daily update on 20240226 by nitload youmu
This commit is contained in:
@@ -0,0 +1,130 @@
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#ifndef SSC
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#define SSC
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#define SSC_Api
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#include "ssgc_framework.h"
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#include "ssgc_internal.h"
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#include "glad_gl.h"
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#include "glad_wgl.h"
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#include "glfw3.h"
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#include <immintrin.h>
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#define STBIDEF SSCAPI
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#include "stb_image.h"
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#pragma comment(lib,"glfw3.lib")
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#if __cplusplus
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extern "C"
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{
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#endif // _cplusplus
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#pragma region debug
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SSCAPI void printShaderCode(char* const* code);
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#pragma endregion
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#pragma region Internal
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extern __m128* defaultVecPtr;
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#define ALIGN(simdVec) _mm_loadu_ps(&simdVec)
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typedef struct Image {
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int width;
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int height;
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int channel;
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char* pixelPtr;
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}Image;
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#pragma endregion
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typedef char* (*imageLoader)(char const* filename, int* x, int* y, int* channels_in_file, int desired_channels);
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SSCAPI char* infolog[512];
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SSCAPI void SSCDECL initGL(int majorVersion, int minorVersion);
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SSCAPI unsigned int SSCDECL loadShaderCode(GladGLContext* context, char* const shaderCode, GLint shadertype);
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SSCAPI unsigned int SSCDECL linkShaderProgram(GladGLContext* context, GLuint shadertype);
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SSCAPI void SSCDECL loadImageData(char* location, Image* out, imageLoader loader);
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SSCAPI void SSCDECL unloadImageData(Image* out);
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SSCAPI void SSCDECL setCurrentGLContext(GLFWwindow* window, GladGLContext* contextPtr);
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SSCAPI char* SSCDECL readLog(void);
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//linear related function
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SSCAPI __m128* SSCDECL set_m128ptr_default();
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#pragma region mat define
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typedef union matrix2map
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{
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__m128 colum[2];
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float m[4][2];
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}matrix2map;
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typedef struct matrix3map
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{
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__m128 colum[3];
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float m[4][3];
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}matrix3map;
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typedef union matrix4map {
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__m128 colum[4];
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float m[4][4];
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}matrix4map;
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#pragma endregion
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#pragma region mat2
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SSCAPI _inline void __cdecl transpose2to3(matrix2map* source, matrix3map* target);
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SSCAPI _inline void __cdecl transpose2to4(matrix2map* source, matrix4map* target);
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SSCAPI _inline void __cdecl deinit_mat2(matrix2map* mat);
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#pragma endregion
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#pragma region mat3
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SSCAPI __inline void _cdecl transpose3to2(matrix3map* source, matrix2map* target);
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SSCAPI __inline void _cdecl transpose3to3(matrix3map* source, matrix3map* target);
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SSCAPI __inline void _cdecl transpose3to4(matrix3map* source, matrix4map* target);
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SSCAPI _inline float _cdecl det_mat3(matrix3map* mat);
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SSCAPI __inline float det_mat3_internal(__m128 const c1, __m128 const c2, __m128 const c3);
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#pragma endregion
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#pragma region mat4
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//type and function for 4 colum matrix
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SSCAPI __inline void __cdecl transpose4to2(matrix4map* source, matrix4map* target);
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SSCAPI __inline void __cdecl transpose4to4(matrix4map* matrix, matrix4map* target);
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SSCAPI __inline float __cdecl det_mat4(matrix4map* matPtr, matrix4map* transpose);
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SSCAPI __inline void __cdecl deinit_mat4(matrix4map* matPtr);
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#pragma endregion
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#ifdef __cplusplus
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}
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#endif // __cplusplus
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#endif // !SSG
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File diff suppressed because one or more lines are too long
@@ -0,0 +1,779 @@
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/**
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* Loader generated by glad 2.0.4 on Thu Oct 26 14:05:44 2023
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*
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* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
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*
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* Generator: C/C++
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* Specification: gl
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* Extensions: 7
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*
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* APIs:
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* - glsc2=2.0
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*
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* Options:
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* - ALIAS = False
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* - DEBUG = False
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* - HEADER_ONLY = False
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* - LOADER = True
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* - MX = True
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* - ON_DEMAND = False
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*
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* Commandline:
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* --api='glsc2=2.0' --extensions='GL_EXT_texture_compression_s3tc,GL_IMG_pvric_end_to_end_signature,GL_IMG_tile_region_protection,GL_OES_depth24,GL_OES_depth32,GL_OES_rgb8_rgba8,GL_OES_standard_derivatives' c --loader --mx
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*
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* Online:
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* http://glad.sh/#api=glsc2%3D2.0&extensions=GL_EXT_texture_compression_s3tc%2CGL_IMG_pvric_end_to_end_signature%2CGL_IMG_tile_region_protection%2CGL_OES_depth24%2CGL_OES_depth32%2CGL_OES_rgb8_rgba8%2CGL_OES_standard_derivatives&generator=c&options=LOADER%2CMX
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*
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*/
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#ifndef GLAD_GLSC2_H_
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#define GLAD_GLSC2_H_
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wreserved-id-macro"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#define GLAD_GLSC2
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#define GLAD_OPTION_GLSC2_LOADER
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#define GLAD_OPTION_GLSC2_MX
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef GLAD_PLATFORM_H_
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#define GLAD_PLATFORM_H_
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#ifndef GLAD_PLATFORM_WIN32
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#if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)
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#define GLAD_PLATFORM_WIN32 1
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#else
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#define GLAD_PLATFORM_WIN32 0
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#endif
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#endif
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#ifndef GLAD_PLATFORM_APPLE
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#ifdef __APPLE__
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#define GLAD_PLATFORM_APPLE 1
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#else
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#define GLAD_PLATFORM_APPLE 0
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#endif
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#endif
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#ifndef GLAD_PLATFORM_EMSCRIPTEN
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#ifdef __EMSCRIPTEN__
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#define GLAD_PLATFORM_EMSCRIPTEN 1
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#else
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#define GLAD_PLATFORM_EMSCRIPTEN 0
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#endif
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#endif
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#ifndef GLAD_PLATFORM_UWP
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#if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY)
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#ifdef __has_include
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#if __has_include(<winapifamily.h>)
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#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
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#endif
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#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
