daily update on 20240422 by nitload youmu, ssd structure improve

This commit is contained in:
YoumuLiu
2024-04-22 02:47:17 +08:00
parent 12345d8405
commit 0162d71d16
30 changed files with 708 additions and 331 deletions
+3 -114
View File
@@ -44,13 +44,13 @@ namespace StgSharp.Data
{
[FieldOffset(0)] internal M128 data;
[FieldOffset(12)] internal byte size;
[FieldOffset(0)] public int globalID;
[FieldOffset(4)] public int nextID;
[FieldOffset(8)] public int previousHash;
[FieldOffset(12)] internal byte size;
[FieldOffset(13)] public byte selfDefine_1;
[FieldOffset(14)] public byte selfDefine_2;
[FieldOffset(15)] public byte selfDefine_3;
@@ -85,115 +85,4 @@ namespace StgSharp.Data
}
public unsafe class SSDrawHead : IEnumerable<int>
{
private List<int> freeSegments;
private string name;
private List<(int, int)> segmentRange;
internal SSDSegmentHead _head;
internal SSDrawHead(string name)
{
int hash;
this.name = name;
using (SHA256 sha256Hash = SHA256.Create())
{
byte[] bytes = sha256Hash.ComputeHash(Encoding.UTF8.GetBytes(name));
hash = BitConverter.ToInt32(bytes, 0);
}
_head.previousHash = hash;
segmentRange = new List<(int, int)>();
freeSegments = new List<int>();
}
public SSDrawHead()
{
segmentRange = new List<(int, int)>();
freeSegments = new List<int>();
}
public void AddSingleSegment(int id)
{
freeSegments.Add(id);
}
public unsafe byte[] GetBytes(out int size)
{
byte[] namecode = Encoding.UTF8.GetBytes(name);
size = 16 + 4 +
(segmentRange.Count * 8) +
(freeSegments.Count * 4) +
namecode.Length;
byte[] ret = new byte[size];
fixed (byte* bptr = ret)
{
*(SSDSegmentHead*)bptr = _head;
*(bptr + 16) = (byte)segmentRange.Count;
*(bptr + 17) = (byte)namecode.Length;
*(bptr + 18) = (byte)freeSegments.Count;
int t = 20;
for (int i = 0; i < segmentRange.Count; i++, t += 8)
{
*(int*)(bptr + t) = segmentRange[i].Item1;
*(int*)(bptr + t + 4) = segmentRange[i].Item2;
}
for (int i = 0; i < freeSegments.Count; i++, t += 4)
{
*(int*)(bptr + t) = freeSegments[i];
}
for (int i = 0; i < namecode.Length; i++, t++)
{
*(bptr + t) = namecode[i];
}
}
return ret;
}
public void WriteRange(int begin, int end)
{
segmentRange.Add((begin, end));
}
internal void MarkSegment(int id)
{
freeSegments.Add(id);
}
IEnumerator IEnumerable.GetEnumerator()
{
foreach (var tuple in segmentRange)
{
for (int i = tuple.Item1; i <= tuple.Item2; i++)
{
yield return i;
}
}
foreach (var item in freeSegments)
{
yield return item;
}
}
IEnumerator<int> IEnumerable<int>.GetEnumerator()
{
foreach (var tuple in segmentRange)
{
for (int i = tuple.Item1; i <= tuple.Item2; i++)
{
yield return i;
}
}
foreach (var item in freeSegments)
{
yield return item;
}
}
}
}