daily update on 20240901 by nitload youmu
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@@ -40,7 +40,7 @@ namespace StgSharp.Graphics.OpenGL
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public sealed unsafe class VertexArray : GlBufferObjectBase
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{
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internal VertexArray(int n, glRenderStream binding) : base(binding)
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internal VertexArray(int n, glRender binding) : base(binding)
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{
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_bufferHandle = GL.GenVertexArrays(n);
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}
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