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#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
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#endif
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#endif
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#ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY
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#include <winapifamily.h>
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#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
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#define GLAD_PLATFORM_UWP 1
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#endif
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#endif
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#ifndef GLAD_PLATFORM_UWP
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#define GLAD_PLATFORM_UWP 0
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#endif
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#endif
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#ifdef __GNUC__
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#define GLAD_GNUC_EXTENSION __extension__
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#else
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#define GLAD_GNUC_EXTENSION
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#endif
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#define GLAD_UNUSED(x) (void)(x)
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#ifndef GLAD_API_CALL
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#if defined(GLAD_API_CALL_EXPORT)
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#if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__)
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#if defined(GLAD_API_CALL_EXPORT_BUILD)
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#if defined(__GNUC__)
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#define GLAD_API_CALL __attribute__ ((dllexport)) extern
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#else
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#define GLAD_API_CALL __declspec(dllexport) extern
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#endif
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#else
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#if defined(__GNUC__)
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#define GLAD_API_CALL __attribute__ ((dllimport)) extern
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#else
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#define GLAD_API_CALL __declspec(dllimport) extern
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#endif
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#endif
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#elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD)
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#define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern
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#else
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#define GLAD_API_CALL extern
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#endif
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#else
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#define GLAD_API_CALL extern
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#endif
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#endif
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#ifdef APIENTRY
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#define GLAD_API_PTR APIENTRY
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#elif GLAD_PLATFORM_WIN32
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#define GLAD_API_PTR __stdcall
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#else
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#define GLAD_API_PTR
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#endif
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#ifndef GLAPI
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#define GLAPI GLAD_API_CALL
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#endif
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#ifndef GLAPIENTRY
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#define GLAPIENTRY GLAD_API_PTR
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#endif
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#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
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#define GLAD_VERSION_MAJOR(version) (version / 10000)
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#define GLAD_VERSION_MINOR(version) (version % 10000)
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#define GLAD_GENERATOR_VERSION "2.0.4"
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typedef void (*GLADapiproc)(void);
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typedef GLADapiproc(*GLADloadfunc)(const char* name);
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typedef GLADapiproc(*GLADuserptrloadfunc)(void* userptr, const char* name);
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typedef void (*GLADprecallback)(const char* name, GLADapiproc apiproc, int len_args, ...);
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typedef void (*GLADpostcallback)(void* ret, const char* name, GLADapiproc apiproc, int len_args, ...);
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#endif /* GLAD_PLATFORM_H_ */
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#define GL_ACTIVE_TEXTURE 0x84E0
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#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
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#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
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#define GL_ALPHA_BITS 0x0D55
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#define GL_ALWAYS 0x0207
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#define GL_ARRAY_BUFFER 0x8892
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#define GL_ARRAY_BUFFER_BINDING 0x8894
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#define GL_BACK 0x0405
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#define GL_BLEND 0x0BE2
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#define GL_BLEND_COLOR 0x8005
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#define GL_BLEND_DST_ALPHA 0x80CA
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#define GL_BLEND_DST_RGB 0x80C8
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#define GL_BLEND_EQUATION 0x8009
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#define GL_BLEND_EQUATION_ALPHA 0x883D
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#define GL_BLEND_EQUATION_RGB 0x8009
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#define GL_BLEND_SRC_ALPHA 0x80CB
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#define GL_BLEND_SRC_RGB 0x80C9
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#define GL_BLUE_BITS 0x0D54
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#define GL_BUFFER_SIZE 0x8764
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#define GL_BUFFER_USAGE 0x8765
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#define GL_BYTE 0x1400
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#define GL_CCW 0x0901
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#define GL_CLAMP_TO_EDGE 0x812F
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#define GL_COLOR_ATTACHMENT0 0x8CE0
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#define GL_COLOR_BUFFER_BIT 0x00004000
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#define GL_COLOR_CLEAR_VALUE 0x0C22
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#define GL_COLOR_WRITEMASK 0x0C23
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#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
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#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
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#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
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#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
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#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
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#define GL_CONSTANT_ALPHA 0x8003
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#define GL_CONSTANT_COLOR 0x8001
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#define GL_CONTEXT_LOST 0x0507
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#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
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#define GL_CULL_FACE 0x0B44
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#define GL_CULL_FACE_MODE 0x0B45
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#define GL_CURRENT_PROGRAM 0x8B8D
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#define GL_CURRENT_VERTEX_ATTRIB 0x8626
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#define GL_CW 0x0900
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#define GL_DECR 0x1E03
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#define GL_DECR_WRAP 0x8508
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#define GL_DEPTH_ATTACHMENT 0x8D00
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#define GL_DEPTH_BITS 0x0D56
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#define GL_DEPTH_BUFFER_BIT 0x00000100
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#define GL_DEPTH_CLEAR_VALUE 0x0B73
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#define GL_DEPTH_COMPONENT16 0x81A5
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#define GL_DEPTH_COMPONENT24_OES 0x81A6
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#define GL_DEPTH_COMPONENT32_OES 0x81A7
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#define GL_DEPTH_FUNC 0x0B74
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#define GL_DEPTH_RANGE 0x0B70
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||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DITHER 0x0BD0
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||||
#define GL_DONT_CARE 0x1100
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#define GL_DST_ALPHA 0x0304
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||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
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||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
#define GL_FALSE 0
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
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#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
|
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#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_FUNC_ADD 0x8006
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||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_GUILTY_CONTEXT_RESET 0x8253
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_INNOCENT_CONTEXT_RESET 0x8254
|
||||
#define GL_INT 0x1404
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||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
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||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_LESS 0x0201
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||||
#define GL_LINEAR 0x2601
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_LOSE_CONTEXT_ON_RESET 0x8252
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
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||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_NICEST 0x1102
|
||||
#define GL_NONE 0
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
|
||||
#define GL_ONE 1
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
|
||||
#define GL_PVRIC_SIGNATURE_MISMATCH_IMG 0x8EA3
|
||||
#define GL_R8 0x8229
|
||||
#define GL_RED 0x1903
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
|
||||
#define GL_RG 0x8227
|
||||
#define GL_RG8 0x822B
