;
|
||||
internal IntPtr glProgramUniformMatrix2dv;
|
||||
internal IntPtr glProgramUniformMatrix2fv;
|
||||
internal IntPtr glProgramUniformMatrix2x3dv;
|
||||
internal IntPtr glProgramUniformMatrix2x3fv;
|
||||
internal IntPtr glProgramUniformMatrix2x4dv;
|
||||
internal IntPtr glProgramUniformMatrix2x4fv;
|
||||
internal IntPtr glProgramUniformMatrix3dv;
|
||||
internal IntPtr glProgramUniformMatrix3fv;
|
||||
internal IntPtr glProgramUniformMatrix3x2dv;
|
||||
internal IntPtr glProgramUniformMatrix3x2fv;
|
||||
internal IntPtr glProgramUniformMatrix3x4dv;
|
||||
internal IntPtr glProgramUniformMatrix3x4fv;
|
||||
internal IntPtr glProgramUniformMatrix4dv;
|
||||
internal IntPtr glProgramUniformMatrix4fv;
|
||||
internal IntPtr glProgramUniformMatrix4x2dv;
|
||||
internal IntPtr glProgramUniformMatrix4x2fv;
|
||||
internal IntPtr glProgramUniformMatrix4x3dv;
|
||||
internal IntPtr glProgramUniformMatrix4x3fv;
|
||||
internal IntPtr glProvokingVertex;
|
||||
internal IntPtr glPushDebugGroup;
|
||||
internal IntPtr glQueryCounter;
|
||||
internal IntPtr glReadBuffer;
|
||||
internal IntPtr glReadnPixels;
|
||||
internal IntPtr glReadPixels;
|
||||
internal IntPtr glReleaseShaderCompiler;
|
||||
internal IntPtr glRenderbufferStorage;
|
||||
internal IntPtr glRenderbufferStorageMultisample;
|
||||
internal IntPtr glResumeTransformFeedback;
|
||||
internal IntPtr glSampleCoverage;
|
||||
internal IntPtr glSampleMaski;
|
||||
internal IntPtr glSamplerParameterf;
|
||||
internal IntPtr glSamplerParameterfv;
|
||||
internal IntPtr glSamplerParameteri;
|
||||
internal IntPtr glSamplerParameterIiv;
|
||||
internal IntPtr glSamplerParameterIuiv;
|
||||
internal IntPtr glSamplerParameteriv;
|
||||
internal IntPtr glScissor;
|
||||
internal IntPtr glScissorArrayv;
|
||||
internal IntPtr glScissorIndexed;
|
||||
internal IntPtr glScissorIndexedv;
|
||||
internal IntPtr glShaderBinary;
|
||||
internal IntPtr glShaderSource;
|
||||
internal IntPtr glShaderStorageBlockBinding;
|
||||
internal IntPtr glSpecializeShader;
|
||||
internal IntPtr glStencilFunc;
|
||||
internal IntPtr glStencilFuncSeparate;
|
||||
internal IntPtr glStencilMask;
|
||||
internal IntPtr glStencilMaskSeparate;
|
||||
internal IntPtr glStencilOp;
|
||||
internal IntPtr glStencilOpSeparate;
|
||||
internal IntPtr glTexBuffer;
|
||||
internal IntPtr glTexBufferRange;
|
||||
internal IntPtr glTexImage1D;
|
||||
internal IntPtr glTexImage2D;
|
||||
internal IntPtr glTexImage2DMultisample;
|
||||
internal IntPtr glTexImage3D;
|
||||
internal IntPtr glTexImage3DMultisample;
|
||||
internal IntPtr glTexParameterf;
|
||||
internal IntPtr glTexParameterfv;
|
||||
internal IntPtr glTexParameteri;
|
||||
internal IntPtr glTexParameterIiv;
|
||||
internal IntPtr glTexParameterIuiv;
|
||||
internal IntPtr glTexParameteriv;
|
||||
internal IntPtr glTexStorage1D;
|
||||
internal IntPtr glTexStorage2D;
|
||||
internal IntPtr glTexStorage2DMultisample;
|
||||
internal IntPtr glTexStorage3D;
|
||||
internal IntPtr glTexStorage3DMultisample;
|
||||
internal IntPtr glTexSubImage1D;
|
||||
internal IntPtr glTexSubImage2D;
|
||||
internal IntPtr glTexSubImage3D;
|
||||
internal IntPtr glTextureBarrier;
|
||||
internal IntPtr glTextureBuffer;
|
||||
internal IntPtr glTextureBufferRange;
|
||||
internal IntPtr glTextureParameterf;
|
||||
internal IntPtr glTextureParameterfv;
|
||||
internal IntPtr glTextureParameteri;
|
||||
internal IntPtr glTextureParameterIiv;
|
||||
internal IntPtr glTextureParameterIuiv;
|
||||
internal IntPtr glTextureParameteriv;
|
||||
internal IntPtr glTextureStorage1D;
|
||||
internal IntPtr glTextureStorage2D;
