daily update on 20240901 by nitload youmu

This commit is contained in:
Nitload
2024-09-02 05:57:07 +08:00
parent 1ee4e4a42f
commit 0979123ac0
47 changed files with 869 additions and 707 deletions
@@ -41,7 +41,7 @@ using System.Xml.Linq;
namespace StgSharp.Graphics.OpenGL
{
public abstract partial class glRenderStream : RenderStream
public abstract partial class glRender : RenderStream
{
/// <summary>
@@ -69,7 +69,7 @@ namespace StgSharp.Graphics.OpenGL
internal readonly GlHandle[] handle;
public readonly ShaderType type;
internal unsafe Shader(GlHandle[] handle, ShaderType usage, glRenderStream stream)
internal unsafe Shader(GlHandle[] handle, ShaderType usage, glRender stream)
{
this.handle = handle;
GL = stream.GL;
@@ -168,7 +168,7 @@ namespace StgSharp.Graphics.OpenGL
/// <summary>
/// CustomizeInit a program with no shader attached.
/// </summary>
internal unsafe ShaderProgram(glRenderStream binding)
internal unsafe ShaderProgram(glRender binding)
{
GL = binding.GL;
handle = GL.CreateProgram();