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB8 0x8051
|
||||
#define GL_RGB8_OES 0x8051
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGBA8 0x8058
|
||||
#define GL_RGBA8_OES 0x8058
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_TEXTURE 0x1702
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRP_ERROR_CONTEXT_RESET_IMG 0x8EA1
|
||||
#define GL_TRP_IMG 0x8EA0
|
||||
#define GL_TRP_UNSUPPORTED_CONTEXT_IMG 0x8EA2
|
||||
#define GL_TRUE 1
|
||||
#define GL_UNKNOWN_CONTEXT_RESET 0x8255
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_ZERO 0
|
||||
|
||||
|
||||
#include <khrplatform.h>
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef void GLvoid;
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef int GLint;
|
||||
typedef unsigned int GLuint;
|
||||
typedef khronos_int32_t GLclampx;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef double GLdouble;
|
||||
typedef double GLclampd;
|
||||
typedef void* GLeglClientBufferEXT;
|
||||
typedef void* GLeglImageOES;
|
||||
typedef char GLchar;
|
||||
typedef char GLcharARB;
|
||||
#ifdef __APPLE__
|
||||
typedef void* GLhandleARB;
|
||||
#else
|
||||
typedef unsigned int GLhandleARB;
|
||||
#endif
|
||||
typedef khronos_uint16_t GLhalf;
|
||||
typedef khronos_uint16_t GLhalfARB;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
#else
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
#endif
|
||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
||||
typedef khronos_intptr_t GLintptrARB;
|
||||
#else
|
||||
typedef khronos_intptr_t GLintptrARB;
|
||||
#endif
|
||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
#else
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
#endif
|
||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
||||
typedef khronos_ssize_t GLsizeiptrARB;
|
||||
#else
|
||||
typedef khronos_ssize_t GLsizeiptrARB;
|
||||
#endif
|
||||
typedef khronos_int64_t GLint64;
|
||||
typedef khronos_int64_t GLint64EXT;
|
||||
typedef khronos_uint64_t GLuint64;
|
||||
typedef khronos_uint64_t GLuint64EXT;
|
||||
typedef struct __GLsync* GLsync;
|
||||
struct _cl_context;
|
||||
struct _cl_event;
|
||||
typedef void (GLAD_API_PTR* GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam);
|
||||
typedef void (GLAD_API_PTR* GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam);
|
||||
typedef void (GLAD_API_PTR* GLDEBUGPROCKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam);
|
||||
typedef void (GLAD_API_PTR* GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam);
|
||||
typedef unsigned short GLhalfNV;
|
||||
typedef GLintptr GLvdpauSurfaceNV;
|
||||
typedef void (GLAD_API_PTR* GLVULKANPROCNV)(void);
|
||||
|
||||
|
||||
#define GL_SC_VERSION_2_0 1
|
||||
#define GL_EXT_texture_compression_s3tc 1
|
||||
#define GL_IMG_pvric_end_to_end_signature 1
|
||||
#define GL_IMG_tile_region_protection 1
|
||||
#define GL_OES_depth24 1
|
||||
#define GL_OES_depth32 1
|
||||
#define GL_OES_rgb8_rgba8 1
|
||||
#define GL_OES_standard_derivatives 1
|
||||
|
||||
|
||||
typedef void (GLAD_API_PTR* PFNGLACTIVETEXTUREPROC)(GLenum texture);
|
||||
typedef void (GLAD_API_PTR* PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
|
||||
typedef void (GLAD_API_PTR* PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
|
||||
typedef void (GLAD_API_PTR* PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
|
||||
typedef void (GLAD_API_PTR* PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
|
||||
typedef void (GLAD_API_PTR* PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GLAD_API_PTR* PFNGLBLENDEQUATIONPROC)(GLenum mode);
|
||||
typedef void (GLAD_API_PTR* PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
|
||||
typedef void (GLAD_API_PTR* PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
|
||||
typedef void (GLAD_API_PTR* PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
typedef void (GLAD_API_PTR* PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void* data, GLenum usage);
|
||||
typedef void (GLAD_API_PTR* PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
|
||||
typedef GLenum(GLAD_API_PTR* PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
|
||||
typedef void (GLAD_API_PTR* PFNGLCLEARPROC)(GLbitfield mask);
|
||||
typedef void (GLAD_API_PTR* PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GLAD_API_PTR* PFNGLCLEARDEPTHFPROC)(GLfloat d);
|
||||
typedef void (GLAD_API_PTR* PFNGLCLEARSTENCILPROC)(GLint s);
|
||||
typedef void (GLAD_API_PTR* PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
typedef void (GLAD_API_PTR* PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
|
||||
typedef GLuint(GLAD_API_PTR* PFNGLCREATEPROGRAMPROC)(void);
|
||||
typedef void (GLAD_API_PTR* PFNGLCULLFACEPROC)(GLenum mode);
|
||||
typedef void (GLAD_API_PTR* PFNGLDEPTHFUNCPROC)(GLenum func);
|
||||
typedef void (GLAD_API_PTR* PFNGLDEPTHMASKPROC)(GLboolean flag);
|
||||
typedef void (GLAD_API_PTR* PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
|
||||
typedef void (GLAD_API_PTR* PFNGLDISABLEPROC)(GLenum cap);
|
||||
typedef void (GLAD_API_PTR* PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||
typedef void (GLAD_API_PTR* PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
|
||||
typedef void (GLAD_API_PTR* PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices);
|
||||
typedef void (GLAD_API_PTR* PFNGLENABLEPROC)(GLenum cap);
|
||||
typedef void (GLAD_API_PTR* PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||
typedef void (GLAD_API_PTR* PFNGLFINISHPROC)(void);
|
||||
typedef void (GLAD_API_PTR* PFNGLFLUSHPROC)(void);
|
||||
typedef void (GLAD_API_PTR* PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef void (GLAD_API_PTR* PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef void (GLAD_API_PTR* PFNGLFRONTFACEPROC)(GLenum mode);
|
||||
typedef void (GLAD_API_PTR* PFNGLGENBUFFERSPROC)(GLsizei n, GLuint* buffers);
|
||||
typedef void (GLAD_API_PTR* PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers);
|
||||
typedef void (GLAD_API_PTR* PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers);
|
||||
typedef void (GLAD_API_PTR* PFNGLGENTEXTURESPROC)(GLsizei n, GLuint* textures);
|
||||
typedef void (GLAD_API_PTR* PFNGLGENERATEMIPMAPPROC)(GLenum target);
|
||||
typedef GLint(GLAD_API_PTR* PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar* name);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean* data);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
|
||||
typedef GLenum(GLAD_API_PTR* PFNGLGETERRORPROC)(void);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETFLOATVPROC)(GLenum pname, GLfloat* data);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
||||
typedef GLenum(GLAD_API_PTR* PFNGLGETGRAPHICSRESETSTATUSPROC)(void);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETINTEGERVPROC)(GLenum pname, GLint* data);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint* params);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
|
||||
typedef const GLubyte* (GLAD_API_PTR* PFNGLGETSTRINGPROC)(GLenum name);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat* params);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
|
||||
typedef GLint(GLAD_API_PTR* PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar* name);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void** pointer);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat* params);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint* params);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat* params);
|
||||
typedef void (GLAD_API_PTR* PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint* params);
|
||||
typedef void (GLAD_API_PTR* PFNGLHINTPROC)(GLenum target, GLenum mode);
|
||||
typedef GLboolean(GLAD_API_PTR* PFNGLISENABLEDPROC)(GLenum cap);
|
||||
typedef void (GLAD_API_PTR* PFNGLLINEWIDTHPROC)(GLfloat width);
|
||||
typedef void (GLAD_API_PTR* PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
|
||||
typedef void (GLAD_API_PTR* PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
|
||||
typedef void (GLAD_API_PTR* PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void* binary, GLsizei length);
|
||||
typedef void (GLAD_API_PTR* PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data);
|
||||
typedef void (GLAD_API_PTR* PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GLAD_API_PTR* PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
|
||||
typedef void (GLAD_API_PTR* PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GLAD_API_PTR* PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GLAD_API_PTR* PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GLAD_API_PTR* PFNGLSTENCILMASKPROC)(GLuint mask);
|
||||
typedef void (GLAD_API_PTR* PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
|
||||
typedef void (GLAD_API_PTR* PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
|
||||
typedef void (GLAD_API_PTR* PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
typedef void (GLAD_API_PTR* PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
|
||||
typedef void (GLAD_API_PTR* PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat* params);
|
||||
typedef void (GLAD_API_PTR* PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GLAD_API_PTR* PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint* params);
|
||||
typedef void (GLAD_API_PTR* PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GLAD_API_PTR* PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
typedef void (GLAD_API_PTR* PFNGLUSEPROGRAMPROC)(GLuint program);
|
||||
typedef void (GLAD_API_PTR* PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
|
||||
typedef void (GLAD_API_PTR* PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat* v);
|
||||
typedef void (GLAD_API_PTR* PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
|
||||
typedef void (GLAD_API_PTR* PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat* v);
|
||||
typedef void (GLAD_API_PTR* PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GLAD_API_PTR* PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat* v);
|
||||
typedef void (GLAD_API_PTR* PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
typedef void (GLAD_API_PTR* PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat* v);
|
||||
typedef void (GLAD_API_PTR* PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer);
|
||||
typedef void (GLAD_API_PTR* PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
typedef struct GladGLSC2Context {
|
||||
void* userptr;
|
||||
|
||||
int SC_VERSION_2_0;
|
||||
int EXT_texture_compression_s3tc;
|
||||
int IMG_pvric_end_to_end_signature;
|
||||
int IMG_tile_region_protection;
|
||||
int OES_depth24;
|
||||
int OES_depth32;
|
||||
int OES_rgb8_rgba8;
|
||||
int OES_standard_derivatives;
|
||||
|
||||
PFNGLACTIVETEXTUREPROC ActiveTexture;
|
||||
PFNGLBINDBUFFERPROC BindBuffer;
|
||||
PFNGLBINDFRAMEBUFFERPROC BindFramebuffer;
|
||||
PFNGLBINDRENDERBUFFERPROC BindRenderbuffer;
|
||||
PFNGLBINDTEXTUREPROC BindTexture;
|
||||
PFNGLBLENDCOLORPROC BlendColor;
|
||||
PFNGLBLENDEQUATIONPROC BlendEquation;
|
||||
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
|
||||
PFNGLBLENDFUNCPROC BlendFunc;
|
||||
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
|
||||
PFNGLBUFFERDATAPROC BufferData;
|
||||
PFNGLBUFFERSUBDATAPROC BufferSubData;
|
||||
PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus;
|
||||
PFNGLCLEARPROC Clear;
|
||||
PFNGLCLEARCOLORPROC ClearColor;
|
||||
PFNGLCLEARDEPTHFPROC ClearDepthf;
|
||||
PFNGLCLEARSTENCILPROC ClearStencil;
|
||||
PFNGLCOLORMASKPROC ColorMask;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D;
|
||||
PFNGLCREATEPROGRAMPROC CreateProgram;
|
||||
PFNGLCULLFACEPROC CullFace;
|
||||
PFNGLDEPTHFUNCPROC DepthFunc;
|
||||
PFNGLDEPTHMASKPROC DepthMask;
|
||||
PFNGLDEPTHRANGEFPROC DepthRangef;
|
||||
PFNGLDISABLEPROC Disable;
|
||||
PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
|
||||
PFNGLDRAWARRAYSPROC DrawArrays;
|
||||
PFNGLDRAWRANGEELEMENTSPROC DrawRangeElements;
|
||||
PFNGLENABLEPROC Enable;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
|
||||
PFNGLFINISHPROC Finish;
|
||||
PFNGLFLUSHPROC Flush;
|
||||
PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer;
