daily update on 20240901 by nitload youmu
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@@ -54,7 +54,7 @@ namespace StgSharp.Graphics.OpenGL
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public sealed class FrameBuffer : GlBufferObjectBase
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{
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internal unsafe FrameBuffer(int count, glRenderStream binding) : base(binding)
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internal unsafe FrameBuffer(int count, glRender binding) : base(binding)
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{
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_bufferHandle = GL.GenFrameBuffers(count);
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}
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