|
||||
internal IntPtr glTextureStorage2DMultisample;
|
||||
internal IntPtr glTextureStorage3D;
|
||||
internal IntPtr glTextureStorage3DMultisample;
|
||||
internal IntPtr glTextureSubImage1D;
|
||||
internal IntPtr glTextureSubImage2D;
|
||||
internal IntPtr glTextureSubImage3D;
|
||||
internal IntPtr glTextureView;
|
||||
internal IntPtr glTransformFeedbackBufferBase;
|
||||
internal IntPtr glTransformFeedbackBufferRange;
|
||||
internal IntPtr glTransformFeedbackVaryings;
|
||||
internal IntPtr glUniform1d;
|
||||
internal IntPtr glUniform1dv;
|
||||
internal IntPtr glUniform1f;
|
||||
internal IntPtr glUniform1fv;
|
||||
internal IntPtr glUniform1i;
|
||||
internal IntPtr glUniform1iv;
|
||||
internal IntPtr glUniform1ui;
|
||||
internal IntPtr glUniform1uiv;
|
||||
internal IntPtr glUniform2d;
|
||||
internal IntPtr glUniform2dv;
|
||||
internal IntPtr glUniform2f;
|
||||
internal IntPtr glUniform2fv;
|
||||
internal IntPtr glUniform2i;
|
||||
internal IntPtr glUniform2iv;
|
||||
internal IntPtr glUniform2ui;
|
||||
internal IntPtr glUniform2uiv;
|
||||
internal IntPtr glUniform3d;
|
||||
internal IntPtr glUniform3dv;
|
||||
internal IntPtr glUniform3f;
|
||||
internal IntPtr glUniform3fv;
|
||||
internal IntPtr glUniform3i;
|
||||
internal IntPtr glUniform3iv;
|
||||
internal IntPtr glUniform3ui;
|
||||
internal IntPtr glUniform3uiv;
|
||||
internal IntPtr glUniform4d;
|
||||
internal IntPtr glUniform4dv;
|
||||
internal IntPtr glUniform4f;
|
||||
internal IntPtr glUniform4fv;
|
||||
internal IntPtr glUniform4i;
|
||||
internal IntPtr glUniform4iv;
|
||||
internal IntPtr glUniform4ui;
|
||||
internal IntPtr glUniform4uiv;
|
||||
internal IntPtr glUniformBlockBinding;
|
||||
internal IntPtr glUniformMatrix2dv;
|
||||
internal IntPtr glUniformMatrix2fv;
|
||||
internal IntPtr glUniformMatrix2x3dv;
|
||||
internal IntPtr glUniformMatrix2x3fv;
|
||||
internal IntPtr glUniformMatrix2x4dv;
|
||||
internal IntPtr glUniformMatrix2x4fv;
|
||||
internal IntPtr glUniformMatrix3dv;
|
||||
internal IntPtr glUniformMatrix3fv;
|
||||
internal IntPtr glUniformMatrix3x2dv;
|
||||
internal IntPtr glUniformMatrix3x2fv;
|
||||
internal IntPtr glUniformMatrix3x4dv;
|
||||
internal IntPtr glUniformMatrix3x4fv;
|
||||
internal IntPtr glUniformMatrix4dv;
|
||||
internal IntPtr glUniformMatrix4fv;
|
||||
internal IntPtr glUniformMatrix4x2dv;
|
||||
internal IntPtr glUniformMatrix4x2fv;
|
||||
internal IntPtr glUniformMatrix4x3dv;
|
||||
internal IntPtr glUniformMatrix4x3fv;
|
||||
internal IntPtr glUniformSubroutinesuiv;
|
||||
internal IntPtr glUnmapBuffer;
|
||||
internal IntPtr glUnmapNamedBuffer;
|
||||
internal IntPtr glUseProgram;
|
||||
internal IntPtr glUseProgramStages;
|
||||
internal IntPtr glValidateProgram;
|
||||
internal IntPtr glValidateProgramPipeline;
|
||||
internal IntPtr glVertexArrayAttribBinding;
|
||||
internal IntPtr glVertexArrayAttribFormat;
|
||||
internal IntPtr glVertexArrayAttribIFormat;
|
||||
internal IntPtr glVertexArrayAttribLFormat;
|
||||
internal IntPtr glVertexArrayBindingDivisor;
|
||||
internal IntPtr glVertexArrayElementBuffer;
|
||||
internal IntPtr glVertexArrayVertexBuffer;
|
||||
internal IntPtr glVertexArrayVertexBuffers;
|
||||
internal IntPtr glVertexAttrib1d;
|
||||
internal IntPtr glVertexAttrib1dv;
|
||||
internal IntPtr glVertexAttrib1f;
|
||||
internal IntPtr glVertexAttrib1fv;
|
||||
internal IntPtr glVertexAttrib1s;
|
||||
internal IntPtr glVertexAttrib1sv;
|
||||
internal IntPtr glVertexAttrib2d;
|
||||
internal IntPtr glVertexAttrib2dv;
|
||||
internal IntPtr glVertexAttrib2f;
|
||||
internal IntPtr glVertexAttrib2fv;