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D;
|
||||
PFNGLFRONTFACEPROC FrontFace;
|
||||
PFNGLGENBUFFERSPROC GenBuffers;
|
||||
PFNGLGENFRAMEBUFFERSPROC GenFramebuffers;
|
||||
PFNGLGENRENDERBUFFERSPROC GenRenderbuffers;
|
||||
PFNGLGENTEXTURESPROC GenTextures;
|
||||
PFNGLGENERATEMIPMAPPROC GenerateMipmap;
|
||||
PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
|
||||
PFNGLGETBOOLEANVPROC GetBooleanv;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC GetBufferParameteriv;
|
||||
PFNGLGETERRORPROC GetError;
|
||||
PFNGLGETFLOATVPROC GetFloatv;
|
||||
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetFramebufferAttachmentParameteriv;
|
||||
PFNGLGETGRAPHICSRESETSTATUSPROC GetGraphicsResetStatus;
|
||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
PFNGLGETPROGRAMIVPROC GetProgramiv;
|
||||
PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
PFNGLGETTEXPARAMETERFVPROC GetTexParameterfv;
|
||||
PFNGLGETTEXPARAMETERIVPROC GetTexParameteriv;
|
||||
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
|
||||
PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
|
||||
PFNGLGETVERTEXATTRIBFVPROC GetVertexAttribfv;
|
||||
PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
|
||||
PFNGLGETNUNIFORMFVPROC GetnUniformfv;
|
||||
PFNGLGETNUNIFORMIVPROC GetnUniformiv;
|
||||
PFNGLHINTPROC Hint;
|
||||
PFNGLISENABLEDPROC IsEnabled;
|
||||
PFNGLLINEWIDTHPROC LineWidth;
|
||||
PFNGLPIXELSTOREIPROC PixelStorei;
|
||||
PFNGLPOLYGONOFFSETPROC PolygonOffset;
|
||||
PFNGLPROGRAMBINARYPROC ProgramBinary;
|
||||
PFNGLREADNPIXELSPROC ReadnPixels;
|
||||
PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage;
|
||||
PFNGLSAMPLECOVERAGEPROC SampleCoverage;
|
||||
PFNGLSCISSORPROC Scissor;
|
||||
PFNGLSTENCILFUNCPROC StencilFunc;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC StencilFuncSeparate;
|
||||
PFNGLSTENCILMASKPROC StencilMask;
|
||||
PFNGLSTENCILMASKSEPARATEPROC StencilMaskSeparate;
|
||||
PFNGLSTENCILOPPROC StencilOp;
|
||||
PFNGLSTENCILOPSEPARATEPROC StencilOpSeparate;
|
||||
PFNGLTEXPARAMETERFPROC TexParameterf;
|
||||
PFNGLTEXPARAMETERFVPROC TexParameterfv;
|
||||
PFNGLTEXPARAMETERIPROC TexParameteri;
|
||||
PFNGLTEXPARAMETERIVPROC TexParameteriv;
|
||||
PFNGLTEXSTORAGE2DPROC TexStorage2D;
|
||||
PFNGLTEXSUBIMAGE2DPROC TexSubImage2D;
|
||||
PFNGLUNIFORM1FPROC Uniform1f;
|
||||
PFNGLUNIFORM1FVPROC Uniform1fv;
|
||||
PFNGLUNIFORM1IPROC Uniform1i;
|
||||
PFNGLUNIFORM1IVPROC Uniform1iv;
|
||||
PFNGLUNIFORM2FPROC Uniform2f;
|
||||
PFNGLUNIFORM2FVPROC Uniform2fv;
|
||||
PFNGLUNIFORM2IPROC Uniform2i;
|
||||
PFNGLUNIFORM2IVPROC Uniform2iv;
|
||||
PFNGLUNIFORM3FPROC Uniform3f;
|
||||
PFNGLUNIFORM3FVPROC Uniform3fv;
|
||||
PFNGLUNIFORM3IPROC Uniform3i;
|
||||
PFNGLUNIFORM3IVPROC Uniform3iv;
|
||||
PFNGLUNIFORM4FPROC Uniform4f;
|
||||
PFNGLUNIFORM4FVPROC Uniform4fv;
|
||||
PFNGLUNIFORM4IPROC Uniform4i;
|
||||
PFNGLUNIFORM4IVPROC Uniform4iv;
|
||||
PFNGLUNIFORMMATRIX2FVPROC UniformMatrix2fv;
|
||||
PFNGLUNIFORMMATRIX3FVPROC UniformMatrix3fv;
|
||||
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
|
||||
PFNGLUSEPROGRAMPROC UseProgram;
|
||||
PFNGLVERTEXATTRIB1FPROC VertexAttrib1f;
|
||||
PFNGLVERTEXATTRIB1FVPROC VertexAttrib1fv;
|
||||
PFNGLVERTEXATTRIB2FPROC VertexAttrib2f;
|
||||
PFNGLVERTEXATTRIB2FVPROC VertexAttrib2fv;
|
||||
PFNGLVERTEXATTRIB3FPROC VertexAttrib3f;
|
||||
PFNGLVERTEXATTRIB3FVPROC VertexAttrib3fv;
|
||||
PFNGLVERTEXATTRIB4FPROC VertexAttrib4f;
|
||||
PFNGLVERTEXATTRIB4FVPROC VertexAttrib4fv;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
|
||||
PFNGLVIEWPORTPROC Viewport;
|
||||
|
||||
void* glad_loader_handle;
|
||||
} GladGLSC2Context;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
GLAD_API_CALL int gladLoadGLSC2ContextUserPtr(GladGLSC2Context* context, GLADuserptrloadfunc load, void* userptr);
|
||||
GLAD_API_CALL int gladLoadGLSC2Context(GladGLSC2Context* context, GLADloadfunc load);
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,634 @@
|
||||
/*************************************************************************
|
||||
* GLFW 3.4 - www.glfw->org
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
* Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw->org>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would
|
||||
* be appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not
|
||||
* be misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*
|
||||
*************************************************************************/
|
||||
|
||||
#ifndef _glfw3_native_h_
|
||||
#define _glfw3_native_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* Doxygen documentation
|
||||
*************************************************************************/
|
||||
|
||||
/*! @file glfw3native.h
|
||||
* @brief The header of the native access functions.
|
||||
*
|
||||
* This is the header file of the native access functions. See @ref native for
|
||||
* more information.
|
||||
*/
|
||||
/*! @defgroup native Native access
|
||||
* @brief Functions related to accessing native handles.
|
||||
*
|
||||
* **By using the native access functions you assert that you know what you're
|
||||
* doing and how to fix problems caused by using them. If you don't, you
|
||||
* shouldn't be using them.**
|
||||
*
|
||||
* Before the inclusion of @ref glfw3native.h, you may define zero or more
|
||||
* window system API macro and zero or more context creation API macros.
|
||||
*
|
||||
* The chosen backends must match those the library was compiled for. Failure
|
||||
* to do this will cause a link-time error.
|
||||
*
|
||||
* The available window API macros are:
|
||||
* * `GLFW_EXPOSE_NATIVE_WIN32`
|
||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
||||
* * `GLFW_EXPOSE_NATIVE_X11`
|
||||
* * `GLFW_EXPOSE_NATIVE_WAYLAND`
|
||||
*
|
||||
* The available context API macros are:
|
||||
* * `GLFW_EXPOSE_NATIVE_WGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_GLX`
|
||||
* * `GLFW_EXPOSE_NATIVE_EGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_OSMESA`
|
||||
*
|
||||
* These macros select which of the native access functions that are declared
|
||||
* and which platform-specific headers to include. It is then up your (by
|
||||
* definition platform-specific) code to handle which of these should be
|
||||
* defined.
|
||||
*
|
||||
* If you do not want the platform-specific headers to be included, define
|
||||
* `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header.
|
||||
*
|
||||
* @code
|
||||
* #define GLFW_EXPOSE_NATIVE_WIN32
|
||||
* #define GLFW_EXPOSE_NATIVE_WGL
|
||||
* #define GLFW_NATIVE_INCLUDE_NONE
|
||||
* #include <GLFW/glfw3native.h>
|
||||
* @endcode
|
||||
*/
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* System headers and types
|
||||
*************************************************************************/
|
||||
|
||||
#if !defined(GLFW_NATIVE_INCLUDE_NONE)
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
* example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
* but windows.h assumes no one will define APIENTRY before it does
|
||||
*/
|
||||
#if defined(GLFW_APIENTRY_DEFINED)
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#include <objc/objc.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
#include <wayland-client.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* WGL is declared by windows.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/* NSGL is declared by Cocoa.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
||||
* default it also acts as an OpenGL header
|
||||
* However, glx.h will include gl.h, which will define it unconditionally
|
||||
*/
|
||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
||||
#undef GLAPIENTRY
|
||||
#undef GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
#include <EGL/egl.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
||||
* default it also acts as an OpenGL header
|
||||
* However, osmesa.h will include gl.h, which will define it unconditionally
|
||||
*/
|
||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
||||
#undef GLAPIENTRY
|
||||
#undef GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
#include <GL/osmesa.h>
|
||||
#endif
|
||||
|
||||
#endif /*GLFW_NATIVE_INCLUDE_NONE*/
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* Functions
|
||||
*************************************************************************/
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||
/*! @brief Returns the adapter device name of the specified monitor.
|
||||
*
|
||||
* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
|
||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the display device name of the specified monitor.
|
||||
*
|
||||
* @return The UTF-8 encoded display device name (for example
|
||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `HWND` of the specified window.
|
||||
*
|
||||
* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/*! @brief Returns the `HGLRC` of the specified window.
|
||||
*
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
||||
*
|
||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `NSWindow` of the specified window.
|
||||
*
|
||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||
*
|
||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
||||
/*! @brief Returns the `Display` used by GLFW.
|
||||
*
|
||||
* @return The `Display` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI Display* glfwGetX11Display(void);
|
||||
|
||||
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
||||
*
|
||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `RROutput` of the specified monitor.
|
||||
*
|
||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `Window` of the specified window.
|
||||
*
|
||||
* @return The `Window` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||
|
||||
/*! @brief Sets the current primary selection to the specified string.
|
||||
*
|
||||
* @param[in] string A UTF-8 encoded string.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The specified string is copied before this function
|
||||
* returns.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwGetX11SelectionString
|
||||
* @sa glfwSetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI void glfwSetX11SelectionString(const char* string);
|
||||
|
||||
/*! @brief Returns the contents of the current primary selection as a string.
|
||||
*
|
||||
* If the selection is empty or if its contents cannot be converted, `NULL`
|
||||
* is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated.
|
||||
*
|
||||
* @return The contents of the selection as a UTF-8 encoded string, or `NULL`
|
||||
* if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is valid until the next call to @ref
|
||||
* glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the
|
||||
* library is terminated.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwSetX11SelectionString
|
||||
* @sa glfwGetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI const char* glfwGetX11SelectionString(void);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/*! @brief Returns the `GLXContext` of the specified window.
|
||||
*
|
||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `GLXWindow` of the specified window.
|
||||
*
|
||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
/*! @brief Returns the `struct wl_display*` used by GLFW.
|
||||
*
|
||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI struct wl_display* glfwGetWaylandDisplay(void);
|
||||
|
||||
/*! @brief Returns the `struct wl_output*` of the specified monitor.
|
||||
*
|
||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the main `struct wl_surface*` of the specified window.
|
||||
*
|
||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||
* an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||
*
|
||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark Because EGL is initialized on demand, this function will return
|
||||
* `EGL_NO_DISPLAY` until the first context has been created via EGL.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
|
||||
/*! @brief Returns the `EGLContext` of the specified window.
|
||||
*
|
||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||
*
|
||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/*! @brief Retrieves the color buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose color buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the color buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the color buffer, or `NULL`.
|
||||
* @param[out] format Where to store the OSMesa pixel format of the color
|
||||
* buffer, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the color buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer);
|
||||
|
||||
/*! @brief Retrieves the depth buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose depth buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the depth buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the depth buffer, or `NULL`.
|
||||
* @param[out] bytesPerValue Where to store the number of bytes per depth
|
||||
* buffer element, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the depth buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer);
|
||||
|
||||
/*! @brief Returns the `OSMesaContext` of the specified window.
|
||||
*
|
||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
SSCAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _glfw3_native_h_ */
|
||||
|
||||
@@ -0,0 +1,311 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
@@ -0,0 +1,11 @@
|
||||
// header.h: 标准系统包含文件的包含文件,
|
||||
// 或特定于项目的包含文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // 从 Windows 头文件中排除极少使用的内容
|
||||
// Windows 头文件
|
||||
#include <windows.h>
|
||||
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
/*
|
||||
#include "GLAD/gl.h"
|
||||
#include "glfw3.h"
|
||||
#include "StgSharpC.h"
|
||||
*/
|
||||
|
||||
#ifndef SSG_INTERNAL
|
||||
#define GGS_CINTERNAL
|
||||
|
||||
#ifdef _WIN32
|
||||
#define SSCAPI __declspec(dllexport)
|
||||
#elif defined _LINUX_
|
||||
#define SSCAPI __attribute__ ((dllexport))
|
||||
#elif defined _APPLE_
|
||||
#define SSCAPI __attribute__((visibility("default")))
|
||||
#else
|
||||
#define SSCAPI
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define _CRT_SECURE_NO_WARNINGS 1
|
||||
#endif
|
||||
|
||||
#define SSCDECL __cdecl
|
||||
|
||||
|
||||
|
||||
#endif //
|
||||
|
||||
@@ -0,0 +1,772 @@
|
||||
/* stb_image - v2.28 - public domain image loader - http://nothings.org/stb
|
||||
no warranty implied; use at your own risk
|
||||
|
||||
Do this:
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
before you include this file in *one* C or C++ file to create the implementation.
|
||||
|
||||
// i.e. it should look like this:
|
||||
#include ...
|
||||
#include ...
|
||||
#include ...
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
||||
|
||||
You can #define STBI_ASSERT(x) before the #include to avoid using assert.h.
|
||||
And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free
|
||||
|
||||
|
||||
QUICK NOTES:
|
||||
Primarily of interest to game developers and other people who can
|
||||
avoid problematic images and only need the trivial interface
|
||||
|
||||
JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib)
|
||||
PNG 1/2/4/8/16-bit-per-channel
|
||||
|
||||
TGA (not sure what subset, if a subset)
|
||||
BMP non-1bpp, non-RLE
|
||||
PSD (composited view only, no extra channels, 8/16 bit-per-channel)
|
||||
|
||||
GIF (*comp always reports as 4-channel)
|
||||
HDR (radiance rgbE format)
|
||||
PIC (Softimage PIC)
|
||||
PNM (PPM and PGM binary only)
|
||||
|
||||
Animated GIF still needs a proper API, but here's one way to do it:
|
||||
http://gist.github.com/urraka/685d9a6340b26b830d49
|
||||
|
||||
- decode from memory or through FILE (define STBI_NO_STDIO to remove code)
|
||||
- decode from arbitrary I/O callbacks
|
||||
- SIMD acceleration on x86/x64 (SSE2) and ARM (NEON)
|
||||
|
||||
Full documentation under "DOCUMENTATION" below.
|
||||
|
||||
|
||||
LICENSE
|
||||
|
||||
See end of file for license information.
|
||||
|
||||
RECENT REVISION HISTORY:
|
||||
|
||||
2.28 (2023-01-29) many error fixes, security errors, just tons of stuff
|
||||
2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
|
||||
2.26 (2020-07-13) many minor fixes
|
||||
2.25 (2020-02-02) fix warnings
|
||||
2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
|
||||
2.23 (2019-08-11) fix clang static analysis warning
|
||||
2.22 (2019-03-04) gif fixes, fix warnings
|
||||
2.21 (2019-02-25) fix typo in comment
|
||||
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
|
||||
2.19 (2018-02-11) fix warning
|
||||
2.18 (2018-01-30) fix warnings
|
||||
2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
|
||||
2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes
|
||||
2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC
|
||||
2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
|
||||
2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes
|
||||
2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
|
||||
2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64
|
||||
RGB-format JPEG; remove white matting in PSD;
|
||||
allocate large structures on the stack;
|
||||
correct channel count for PNG & BMP
|
||||
2.10 (2016-01-22) avoid warning introduced in 2.09
|
||||
2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED
|
||||
|
||||
See end of file for full revision history.
|
||||
|
||||
|
||||
============================ Contributors =========================
|
||||
|
||||
Image formats Extensions, features
|
||||
Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info)
|
||||
Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info)
|
||||
Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG)
|
||||
Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks)
|
||||
Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG)
|
||||
Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip)
|
||||
Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD)
|
||||
github:urraka (animated gif) Junggon Kim (PNM comments)
|
||||
Christopher Forseth (animated gif) Daniel Gibson (16-bit TGA)
|
||||
socks-the-fox (16-bit PNG)
|
||||
Jeremy Sawicki (handle all ImageNet JPGs)
|
||||
Optimizations & bugfixes Mikhail Morozov (1-bit BMP)
|
||||
Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query)
|
||||
Arseny Kapoulkine Simon Breuss (16-bit PNM)
|
||||
John-Mark Allen
|
||||
Carmelo J Fdez-Aguera
|
||||
|
||||
Bug & warning fixes
|
||||
Marc LeBlanc David Woo Guillaume George Martins Mozeiko
|
||||
Christpher Lloyd Jerry Jansson Joseph Thomson Blazej Dariusz Roszkowski
|
||||
Phil Jordan Dave Moore Roy Eltham
|
||||
Hayaki Saito Nathan Reed Won Chun
|
||||
Luke Graham Johan Duparc Nick Verigakis the Horde3D community
|
||||
Thomas Ruf Ronny Chevalier github:rlyeh
|
||||
Janez Zemva John Bartholomew Michal Cichon github:romigrou
|
||||
Jonathan Blow Ken Hamada Tero Hanninen github:svdijk
|
||||
Eugene Golushkov Laurent Gomila Cort Stratton github:snagar
|
||||
Aruelien Pocheville Sergio Gonzalez Thibault Reuille github:Zelex
|
||||
Cass Everitt Ryamond Barbiero github:grim210
|
||||
Paul Du Bois Engin Manap Aldo Culquicondor github:sammyhw
|
||||
Philipp Wiesemann Dale Weiler Oriol Ferrer Mesia github:phprus
|
||||
Josh Tobin Neil Bickford Matthew Gregan github:poppolopoppo
|
||||
Julian Raschke Gregory Mullen Christian Floisand github:darealshinji
|
||||
Baldur Karlsson Kevin Schmidt JR Smith github:Michaelangel007
|
||||
Brad Weinberger Matvey Cherevko github:mosra
|
||||
Luca Sas Alexander Veselov Zack Middleton [reserved]
|
||||
Ryan C. Gordon [reserved] [reserved]
|
||||
DO NOT ADD YOUR NAME HERE
|
||||
|
||||
Jacko Dirks
|
||||
|
||||
To add your name to the credits, pick a random blank space in the middle and fill it.
|
||||
80% of merge conflicts on stb PRs are due to people adding their name at the end
|
||||
of the credits.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef STBI_INCLUDE_STB_IMAGE_H
|
||||
#define STBI_INCLUDE_STB_IMAGE_H
|
||||
|
||||
// DOCUMENTATION
|
||||
//
|
||||
// Limitations:
|
||||
// - no 12-bit-per-channel JPEG
|
||||
// - no JPEGs with arithmetic coding
|
||||
// - GIF always returns *comp=4
|
||||
//
|
||||
// Basic usage (see HDR discussion below for HDR usage):
|
||||
// int x,y,n;
|
||||
// unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
|
||||
// // ... process data if not NULL ...
|
||||
// // ... x = width, y = height, n = # 8-bit components per pixel ...
|
||||
// // ... replace '0' with '1'..'4' to force that many components per pixel
|
||||
// // ... but 'n' will always be the number that it would have been if you said 0
|
||||
// stbi_image_free(data);
|
||||
//
|
||||
// Standard parameters:
|
||||
// int *x -- outputs image width in pixels
|
||||
// int *y -- outputs image height in pixels
|
||||
// int *channels_in_file -- outputs # of image components in image file
|
||||
// int desired_channels -- if non-zero, # of image components requested in result
|
||||
//
|
||||
// The return value from an image loader is an 'unsigned char *' which points
|
||||
// to the pixel data, or NULL on an allocation failure or if the image is
|
||||
// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels,
|
||||
// with each pixel consisting of N interleaved 8-bit components; the first
|
||||
// pixel pointed to is top-left-most in the image. There is no padding between
|
||||
// image scanlines or between pixels, regardless of format. The number of
|
||||
// components N is 'desired_channels' if desired_channels is non-zero, or
|
||||
// *channels_in_file otherwise. If desired_channels is non-zero,
|
||||
// *channels_in_file has the number of components that _would_ have been
|
||||
// output otherwise. E.g. if you set desired_channels to 4, you will always
|
||||
// get RGBA output, but you can check *channels_in_file to see if it's trivially
|
||||
// opaque because e.g. there were only 3 channels in the source image.