|
||||
internal IntPtr glVertexAttrib2s;
|
||||
internal IntPtr glVertexAttrib2sv;
|
||||
internal IntPtr glVertexAttrib3d;
|
||||
internal IntPtr glVertexAttrib3dv;
|
||||
internal IntPtr glVertexAttrib3f;
|
||||
internal IntPtr glVertexAttrib3fv;
|
||||
internal IntPtr glVertexAttrib3s;
|
||||
internal IntPtr glVertexAttrib3sv;
|
||||
internal IntPtr glVertexAttrib4bv;
|
||||
internal IntPtr glVertexAttrib4d;
|
||||
internal IntPtr glVertexAttrib4dv;
|
||||
internal IntPtr glVertexAttrib4f;
|
||||
internal IntPtr glVertexAttrib4fv;
|
||||
internal IntPtr glVertexAttrib4iv;
|
||||
internal IntPtr glVertexAttrib4Nbv;
|
||||
internal IntPtr glVertexAttrib4Niv;
|
||||
internal IntPtr glVertexAttrib4Nsv;
|
||||
internal IntPtr glVertexAttrib4Nub;
|
||||
internal IntPtr glVertexAttrib4Nubv;
|
||||
internal IntPtr glVertexAttrib4Nuiv;
|
||||
internal IntPtr glVertexAttrib4Nusv;
|
||||
internal IntPtr glVertexAttrib4s;
|
||||
internal IntPtr glVertexAttrib4sv;
|
||||
internal IntPtr glVertexAttrib4ubv;
|
||||
internal IntPtr glVertexAttrib4uiv;
|
||||
internal IntPtr glVertexAttrib4usv;
|
||||
internal IntPtr glVertexAttribBinding;
|
||||
internal IntPtr glVertexAttribDivisor;
|
||||
internal IntPtr glVertexAttribFormat;
|
||||
internal IntPtr glVertexAttribI1i;
|
||||
internal IntPtr glVertexAttribI1iv;
|
||||
internal IntPtr glVertexAttribI1ui;
|
||||
internal IntPtr glVertexAttribI1uiv;
|
||||
internal IntPtr glVertexAttribI2i;
|
||||
internal IntPtr glVertexAttribI2iv;
|
||||
internal IntPtr glVertexAttribI2ui;
|
||||
internal IntPtr glVertexAttribI2uiv;
|
||||
internal IntPtr glVertexAttribI3i;
|
||||
internal IntPtr glVertexAttribI3iv;
|
||||
internal IntPtr glVertexAttribI3ui;
|
||||
internal IntPtr glVertexAttribI3uiv;
|
||||
internal IntPtr glVertexAttribI4bv;
|
||||
internal IntPtr glVertexAttribI4i;
|
||||
internal IntPtr glVertexAttribI4iv;
|
||||
internal IntPtr glVertexAttribI4sv;
|
||||
internal IntPtr glVertexAttribI4ubv;
|
||||
internal IntPtr glVertexAttribI4ui;
|
||||
internal IntPtr glVertexAttribI4uiv;
|
||||
internal IntPtr glVertexAttribI4usv;
|
||||
internal IntPtr glVertexAttribIFormat;
|
||||
internal IntPtr glVertexAttribIPointer;
|
||||
internal IntPtr glVertexAttribL1d;
|
||||
internal IntPtr glVertexAttribL1dv;
|
||||
internal IntPtr glVertexAttribL2d;
|
||||
internal IntPtr glVertexAttribL2dv;
|
||||
internal IntPtr glVertexAttribL3d;
|
||||
internal IntPtr glVertexAttribL3dv;
|
||||
internal IntPtr glVertexAttribL4d;
|
||||
internal IntPtr glVertexAttribL4dv;
|
||||
internal IntPtr glVertexAttribLFormat;
|
||||
internal IntPtr glVertexAttribLPointer;
|
||||
internal IntPtr glVertexAttribP1ui;
|
||||
internal IntPtr glVertexAttribP1uiv;
|
||||
internal IntPtr glVertexAttribP2ui;
|
||||
internal IntPtr glVertexAttribP2uiv;
|
||||
internal IntPtr glVertexAttribP3ui;
|
||||
internal IntPtr glVertexAttribP3uiv;
|
||||
internal IntPtr glVertexAttribP4ui;
|
||||
internal IntPtr glVertexAttribP4uiv;
|
||||
internal IntPtr glVertexAttribPointer;
|
||||
internal IntPtr glVertexBindingDivisor;
|
||||
internal IntPtr glViewport;
|
||||
internal IntPtr glViewportArrayv;
|
||||
internal IntPtr glViewportIndexedf;
|
||||
internal IntPtr glViewportIndexedfv;
|
||||
internal IntPtr glWaitSync;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,8 @@
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Mathematics;
|
||||
using StgSharp.Mathematics.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
using StgSharp.Mathematics.Numeric.Graphics;
|
||||
using StgSharp.Threading;
|
||||
|
||||
using System;
|
||||
|
||||
Reference in New Issue
Block a user