|
||||
//
|
||||
// An output image with N components has the following components interleaved
|
||||
// in this order in each pixel:
|
||||
//
|
||||
// N=#comp components
|
||||
// 1 grey
|
||||
// 2 grey, alpha
|
||||
// 3 red, green, blue
|
||||
// 4 red, green, blue, alpha
|
||||
//
|
||||
// If image loading fails for any reason, the return value will be NULL,
|
||||
// and *x, *y, *channels_in_file will be unchanged. The function
|
||||
// stbi_failure_reason() can be queried for an extremely brief, end-user
|
||||
// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS
|
||||
// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
|
||||
// more user-friendly ones.
|
||||
//
|
||||
// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
|
||||
//
|
||||
// To query the width, height and component count of an image without having to
|
||||
// decode the full file, you can use the stbi_info family of functions:
|
||||
//
|
||||
// int x,y,n,ok;
|
||||
// ok = stbi_info(filename, &x, &y, &n);
|
||||
// // returns ok=1 and sets x, y, n if image is a supported format,
|
||||
// // 0 otherwise.
|
||||
//
|
||||
// Note that stb_image pervasively uses ints in its public API for sizes,
|
||||
// including sizes of memory buffers. This is now part of the API and thus
|
||||
// hard to change without causing breakage. As a result, the various image
|
||||
// loaders all have certain limits on image size; these differ somewhat
|
||||
// by format but generally boil down to either just under 2GB or just under
|
||||
// 1GB. When the decoded image would be larger than this, stb_image decoding
|
||||
// will fail.
|
||||
//
|
||||
// Additionally, stb_image will reject image files that have any of their
|
||||
// dimensions set to a larger value than the configurable STBI_MAX_DIMENSIONS,
|
||||
// which defaults to 2**24 = 16777216 pixels. Due to the above memory limit,
|
||||
// the only way to have an image with such dimensions load correctly
|
||||
// is for it to have a rather extreme aspect ratio. Either way, the
|
||||
// assumption here is that such larger images are likely to be malformed
|
||||
// or malicious. If you do need to load an image with individual dimensions
|
||||
// larger than that, and it still fits in the overall size limit, you can
|
||||
// #define STBI_MAX_DIMENSIONS on your own to be something larger.
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// UNICODE:
|
||||
//
|
||||
// If compiling for Windows and you wish to use Unicode filenames, compile
|
||||
// with
|
||||
// #define STBI_WINDOWS_UTF8
|
||||
// and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert
|
||||
// Windows wchar_t filenames to utf8.
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// Philosophy
|
||||
//
|
||||
// stb libraries are designed with the following priorities:
|
||||
//
|
||||
// 1. easy to use
|
||||
// 2. easy to maintain
|
||||
// 3. good performance
|
||||
//
|
||||
// Sometimes I let "good performance" creep up in priority over "easy to maintain",
|
||||
// and for best performance I may provide less-easy-to-use APIs that give higher
|
||||
// performance, in addition to the easy-to-use ones. Nevertheless, it's important
|
||||
// to keep in mind that from the standpoint of you, a client of this library,
|
||||
// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
|
||||
//
|
||||
// Some secondary priorities arise directly from the first two, some of which
|
||||
// provide more explicit reasons why performance can't be emphasized.
|
||||
//
|
||||
// - Portable ("ease of use")
|
||||
// - Small source code footprint ("easy to maintain")
|
||||
// - No dependencies ("ease of use")
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// I/O callbacks
|
||||
//
|
||||
// I/O callbacks allow you to read from arbitrary sources, like packaged
|
||||
// files or some other source. Data read from callbacks are processed
|
||||
// through a small internal buffer (currently 128 bytes) to try to reduce
|
||||
// overhead.
|
||||
//
|
||||
// The three functions you must define are "read" (reads some bytes of data),
|
||||
// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end).
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// SIMD support
|
||||
//
|
||||
// The JPEG decoder will try to automatically use SIMD kernels on x86 when
|
||||
// supported by the compiler. For ARM Neon support, you must explicitly
|
||||
// request it.
|
||||
//
|
||||
// (The old do-it-yourself SIMD API is no longer supported in the current
|
||||
// code.)
|
||||
//
|
||||
// On x86, SSE2 will automatically be used when available based on a run-time
|
||||
// test; if not, the generic C versions are used as a fall-back. On ARM targets,
|
||||
// the typical path is to have separate builds for NEON and non-NEON devices
|
||||
// (at least this is true for iOS and Android). Therefore, the NEON support is
|
||||
// toggled by a build flag: define STBI_NEON to get NEON loops.
|
||||
//
|
||||
// If for some reason you do not want to use any of SIMD code, or if
|
||||
// you have issues compiling it, you can disable it entirely by
|
||||
// defining STBI_NO_SIMD.
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// HDR image support (disable by defining STBI_NO_HDR)
|
||||
//
|
||||
// stb_image supports loading HDR images in general, and currently the Radiance
|
||||
// .HDR file format specifically. You can still load any file through the existing
|
||||
// interface; if you attempt to load an HDR file, it will be automatically remapped
|
||||
// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
|
||||
// both of these constants can be reconfigured through this interface:
|
||||
//
|
||||
// stbi_hdr_to_ldr_gamma(2.2f);
|
||||
// stbi_hdr_to_ldr_scale(1.0f);
|
||||
//
|
||||
// (note, do not use _inverse_ constants; stbi_image will invert them
|
||||
// appropriately).
|
||||
//
|
||||
// Additionally, there is a new, parallel interface for loading files as
|
||||
// (linear) floats to preserve the full dynamic range:
|
||||
//
|
||||
// float *data = stbi_loadf(filename, &x, &y, &n, 0);
|
||||
//
|
||||
// If you load LDR images through this interface, those images will
|
||||
// be promoted to floating point values, run through the inverse of
|
||||
// constants corresponding to the above:
|
||||
//
|
||||
// stbi_ldr_to_hdr_scale(1.0f);
|
||||
// stbi_ldr_to_hdr_gamma(2.2f);
|
||||
//
|
||||
// Finally, given a filename (or an open file or memory block--see header
|
||||
// file for details) containing image data, you can query for the "most
|
||||
// appropriate" interface to use (that is, whether the image is HDR or
|
||||
// not), using:
|
||||
//
|
||||
// stbi_is_hdr(char *filename);
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// iPhone PNG support:
|
||||
//
|
||||
// We optionally support converting iPhone-formatted PNGs (which store
|
||||
// premultiplied BGRA) back to RGB, even though they're internally encoded
|
||||
// differently. To enable this conversion, call
|
||||
// stbi_convert_iphone_png_to_rgb(1).
|
||||
//
|
||||
// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per
|
||||
// pixel to remove any premultiplied alpha *only* if the image file explicitly
|
||||
// says there's premultiplied data (currently only happens in iPhone images,
|
||||
// and only if iPhone convert-to-rgb processing is on).
|
||||
//
|
||||
// ===========================================================================
|
||||
//
|
||||
// ADDITIONAL CONFIGURATION
|
||||
//
|
||||
// - You can suppress implementation of any of the decoders to reduce
|
||||
// your code footprint by #defining one or more of the following
|
||||
// symbols before creating the implementation.
|
||||
//
|
||||
// STBI_NO_JPEG
|
||||
// STBI_NO_PNG
|
||||
// STBI_NO_BMP
|
||||
// STBI_NO_PSD
|
||||
// STBI_NO_TGA
|
||||
// STBI_NO_GIF
|
||||
// STBI_NO_HDR
|
||||
// STBI_NO_PIC
|
||||
// STBI_NO_PNM (.ppm and .pgm)
|
||||
//
|
||||
// - You can request *only* certain decoders and suppress all other ones
|
||||
// (this will be more forward-compatible, as addition of new decoders
|
||||
// doesn't require you to disable them explicitly):
|
||||
//
|
||||
// STBI_ONLY_JPEG
|
||||
// STBI_ONLY_PNG
|
||||
// STBI_ONLY_BMP
|
||||
// STBI_ONLY_PSD
|
||||
// STBI_ONLY_TGA
|
||||
// STBI_ONLY_GIF
|
||||
// STBI_ONLY_HDR
|
||||
// STBI_ONLY_PIC
|
||||
// STBI_ONLY_PNM (.ppm and .pgm)
|
||||
//
|
||||
// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
|
||||
// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
|
||||
//
|
||||
// - If you define STBI_MAX_DIMENSIONS, stb_image will reject images greater
|
||||
// than that size (in either width or height) without further processing.
|
||||
// This is to let programs in the wild set an upper bound to prevent
|
||||
// denial-of-service attacks on untrusted data, as one could generate a
|
||||
// valid image of gigantic dimensions and force stb_image to allocate a
|
||||
// huge block of memory and spend disproportionate time decoding it. By
|
||||
// default this is set to (1 << 24), which is 16777216, but that's still
|
||||
// very big.
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
#include <stdio.h>
|
||||
#endif // STBI_NO_STDIO
|
||||
|
||||
#define STBI_VERSION 1
|
||||
|
||||
enum
|
||||
{
|
||||
STBI_default = 0, // only used for desired_channels
|
||||
|
||||
STBI_grey = 1,
|
||||
STBI_grey_alpha = 2,
|
||||
STBI_rgb = 3,
|
||||
STBI_rgb_alpha = 4
|
||||
};
|
||||
|
||||
#include <stdlib.h>
|
||||
typedef unsigned char stbi_uc;
|
||||
typedef unsigned short stbi_us;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef STBIDEF
|
||||
#ifdef STB_IMAGE_STATIC
|
||||
#define STBIDEF static
|
||||
#else
|
||||
#define STBIDEF extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PRIMARY API - works on images of any type
|
||||
//
|
||||
|
||||
//
|
||||
// load image by filename, open file, or memory buffer
|
||||
//
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int (*read) (void* user, char* data, int size); // fill 'data' with 'size' bytes. return number of bytes actually read
|
||||
void (*skip) (void* user, int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative
|
||||
int (*eof) (void* user); // returns nonzero if we are at end of file/data
|
||||
} stbi_io_callbacks;
|
||||
|
||||
////////////////////////////////////
|
||||
//
|
||||
// 8-bits-per-channel interface
|
||||
//
|
||||
|
||||
STBIDEF stbi_uc* stbi_load_from_memory(stbi_uc const* buffer, int len, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_uc* stbi_load_from_callbacks(stbi_io_callbacks const* clbk, void* user, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF stbi_uc* stbi_load(char const* filename, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
STBIDEF void stbi_load_to_target(char const* filename, int* x, int* y, stbi_uc* target, int* channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_uc* stbi_load_from_file(FILE* f, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
// for stbi_load_from_file, file pointer is left pointing immediately after image
|
||||
#endif
|
||||
|
||||
#ifndef STBI_NO_GIF
|
||||
STBIDEF stbi_uc* stbi_load_gif_from_memory(stbi_uc const* buffer, int len, int** delays, int* x, int* y, int* z, int* comp, int req_comp);
|
||||
#endif
|
||||
|
||||
#ifdef STBI_WINDOWS_UTF8
|
||||
STBIDEF int stbi_convert_wchar_to_utf8(char* buffer, size_t bufferlen, const wchar_t* input);
|
||||
#endif
|
||||
|
||||
////////////////////////////////////
|
||||
//
|
||||
// 16-bits-per-channel interface
|
||||
//
|
||||
|
||||
STBIDEF stbi_us* stbi_load_16_from_memory(stbi_uc const* buffer, int len, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_us* stbi_load_16_from_callbacks(stbi_io_callbacks const* clbk, void* user, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF stbi_us* stbi_load_16(char const* filename, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
STBIDEF stbi_us* stbi_load_from_file_16(FILE* f, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
#endif
|
||||
|
||||
////////////////////////////////////
|
||||
//
|
||||
// float-per-channel interface
|
||||
//
|
||||
#ifndef STBI_NO_LINEAR
|
||||
STBIDEF float* stbi_loadf_from_memory(stbi_uc const* buffer, int len, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
STBIDEF float* stbi_loadf_from_callbacks(stbi_io_callbacks const* clbk, void* user, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF float* stbi_loadf(char const* filename, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
STBIDEF float* stbi_loadf_from_file(FILE* f, int* x, int* y, int* channels_in_file, int desired_channels);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef STBI_NO_HDR
|
||||
STBIDEF void stbi_hdr_to_ldr_gamma(float gamma);
|
||||
STBIDEF void stbi_hdr_to_ldr_scale(float scale);
|
||||
#endif // STBI_NO_HDR
|
||||
|
||||
#ifndef STBI_NO_LINEAR
|
||||
STBIDEF void stbi_ldr_to_hdr_gamma(float gamma);
|
||||
STBIDEF void stbi_ldr_to_hdr_scale(float scale);
|
||||
#endif // STBI_NO_LINEAR
|
||||
|
||||
// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR
|
||||
STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const* clbk, void* user);
|
||||
STBIDEF int stbi_is_hdr_from_memory(stbi_uc const* buffer, int len);
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF int stbi_is_hdr(char const* filename);
|
||||
STBIDEF int stbi_is_hdr_from_file(FILE* f);
|
||||
#endif // STBI_NO_STDIO
|
||||
|
||||
|
||||
// get a VERY brief reason for failure
|
||||
// on most compilers (and ALL modern mainstream compilers) this is threadsafe
|
||||
STBIDEF const char* stbi_failure_reason(void);
|
||||
|
||||
// free the loaded image -- this is just free()
|
||||
STBIDEF void stbi_image_free(void* retval_from_stbi_load);
|
||||
|
||||
// get image dimensions & components without fully decoding
|
||||
STBIDEF int stbi_info_from_memory(stbi_uc const* buffer, int len, int* x, int* y, int* comp);
|
||||
STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const* clbk, void* user, int* x, int* y, int* comp);
|
||||
STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const* buffer, int len);
|
||||
STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const* clbk, void* user);
|
||||
|
||||
#ifndef STBI_NO_STDIO
|
||||
STBIDEF int stbi_info(char const* filename, int* x, int* y, int* comp);
|
||||
STBIDEF int stbi_info_from_file(FILE* f, int* x, int* y, int* comp);
|
||||
STBIDEF int stbi_is_16_bit(char const* filename);
|
||||
STBIDEF int stbi_is_16_bit_from_file(FILE* f);
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// for image formats that explicitly notate that they have premultiplied alpha,
|
||||
// we just return the colors as stored in the file. set this flag to force
|
||||
// unpremultiplication. results are undefined if the unpremultiply overflow.
|
||||
STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply);
|
||||
|
||||
// indicate whether we should process iphone images back to canonical format,
|
||||
// or just pass them through "as-is"
|
||||
STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert);
|
||||
|
||||
// flip the image vertically, so the first pixel in the output array is the bottom left
|
||||
STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip);
|
||||
|
||||
// as above, but only applies to images loaded on the thread that calls the function
|
||||
// this function is only available if your compiler supports thread-local variables;
|
||||
// calling it will fail to link if your compiler doesn't
|
||||
STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply);
|
||||
STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert);
|
||||
STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip);
|
||||
|
||||
// ZLIB client - used by PNG, available for other purposes
|
||||
|
||||
STBIDEF char* stbi_zlib_decode_malloc_guesssize(const char* buffer, int len, int initial_size, int* outlen);
|
||||
STBIDEF char* stbi_zlib_decode_malloc_guesssize_headerflag(const char* buffer, int len, int initial_size, int* outlen, int parse_header);
|
||||
STBIDEF char* stbi_zlib_decode_malloc(const char* buffer, int len, int* outlen);
|
||||
STBIDEF int stbi_zlib_decode_buffer(char* obuffer, int olen, const char* ibuffer, int ilen);
|
||||
|
||||
STBIDEF char* stbi_zlib_decode_noheader_malloc(const char* buffer, int len, int* outlen);
|
||||
STBIDEF int stbi_zlib_decode_noheader_buffer(char* obuffer, int olen, const char* ibuffer, int ilen);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
//
|
||||
//// end header file /////////////////////////////////////////////////////
|
||||
#endif // STBI_INCLUDE_STB_IMAGE_H
|
||||
|
||||
/*
|
||||
revision history:
|
||||
2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
|
||||
2.19 (2018-02-11) fix warning
|
||||
2.18 (2018-01-30) fix warnings
|
||||
2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug
|
||||
1-bit BMP
|
||||
*_is_16_bit api
|
||||
avoid warnings
|
||||
2.16 (2017-07-23) all functions have 16-bit variants;
|
||||
STBI_NO_STDIO works again;
|
||||
compilation fixes;
|
||||
fix rounding in unpremultiply;
|
||||
optimize vertical flip;
|
||||
disable raw_len validation;
|
||||
documentation fixes
|
||||
2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode;
|
||||
warning fixes; disable run-time SSE detection on gcc;
|
||||
uniform handling of optional "return" values;
|
||||
thread-safe initialization of zlib tables
|
||||
2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
|
||||
2.13 (2016-11-29) add 16-bit API, only supported for PNG right now
|
||||
2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
|
||||
2.11 (2016-04-02) allocate large structures on the stack
|
||||
remove white matting for transparent PSD
|
||||
fix reported channel count for PNG & BMP
|
||||
re-enable SSE2 in non-gcc 64-bit
|
||||
support RGB-formatted JPEG
|
||||
read 16-bit PNGs (only as 8-bit)
|
||||
2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED
|
||||
2.09 (2016-01-16) allow comments in PNM files
|
||||
16-bit-per-pixel TGA (not bit-per-component)
|
||||
info() for TGA could break due to .hdr handling
|
||||
info() for BMP to shares code instead of sloppy parse
|
||||
can use STBI_REALLOC_SIZED if allocator doesn't support realloc
|
||||
code cleanup
|
||||
2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
|
||||
2.07 (2015-09-13) fix compiler warnings
|
||||
partial animated GIF support
|
||||
limited 16-bpc PSD support
|
||||
#ifdef unused functions
|
||||
bug with < 92 byte PIC,PNM,HDR,TGA
|
||||
2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value
|
||||
2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning
|
||||
2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit
|
||||
2.03 (2015-04-12) extra corruption checking (mmozeiko)
|
||||
stbi_set_flip_vertically_on_load (nguillemot)
|
||||
fix NEON support; fix mingw support
|
||||
2.02 (2015-01-19) fix incorrect assert, fix warning
|
||||
2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2
|
||||
2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
|
||||
2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg)
|
||||
progressive JPEG (stb)
|
||||
PGM/PPM support (Ken Miller)
|
||||
STBI_MALLOC,STBI_REALLOC,STBI_FREE
|
||||
GIF bugfix -- seemingly never worked
|
||||
STBI_NO_*, STBI_ONLY_*
|
||||
1.48 (2014-12-14) fix incorrectly-named assert()
|
||||
1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb)
|
||||
optimize PNG (ryg)
|
||||
fix bug in interlaced PNG with user-specified channel count (stb)
|
||||
1.46 (2014-08-26)
|
||||
fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG
|
||||
1.45 (2014-08-16)
|
||||
fix MSVC-ARM internal compiler error by wrapping malloc
|
||||
1.44 (2014-08-07)
|
||||
various warning fixes from Ronny Chevalier
|
||||
1.43 (2014-07-15)
|
||||
fix MSVC-only compiler problem in code changed in 1.42
|
||||
1.42 (2014-07-09)
|
||||
don't define _CRT_SECURE_NO_WARNINGS (affects user code)
|
||||
fixes to stbi__cleanup_jpeg path
|
||||
added STBI_ASSERT to avoid requiring assert.h
|
||||
1.41 (2014-06-25)
|
||||
fix search&replace from 1.36 that messed up comments/error messages
|
||||
1.40 (2014-06-22)
|
||||
fix gcc struct-initialization warning
|
||||
1.39 (2014-06-15)
|
||||
fix to TGA optimization when req_comp != number of components in TGA;
|
||||
fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite)
|
||||
add support for BMP version 5 (more ignored fields)
|
||||
1.38 (2014-06-06)
|
||||
suppress MSVC warnings on integer casts truncating values
|
||||
fix accidental rename of 'skip' field of I/O
|
||||
1.37 (2014-06-04)
|
||||
remove duplicate typedef
|
||||
1.36 (2014-06-03)
|
||||
convert to header file single-file library
|
||||
if de-iphone isn't set, load iphone images color-swapped instead of returning NULL
|
||||
1.35 (2014-05-27)
|
||||
various warnings
|
||||
fix broken STBI_SIMD path
|
||||
fix bug where stbi_load_from_file no longer left file pointer in correct place
|
||||
fix broken non-easy path for 32-bit BMP (possibly never used)
|
||||
TGA optimization by Arseny Kapoulkine
|
||||
1.34 (unknown)
|
||||
use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case
|
||||
1.33 (2011-07-14)
|
||||
make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements
|
||||
1.32 (2011-07-13)
|
||||
support for "info" function for all supported filetypes (SpartanJ)
|
||||
1.31 (2011-06-20)
|
||||
a few more leak fixes, bug in PNG handling (SpartanJ)
|
||||
1.30 (2011-06-11)
|
||||
added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
|
||||
removed deprecated format-specific test/load functions
|
||||
removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
|
||||
error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)
|
||||
fix inefficiency in decoding 32-bit BMP (David Woo)
|
||||
1.29 (2010-08-16)
|
||||
various warning fixes from Aurelien Pocheville
|
||||
1.28 (2010-08-01)
|
||||
fix bug in GIF palette transparency (SpartanJ)
|
||||
1.27 (2010-08-01)
|
||||
cast-to-stbi_uc to fix warnings
|
||||
1.26 (2010-07-24)
|
||||
fix bug in file buffering for PNG reported by SpartanJ
|
||||
1.25 (2010-07-17)
|
||||
refix trans_data warning (Won Chun)
|
||||
1.24 (2010-07-12)
|
||||
perf improvements reading from files on platforms with lock-heavy fgetc()
|
||||
minor perf improvements for jpeg
|
||||
deprecated type-specific functions so we'll get feedback if they're needed
|
||||
attempt to fix trans_data warning (Won Chun)
|
||||
1.23 fixed bug in iPhone support
|
||||
1.22 (2010-07-10)
|
||||
removed image *writing* support
|
||||
stbi_info support from Jetro Lauha
|
||||
GIF support from Jean-Marc Lienher
|
||||
iPhone PNG-extensions from James Brown
|
||||
warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva)
|
||||
1.21 fix use of 'stbi_uc' in header (reported by jon blow)
|
||||
1.20 added support for Softimage PIC, by Tom Seddon
|
||||
1.19 bug in interlaced PNG corruption check (found by ryg)
|
||||
1.18 (2008-08-02)
|
||||
fix a threading bug (local mutable static)
|
||||
1.17 support interlaced PNG
|
||||
1.16 major bugfix - stbi__convert_format converted one too many pixels
|
||||
1.15 initialize some fields for thread safety
|
||||
1.14 fix threadsafe conversion bug
|
||||
header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
|
||||
1.13 threadsafe
|
||||
1.12 const qualifiers in the API
|
||||
1.11 Support installable IDCT, colorspace conversion routines
|
||||
1.10 Fixes for 64-bit (don't use "unsigned long")
|
||||
optimized upsampling by Fabian "ryg" Giesen
|
||||
1.09 Fix format-conversion for PSD code (bad global variables!)
|
||||
1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz
|
||||
1.07 attempt to fix C++ warning/errors again
|
||||
1.06 attempt to fix C++ warning/errors again
|
||||
1.05 fix TGA loading to return correct *comp and use good luminance calc
|
||||
1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free
|
||||
1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR
|
||||
1.02 support for (subset of) HDR files, float interface for preferred access to them
|
||||
1.01 fix bug: possible bug in handling right-side up bmps... not sure
|
||||
fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all
|
||||
1.00 interface to zlib that skips zlib header
|
||||
0.99 correct handling of alpha in palette
|
||||
0.98 TGA loader by lonesock; dynamically add loaders (untested)
|
||||
0.97 jpeg errors on too large a file; also catch another malloc failure
|
||||
0.96 fix detection of invalid v value - particleman@mollyrocket forum
|
||||
0.95 during header scan, seek to markers in case of padding
|
||||
0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same
|
||||
0.93 handle jpegtran output; verbose errors
|
||||
0.92 read 4,8,16,24,32-bit BMP files of several formats
|
||||
0.91 output 24-bit Windows 3.0 BMP files
|
||||
0.90 fix a few more warnings; bump version number to approach 1.0
|
||||
0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd
|
||||
0.60 fix compiling as c++
|
||||
0.59 fix warnings: merge Dave Moore's -Wall fixes
|
||||
0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian
|
||||
0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available
|
||||
0.56 fix bug: zlib uncompressed mode len vs. nlen
|
||||
0.55 fix bug: restart_interval not initialized to 0
|
||||
0.54 allow NULL for 'int *comp'
|
||||
0.53 fix bug in png 3->4; speedup png decoding
|
||||
0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments
|
||||
0.51 obey req_comp requests, 1-component jpegs return as 1-component,
|
||||
on 'test' only check type, not whether we support this variant
|
||||
0.50 (2006-11-19)
|
||||
first released version
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
------------------------------------------------------------------------------
|
||||
This software is available under 2 licenses -- choose whichever you prefer.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE A - MIT License
|
||||
Copyright (c) 2017 Sean Barrett
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
||||
This is free and unencumbered software released into the public domain.
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
||||
software, either in source code form or as a compiled binary, for any purpose,
|
||||
commercial or non-commercial, and by any means.
|
||||
In jurisdictions that recognize copyright laws, the author or authors of this
|
||||
software dedicate any and all copyright interest in the software to the public
|
||||
domain. We make this dedication for the benefit of the public at large and to
|
||||
the detriment of our heirs and successors. We intend this dedication to be an
|
||||
overt act of relinquishment in perpetuity of all present and future rights to
|
||||
this software under copyright law.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
*/
|
||||
Reference in New Issue
Block a user